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  1. #1
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    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Quote Originally Posted by Souljacker View Post
    Well, that's because WoW focuses on raid content releases after the initial dungeons because those dungeons are obsolete at that point.
    That is only true from MoP onward. Prior to that they released more dungeons in latter patches (BC, WotLK and Cata)

    Quote Originally Posted by Souljacker View Post
    just that their last xpac launched with more content and somehow managed to give players their own personal instanced CITY and this game can't even give us a mog house.
    The facebook mini-game that is Garrisons has been one of the most scrutinized and negatively criticized features of WoD as well as the expansion's overall horrible lack of content. Did it launch with more content? Not really. It launched with more dungeons.
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    Last edited by SDaemon; 09-11-2015 at 05:02 AM.

  2. #2
    Player
    Souljacker's Avatar
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    Last Hero
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    Coeurl
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    Thaumaturge Lv 90
    Quote Originally Posted by SDaemon View Post
    The facebook mini-game that is Garrisons has been one of the most scrutinized and negatively criticized features of WoD as well as the expansion's overall horrible lack of content. Did it launch with more content? Not really. It launched with more dungeons.
    I'm not arguing that Garrisons were great or that compared to previous xpacs WoD was great. I'm personally in the WoTLK camp.

    I was taking specifics and comparing them to this game. I postulated that Blizzard managed to make instancing work for all their players in the form of an entire city and compared that specifically to housing here, where SE says it's "too hard" to instance (even though XI did it too). I argued that they put 8 dungeons in right off the bat instead of only 2 at endgame and the rest you never see again after leveling. Don't take the comments out of context - that's disingenuous to the discussion.
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  3. #3
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    SDaemon's Avatar
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    Koala Shibito
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    Quote Originally Posted by Souljacker View Post
    I argued that they put 8 dungeons in right off the bat instead of only 2 at endgame and the rest you never see again after leveling. Don't take the comments out of context - that's disingenuous to the discussion.
    Where and when did you argue this?

    Your initial post just made mentioned that WoD launched with 8 dungeons and HW having 2, calling it "hardly worth of even being called content". Nothing about "instead of 2 at endgame and the rest never seen again after leveling".

    WoW's last xpac released with 8 dungeons at all difficulty levels. We have 2 in expert roulette and let me tell you, I have to force myself to run them to help friends because I'm so tired of the same two dungeons over and over again. I don't mind grinding content, but 2 dungeons for an xpac is hardly worthy of even being called content. Where's the expert versions of all the leveling dungeons we got that outside of leveling we haven't ever seen again?
    You make mention of "where are the expert versions of leveling dungeons?" Well see those are added later with the dungeon patches. As always. (Tam Tara, Brayflox etc etc etc)

    We will have more dungeons added through patches which increases the dungeon pool as time goes on. Furthermore the older dungeons are added to roulettes and are seen again, unlike in WoW where once you out-level a dungeon you can never enter it again outside of manually going to the entrance and walking it.

    None of that original quote though mentions 2 dungeons and everything else is forgotten in comparison to the 8 dungeons WoD launched with.
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    Last edited by SDaemon; 09-11-2015 at 05:40 AM.

  4. #4
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    Souljacker's Avatar
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    Quote Originally Posted by SDaemon View Post
    Where and when did you argue this?
    Your initial posted just made mentioned that WoD launched with 8 dungeons. That is it.
    The very first post you selectively quoted back on page 11.

    And finally, since you mentioned grindy content specifically - WoW's last xpac released with 8 dungeons at all difficulty levels. We have 2 in expert roulette and let me tell you, I have to force myself to run them to help friends because I'm so tired of the same two dungeons over and over again. I don't mind grinding content, but 2 dungeons for an xpac is hardly worthy of even being called content. Where's the expert versions of all the leveling dungeons we got that outside of leveling we haven't ever seen again?
    I don't mind having back and forth discussions because that's interesting, but let's stay within the bounds of the context.
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  5. #5
    Player
    SDaemon's Avatar
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    Quote Originally Posted by Souljacker View Post
    The very first post you selectively quoted back on page 11.



    I don't mind having back and forth discussions because that's interesting, but let's stay within the bounds of the context.
    Yes, re-read my edited post. Your initial post doesn't make that argument. All you mention is the 8 dungeons at launch and then go on to list content added in HW; the 2 dungeons, primals, Alex etc.
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  6. #6
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    Souljacker's Avatar
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    Quote Originally Posted by SDaemon View Post
    Yes, re-read my edited post. Your initial post doesn't make that argument. All you mention is the 8 dungeons at launch and then go on to list content added in HW; the 2 dungeons, primals, Alex etc.
    I just quoted where I made that exact argument. You are just dragging on to try to make it seem like I said something else instead.
    (0)