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  1. #21
    Player
    Konachibi's Avatar
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    Aug 2011
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    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Physic View Post
    its actually closer to what he said, each job will be tied completely to a weapon. and for at least the next 6 months, probably longer, there will only be 1 job for each weapon.

    this means gladiator is pld. pld is a tank, if you want to play tank you must be pld

    conjurer is whm, whm is the healer, if you want to be a healer you play conjurer, and if you are a conjurer, expect to be mostly expected to be a whm in party situations

    this is their current plans to this date, and are subject to change, hopefully it will evolve a lot more in the time until execution
    The only thing forcing a player to go for a job role rather than playing a custom-built class is the players they'll be playing with. Some people will demand that the tank be a Paladin, and not a custom Gladiator with a mixture of skills. Other people won't mind what the tank is, so like, a Pugilist with a few Gladiator skills is fine. The effect jobs will have in the game will be decided on the attitude of the player, rather than how the jobs operate.

    If it's a WoW elitist, it'll be "I want Paladin and Thief and White Mage NOW and I won't accept any other jobs or roles!!!!", where as a more relaxed and friendly player will be like "We just need a tank, a healer and some DD, don't mind what they are, 'cos we're just gonna enjoy the game". The WoW elitist will be forcing limitation on other players, the relaxed player will be open to flexibility from other players.

    So it's not the jobs that are bad, it's the odd bad-apple player that enforces them as law.

  2. #22
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    Join Date
    Aug 2011
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    684
    Quote Originally Posted by Physic View Post
    its actually closer to what he said, each job will be tied completely to a weapon. and for at least the next 6 months, probably longer, there will only be 1 job for each weapon.

    this means gladiator is pld. pld is a tank, if you want to play tank you must be pld

    conjurer is whm, whm is the healer, if you want to be a healer you play conjurer, and if you are a conjurer, expect to be mostly expected to be a whm in party situations

    this is their current plans to this date, and are subject to change, hopefully it will evolve a lot more in the time until execution
    You always understand.

    Basically you have two options to achieve diversity: either make a lot of jobs (which would take SE forever at this rate) or make an armory system (which they already have).

    Purely from a cost-effectiveness standpoint, it seems like a better idea to preserve and maintain the armory system. Using jobs as "advanced classes" means that the armory system becomes a redundant intermediate to your role-selection, rather than the tool you use to build your own role.
    (4)

  3. #23
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    Mar 2011
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    リムサ ロミンサ
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    1,084
    Quote Originally Posted by User201109011315 View Post
    no.

    I never posted this before.
    Are you sure? Because you posted this on the Japanese boards and they completely ignored you. Also I could have sworn you made an English thread too, but it was deleted by the mods.

    http://forum.square-enix.com/ffxiv/t...81%95%E3%81%84
    (3)

  4. #24
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    Join Date
    Aug 2011
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    684
    Quote Originally Posted by Konachibi View Post
    The only thing forcing a player to go for a job role rather than playing a custom-built class is the players they'll be playing with. Some people will demand that the tank be a Paladin, and not a custom Gladiator with a mixture of skills. Other people won't mind what the tank is, so like, a Pugilist with a few Gladiator skills is fine. The effect jobs will have in the game will be decided on the attitude of the player, rather than how the jobs operate.

    If it's a WoW elitist, it'll be "I want Paladin and Thief and White Mage NOW and I won't accept any other jobs or roles!!!!", where as a more relaxed and friendly player will be like "We just need a tank, a healer and some DD, don't mind what they are, 'cos we're just gonna enjoy the game". The WoW elitist will be forcing limitation on other players, the relaxed player will be open to flexibility from other players.

    So it's not the jobs that are bad, it's the odd bad-apple player that enforces them as law.
    It's odd that you are so willing to leave everything up to the player ... except when it comes to freedom to choose and make one's own role.

    I think it's odd that I am met with so much resistance when I am not suggesting they don't add a job system, all I am suggesting is that they add the job system in a way that doesnt override the work they've already done with the armory system.
    (4)

  5. #25
    Player

    Join Date
    Mar 2011
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    359
    Quote Originally Posted by Konachibi View Post
    The only thing forcing a player to go for a job role rather than playing a custom-built class is the players they'll be playing with. Some people will demand that the tank be a Paladin, and not a custom Gladiator with a mixture of skills. Other people won't mind what the tank is, so like, a Pugilist with a few Gladiator skills is fine. The effect jobs will have in the game will be decided on the attitude of the player, rather than how the jobs operate.

    If it's a WoW elitist, it'll be "I want Paladin and Thief and White Mage NOW and I won't accept any other jobs or roles!!!!", where as a more relaxed and friendly player will be like "We just need a tank, a healer and some DD, don't mind what they are, 'cos we're just gonna enjoy the game". The WoW elitist will be forcing limitation on other players, the relaxed player will be open to flexibility from other players.

    So it's not the jobs that are bad, it's the odd bad-apple player that enforces them as law.
    No, players won't decide. SE decides when they design the battles. They pick what classes are needed for a battle and that's that. Why make me level 20, 30, 40, 50? levels of Glad to unlock PLD if PLD is just GLA as a level 51?
    (0)

  6. #26
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Can we just let the devs to their job before bitching about it? 9 times out of 10 the changes implemented aren't as bad as people make them out to be. Usually there's some piece of info they left out that makes everything 100% okay. Chill out, the sky isn't falling.

    Wait until the system comes out, then give feedback.
    (6)

  7. #27
    Player
    Spellbinder's Avatar
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    Mar 2011
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    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arcell View Post
    Can we just let the devs to their job before bitching about it? 9 times out of 10 the changes implemented aren't as bad as people make them out to be. Usually there's some piece of info they left out that makes everything 100% okay. Chill out, the sky isn't falling.

    Wait until the system comes out, then give feedback.
    Now Arcell, you know that's not how things work around here.
    (4)

  8. #28
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    Join Date
    Aug 2011
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    684
    Quote Originally Posted by Arcell View Post
    Can we just let the devs to their job before bitching about it? 9 times out of 10 the changes implemented aren't as bad as people make them out to be. Usually there's some piece of info they left out that makes everything 100% okay. Chill out, the sky isn't falling.

    Wait until the system comes out, then give feedback.
    Usually everything is exactly how I imagined it beforehand...

    And as I've always said, it's often too late to complain after the fact. Yoshi himself said they had one chance to change the battle system. Many people didn't like it, but they are never going to change it again. Because they only had one opportunity. So complaining AFTER the fact is oftentimes much more futile than complaining before.

    It's not difficult to predict the future. Well, that is to say, it's not difficult to speculate on the information they give us and then form opinions on that basis.
    (5)
    Last edited by User201109011315; 09-10-2011 at 10:56 PM.

  9. #29
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    インドネシア語
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    Quote Originally Posted by Arcell View Post
    Can we just let the devs to their job before bitching about it? 9 times out of 10 the changes implemented aren't as bad as people make them out to be. Usually there's some piece of info they left out that makes everything 100% okay. Chill out, the sky isn't falling.

    Wait until the system comes out, then give feedback.
    Its allright, let them wha wha wha until it gets implemented. Life will goes on, patch will gets implemented, majority will be happy and they will be unheard of again after patch, it has always been this way, and this will probably also be the same.
    (5)

  10. #30
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    Its allright, let them wha wha wha until it gets implemented. Life will goes on, patch will gets implemented, majority will be happy and they will be unheard of again after patch, it has always been this way, and this will probably also be the same.
    Essentially. I was just hoping we could skip the whining phase this time around. I can't wait for them to be done with the huge changes so people can forget about how things used to be and just play the game.
    (1)

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