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  1. #1
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Commat View Post
    Yes, its not cheating like the post your referencing says but its still a bummer.

    Entering a new zone should be
    1. exciting
    2. scary
    3. adventurous

    In XIV currently its not.
    I was pretty scared when I first entered Mor Dhona and got chased for about 2 miles by a giant toad. I didn't want to have to return to Limsa and spend another 30 minutes running back again if it caught and killed me

    What resulted in that first trip to Mor Dhona was me and 2 other people from my LS attempting to cross Mor Dhona from the south all the way to the north to move into Coerthas, just so we could admire the scenery and get some idea of where we'd end up in a few months time once we all hit r50.

    At one point we all switched to gathering tools and swimsuits and started throwing rocks at a drake to see which one of us it could manage to catch, then one of the two survivors had to try and raise that person without getting aggro. Why did we do this? Simple, it was fun, and extremely funny. (Did I mention most of the enemies in Mor Dhona aggro on sight?). And by sight I mean quite literally, they only aggro if they look at you whilst you're in range, so you can actually run past them like, 5 feet away as long as they're looking the other way. It's pretty intense trying to run past a rank 90 Basilisk in an enclosed corridor of rocks, and knowing at any second it could turn around and chomp you, and that your corpse would end up too close to it to be raised by your friends.

    But anyways, this game doesn't hand you immersion, fun and excitement on a plate, but it gives you the means and tools to find it yourself. If you want to go adventuring and exploring, you can. There's quite a few hidden nooks and crannies scattered around the various landscapes that you probably never knew were there, heck, I found a cave in Thanalan the other day with a pool and quarry point and weird glowing flowers that looked like chinese lanterns. 3 weeks running around in Thanalan before I found that. No doubt there's other wonders around that people don't know about, the same as there could still be crafting recipes or items of clothing that have yet to be discovered.

    Don't expect the game to give you your adventure, go and find it for yourself, that's what makes it YOUR adventure.

    So I guess in a way instant teleporting can affect the games immersion, because you may miss these hidden little bits and pieces, but it's up to you if you want to teleport, or run there and maybe find something interesting.
    (3)
    Last edited by Konachibi; 09-11-2011 at 09:00 AM.

  2. #2
    Player
    weeble's Avatar
    Join Date
    Mar 2011
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    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Konachibi View Post
    I was pretty scared when I first entered Mor Dhona and got chased for about 2 miles by a giant toad. I didn't want to have to return to Limsa and spend another 30 minutes running back again if it caught and killed me
    my first time, someone ported us there by mistake instead of my first time at dragonhead lol, so i got both for free port. not exciting at all. >< ..running first time is way better. but if they announced right now they will add this how many of u will race to get free ports to all crystals lmao. but anyway then the rest of game will least be fun.

    but there was a quest that takes u into mor dona, don't matter if u port, it was fun getting to the quest spot, it was long run, avoiding agro mobs. more and more zones will probably have less and less crystals and longer runs or newer ways to get there too. and like i said in above post, if it's other then leves it will probably push u threw agro mobs an runs that can be called worthy of entertainment.
    (0)

  3. #3
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by weeble View Post
    my first time, someone ported us there by mistake instead of my first time at dragonhead lol, so i got both for free port. not exciting at all. >< ..running first time is way better. but if they announced right now they will add this how many of u will race to get free ports to all crystals lmao. but anyway then the rest of game will least be fun.

    but there was a quest that takes u into mor dona, don't matter if u port, it was fun getting to the quest spot, it was long run, avoiding agro mobs. more and more zones will probably have less and less crystals and longer runs or newer ways to get there too. and like i said in above post, if it's other then leves it will probably push u threw agro mobs an runs that can be called worthy of entertainment.
    Don't forget riding there on chocobos too! Once chocobos are added I'm going to pretend the teleport option doesn't even exist, just so I can ride around all day on a giant yellow ostrich ^.^ (Fingers crossed it plays some new awesome variation of the chocobo theme when riding a chocobo, that would keep me entertained for hours!!!!!!! x3)

  4. #4
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Konachibi View Post
    Don't forget riding there on chocobos too! Once chocobos are added I'm going to pretend the teleport option doesn't even exist, just so I can ride around all day on a giant yellow ostrich ^.^ (Fingers crossed it plays some new awesome variation of the chocobo theme when riding a chocobo, that would keep me entertained for hours!!!!!!! x3)
    Me too. I can't wait, even for rental chocobos. I really can't wait for the "My Little Chocobo" system. So excited.
    (0)

  5. #5
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by weeble View Post
    my first time, someone ported us there by mistake instead of my first time at dragonhead lol, so i got both for free port. not exciting at all. >< ..running first time is way better. but if they announced right now they will add this how many of u will race to get free ports to all crystals lmao.A true immersionist wouldn't. An elitist might. A min/maxer might. A casual might, but not a true immersionist. They'll explore for explorations sake. but anyway then the rest of game will least be fun.

    but there was a quest that takes u into mor dona, don't matter if u port, it was fun getting to the quest spot, it was long run, avoiding agro mobs.See how that mechanic was backed up by actual content? That's the difference. I think we can all agree that avoiding mobs that can overpower you can be a game mechanic, but it's not content solely in and of itself. more and more zones will probably have less and less crystals and longer runs or newer ways to get there too. and like i said in above post, if it's other then leves it will probably push u threw agro mobs an runs that can be called worthy of entertainment.
    I think they should maintain the anima system as is while also implementing other methods of transport and create quests that require you to avoid aggressive obstacles in the field.
    (0)

  6. #6
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Konachibi View Post
    I was pretty scared when I first entered Mor Dhona and got chased for about 2 miles by a giant toad. I didn't want to have to return to Limsa and spend another 30 minutes running back again if it caught and killed me

    What resulted in that first trip to Mor Dhona was me and 2 other people from my LS attempting to cross Mor Dhona from the south all the way to the north to move into Coerthas, just so we could admire the scenery and get some idea of where we'd end up in a few months time once we all hit r50.

    At one point we all switched to gathering tools and swimsuits and started throwing rocks at a drake to see which one of us it could manage to catch, then one of the two survivors had to try and raise that person without getting aggro. Why did we do this? Simple, it was fun, and extremely funny. (Did I mention most of the enemies in Mor Dhona aggro on sight?). And by sight I mean quite literally, they only aggro if they look at you whilst you're in range, so you can actually run past them like, 5 feet away as long as they're looking the other way. It's pretty intense trying to run past a rank 90 Basilisk in an enclosed corridor of rocks, and knowing at any second it could turn around and chomp you, and that your corpse would end up too close to it to be raised by your friends.

    But anyways, this game doesn't hand you immersion, fun and excitement on a plate, but it gives you the means and tools to find it yourself. If you want to go adventuring and exploring, you can. There's quite a few hidden nooks and crannies scattered around the various landscapes that you probably never knew were there, heck, I found a cave in Thanalan the other day with a pool and quarry point and weird glowing flowers that looked like chinese lanterns. 3 weeks running around in Thanalan before I found that. No doubt there's other wonders around that people don't know about, the same as there could still be crafting recipes or items of clothing that have yet to be discovered.

    Don't expect the game to give you your adventure, go and find it for yourself, that's what makes it YOUR adventure.

    So I guess in a way instant teleporting can affect the games immersion, because you may miss these hidden little bits and pieces, but it's up to you if you want to teleport, or run there and maybe find something interesting.
    Loved this post. It makes me want to go out and explore just for the sake of exploring. I'm glad this option is still available to me.

    Thank you.
    (0)

  7. #7
    Player
    Konachibi's Avatar
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    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rhomagus View Post
    Loved this post. It makes me want to go out and explore just for the sake of exploring. I'm glad this option is still available to me.

    Thank you.
    I've been planning to explore the southern end of Eastern Thanalan for a while now, I ran some distance there but stopped because I was distracted by mining points and the cave I mentioned, by the time I left the cave (thoroughly pleased that I'd found it) I'd completely forgotten what my original intention was of running so far down the map.

    The fact that such a thing happened in the first place makes me happy I play this game, I could go wandering for hours and hours each day and always find something new. Plus who knows, exploring can sometimes reap it's own rewards. The quarry point I found in the cave gave me 4 things I'd been after for a while. At that particular time I was taking a break from gathering and crafting, having spent all morning doing it, so I was quite happy when I'd gotten what I'd wanted without having spent 30 minutes-1 hour running between one quarry point to another trying to get the shinies.

    Remember when you were a little kid and you'd go running into the nearby forest with a friend, and find a creek with fish swimming in it and you'd spend ages holding a stick in the water hoping you'd be able to catch one?
    Same thing, but with swords and sorcery.

  8. #8
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Konachibi View Post
    I've been planning to explore the southern end of Eastern Thanalan for a while now, I ran some distance there but stopped because I was distracted by mining points and the cave I mentioned, by the time I left the cave (thoroughly pleased that I'd found it) I'd completely forgotten what my original intention was of running so far down the map.

    The fact that such a thing happened in the first place makes me happy I play this game, I could go wandering for hours and hours each day and always find something new. Plus who knows, exploring can sometimes reap it's own rewards. The quarry point I found in the cave gave me 4 things I'd been after for a while. At that particular time I was taking a break from gathering and crafting, having spent all morning doing it, so I was quite happy when I'd gotten what I'd wanted without having spent 30 minutes-1 hour running between one quarry point to another trying to get the shinies.

    Remember when you were a little kid and you'd go running into the nearby forest with a friend, and find a creek with fish swimming in it and you'd spend ages holding a stick in the water hoping you'd be able to catch one?
    Same thing, but with swords and sorcery.
    OMG I just nostalgia'd so hard. I wish I could +10 a post. Thank you. Not to mention that's an awesome scenario to find yourself in. That's why I love exploring.

    *sniff*
    (0)

  9. #9
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Konachibi View Post
    I was pretty scared when I first entered Mor Dhona and got chased for about 2 miles by a giant toad. I didn't want to have to return to Limsa and spend another 30 minutes running back again if it caught and killed me

    What resulted in that first trip to Mor Dhona was me and 2 other people from my LS attempting to cross Mor Dhona from the south all the way to the north to move into Coerthas, just so we could admire the scenery and get some idea of where we'd end up in a few months time once we all hit r50.

    At one point we all switched to gathering tools and swimsuits and started throwing rocks at a drake to see which one of us it could manage to catch, then one of the two survivors had to try and raise that person without getting aggro. Why did we do this? Simple, it was fun, and extremely funny. (Did I mention most of the enemies in Mor Dhona aggro on sight?). And by sight I mean quite literally, they only aggro if they look at you whilst you're in range, so you can actually run past them like, 5 feet away as long as they're looking the other way. It's pretty intense trying to run past a rank 90 Basilisk in an enclosed corridor of rocks, and knowing at any second it could turn around and chomp you, and that your corpse would end up too close to it to be raised by your friends.

    But anyways, this game doesn't hand you immersion, fun and excitement on a plate, but it gives you the means and tools to find it yourself. If you want to go adventuring and exploring, you can. There's quite a few hidden nooks and crannies scattered around the various landscapes that you probably never knew were there, heck, I found a cave in Thanalan the other day with a pool and quarry point and weird glowing flowers that looked like chinese lanterns. 3 weeks running around in Thanalan before I found that. No doubt there's other wonders around that people don't know about, the same as there could still be crafting recipes or items of clothing that have yet to be discovered.

    Don't expect the game to give you your adventure, go and find it for yourself, that's what makes it YOUR adventure.

    So I guess in a way instant teleporting can affect the games immersion, because you may miss these hidden little bits and pieces, but it's up to you if you want to teleport, or run there and maybe find something interesting.
    almost all the caves are cut and paste. If you've seen one you've pretty well seen them all :x
    (2)
    Mew!

  10. #10
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Konachibi View Post
    I was pretty scared when I first entered Mor Dhona and got chased for about 2 miles by a giant toad. I didn't want to have to return to Limsa and spend another 30 minutes running back again if it caught and killed me

    What resulted in that first trip to Mor Dhona was me and 2 other people from my LS attempting to cross Mor Dhona from the south all the way to the north to move into Coerthas, just so we could admire the scenery and get some idea of where we'd end up in a few months time once we all hit r50.

    At one point we all switched to gathering tools and swimsuits and started throwing rocks at a drake to see which one of us it could manage to catch, then one of the two survivors had to try and raise that person without getting aggro. Why did we do this? Simple, it was fun, and extremely funny. (Did I mention most of the enemies in Mor Dhona aggro on sight?). And by sight I mean quite literally, they only aggro if they look at you whilst you're in range, so you can actually run past them like, 5 feet away as long as they're looking the other way. It's pretty intense trying to run past a rank 90 Basilisk in an enclosed corridor of rocks, and knowing at any second it could turn around and chomp you, and that your corpse would end up too close to it to be raised by your friends.

    But anyways, this game doesn't hand you immersion, fun and excitement on a plate, but it gives you the means and tools to find it yourself. If you want to go adventuring and exploring, you can. There's quite a few hidden nooks and crannies scattered around the various landscapes that you probably never knew were there, heck, I found a cave in Thanalan the other day with a pool and quarry point and weird glowing flowers that looked like chinese lanterns. 3 weeks running around in Thanalan before I found that. No doubt there's other wonders around that people don't know about, the same as there could still be crafting recipes or items of clothing that have yet to be discovered.

    Don't expect the game to give you your adventure, go and find it for yourself, that's what makes it YOUR adventure.

    So I guess in a way instant teleporting can affect the games immersion, because you may miss these hidden little bits and pieces, but it's up to you if you want to teleport, or run there and maybe find something interesting.
    Great post!

    We can let teleporting ruin our immersion -- or not. It's really up to us.
    To me teleporting is a great convenience and I hope SE keeps it as an option.

    My little story:

    Last night 20 people from my LS wanted to take a picture together in a place we'd never been to before.
    So we all gathered in Ul'dah, split into 3 parties and teleported over to Nine Ivies. We'd all been to Nine Ivies before, so being able to teleport there was simply a great time saver.

    From there is where the adventure began.
    We ran east, trying to get to Larkscall -- a place none of us have been before.

    The Efts and Buzzards along the way were no problem, but then we ran into Hellbenders that started 1-shotting people left and right while other people tried to raise them or run past. In all, only 8 people made it to Larkscall (I wasn't one of them).

    It was pretty crazy, but it was a lot of fun. ^^

    Giving up on getting 20 people to Larkscall, we then teleported to Dragonhead -- another place we all know well. But instead of heading south to Dzemael, we headed north to Prominence Point.

    That was the first time most of us have seen Ishgard, and it was a marvelous sight!
    We got a lot of great pictures and all had quite a bit of fun together all night.

    Eorzea is huge. There are so many places to explore if you only go looking. ^^
    (2)