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  1. #1
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Elim View Post
    What I think people are upset about is the system is probably 2x more grindy than the last.
    Well this is reason why i started to love crafting and gathering in HW, because its now more grindy many peoples will go "screw this" and that means better market for me as i dont mind ginding at all(actually i love grinding).

    HW crafting = $_$
    (3)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    The biggest and most viable complaint is that there is no reason for crafting outside of consumables. So you grind and craft 2-3 times a week to make a full set of x class crafting gear, then what? Will it be, craft thie current gear nad penta meld it just to be able to craft the next tier of crafting gear so you can craft the 3rd set of crafting gear?

    Due to how FCoB clears went with some players using crafted and melded gear to progress without having to do the gear progression, that now crafted battle job gear will not be viable. So pretty pointless.

    Only thing I craft is food and stat pots for progression.
    (0)
    Last edited by Sapphic; 09-15-2015 at 02:38 PM.

  3. #3
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I love crafting. I hate gathering ooids and plants in order to make a single ingot. And I wish we had more variety in what we could craft -- if battle pieces are too much, why not more glamours?
    (0)

  4. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    I'm enjoying crafting, but I'm progressing pretty slowly at it. Mostly I just make a lot of the normal items to sell right now, like food. Even some of the 2.0 foods still sell, so I crank them out and keep em on the market. I haven't crafted anything using the scrip mats yet, mostly because I'm still unlocking all of the Legendary gathering nodes. I prefer to be self-sufficient. :3

    In the meantime, I'm just mostly hoarding my scrip tokens. I've sold a few, but I still have a lot in my inventory.
    (2)

  5. #5
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It's the current gate of crafting.

    I always use Carpenter as an example since I consider it my main focus but this is my problem with the current system. Lack of anything to make and as mentioned the amount of synths gated through red scrips. This means even all these synths you are limited to how much you can synth.

    So with the Mastercraft III Book I can do the following:

    No requirements:
    1 Furniture
    3 DOW/DOM weapons
    1 DOL Main tool

    Craftmanship 620 to make:
    5 Furniture

    Craftmanship 718, Control 695 to make:
    2 offhand DOL tools
    3 DOH Accessories
    1 Furniture (Material which comes from the weekly Alexander Savage so extremely limited)(((AND IT USES RED SCRIP MATERIALS WHY WOULD YOU WANT THIS)))
    1 material (used for red scrip synths)

    Total=17

    Now look at it, soak it in, so I"m obtaining red scrips to craft to get better gear to make stuff I've been making with the red scrips to craft stuff to make stuff that I've already been making. And even if I wanted to make something unique and different, why would I want to spend my red scrips on a piece of furniture that lacks variety.

    For me it's just a huge letdown seeing the lack of options when it comes to crafting and for me I'd still have had no desire to really invest into gear cause I can perfectly create collectibles I need to fill the weekly quota so honestly as it stands upgrading my gear just has no point atm, the rush to the finish line doesn't really offer any sort of reward or incentive that I could honestly say I"m looking forward to.

    So I get my Carpenter maxed out and then what I can HQ the material needed to make that gear easier and HQ that accessories and offhands I was able to make before easier? That's where they dropped the ball, it shouldn't be oh well this stuff is now easier to do it should of been oh yes now I have access to 5-10 synths now that I've reached the top. If they had done that I honestly don't think many people would have to much of an issue with crafting cause they'd at least have something to look forward to but with a lack of anything to be excited for the fun of crafting is lost to most because it's making stuff just to make the stuff you are already making easier, and what fun is that?
    (6)

  6. #6
    Player
    ImDingDing's Avatar
    Join Date
    Aug 2013
    Posts
    387
    Character
    Dingding Ding
    World
    Exodus
    Main Class
    Warrior Lv 80
    It's not and compare raider gear progression vs crafter AF is laughable.
    (1)
    na.finalfantasyxiv.com/lodestone/character/2900509/

  7. #7
    Player
    Pentt's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Ara Hoshizora
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    I actually love crafting now, 2-star crafts are intense and very satisfying when you HQ knowing one mess up sets you back 12-16 million gil.

    No the issue right now is gathering.
    They did great with collectables, good system i hope they continue to use it and tune it. But favors are awful, just awful.

    For instnace I finally crafted my weaver dreadnought yesterday, it took about 10 minutes to craft it after putting the materials all together.

    Gathering the favor mats took two hours, that should not be a thing.
    (3)

  8. #8
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Crafting and Gathering used to be fun. Now it's just an idiotic grind.

    And people aren't upset that crafting is difficult (because it isn't), they're upset because it became even more time-consuming than before. I was already unhappy with DoL/DoHs before Heavensward, and the expansion just made everything much worse. It's the main reason why I've barely logged in the past month. The effort required to do something as simple as GC daily turn-ins was multiplied by a factor of 3 or more for no good reason.

    Gathering and Crafting should be a fun and relaxing side-activity to gear up your battle classes. Instead it became a full-time job focused on making gil on the MB. I already have a job in real life, when I log into FFXIV I want to have fun.
    (9)

  9. #9
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gilthas View Post
    Gathering and Crafting should be a fun and relaxing side-activity to gear up your battle classes.
    That's your opinion and that's fine.

    But for other people, battle classes are just a fun and relaxing side activity for generating ventures and GC seals that are used to obtain materials for crafting. And gathering, especially fishing, is it's own thing and enjoyable for it's own reasons.

    I'm enjoying it all. I get a ton of good entertainment out of my monthly subscription fee, it's a great value.
    (2)

  10. #10
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Read as: "I do have lots of free time and im a rich player who can just power its way through the dissaster SE made out of 3.0 crafting".

    Crafting as a whole is nice, is interesting and engaging, thinking back at 2.0 and 2.1, crafting was great, rewarding and something worth progressing through. Right now stands as a pointless grind for no real progression at all which is not indepedendent anymore cuz it requieres you to also gather yourself stuff you don`t want to go into backrupcy. In overall, Crafting started great, economy wasn`t the best yes, but still, effort = ward. Today, crafting is horrid, economy still sucks and effort does not match the reward cause there is literally no reward. Aside of being able to craft the i170 pieces for yourself for the advantage of being able to dye and glamour it cause the i180 aren`t dyable... You can`t even cap the i170, and there is nothing you can`t craft on i150 that you can in i170-i180... So... Yeah, crafting.
    (3)

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