Quote Originally Posted by AdamFyi View Post
Once you hit Active, it will be replaced with Cancel. Hitting Cancel will kill the macro and replace it back with Active. If you do not press Cancel, it will automatically revert back to Active once the macro completes. Not the best solution - I'll give you that, but it lets you use those <tt> macros on your stone skills.
I'm glad you found a workingish solution A note though, while your solution sort of requires the player to watch the macro execution and cancel it at the right moment, I myself would find it handier to use command /macrocancel (or /mcancel) at suitable momenter instead of juggling with two macros. I'm not saying your solution is bad, mind. Just giving a heads up to those who find text commands handy to use. So the macro used would be your macro with the /wait commands to give time to react but without the copy commands that have to do with the cancel macro.