Quote Originally Posted by Evtrai View Post
That's not the point I cited that as people will defend issues no matter what, and even so, at least post crap launch when Yoshi P took over, at least FFXIV 1.0 had some depth in it's stats and gear, more over so than just simplistic stats,
You want the elemental wheel back so that certain casters become mandatory for some content and others are completely undesirable?
Quote Originally Posted by Evtrai View Post
at least gear wasn't boring as hell, with just one possible combination of the best which is what there is right now,
Armor is armor, weapons are weapons, they accomplish the same thing, without horizontal progression, the only difference is how they look. In that regard, they are hardly boring as hell. As far as horizontal progression is concerned, if you don't want disenfranchised players, you can't create situations where one class/job is dramatically preferred to others in content, which makes Horizontal progression much more difficult to implement and balance.

Quote Originally Posted by Evtrai View Post
2.0 system is just so bare bones that even the profile page displays so much redundant and useless information, that much alone, tells you how they basically went back on their word that on a expansion the system would have a bit of depth but it din't,
If this is your main complaint, then why is your post full of hand waving about cookie cutter designs and complaints about raiding content?

Quote Originally Posted by Evtrai View Post
Are you a monk? well stack STR as a main stat, then Crit, Det got nerfed a bit so it's not as important anymore, but skill speed is, but doesn't change the fact that only one gear combination is good, the relic is pointless to have customization that you can add other stats or vitality, whatever you want to add it because it's pointless and sub-optimal,
If you read my post;
Quote Originally Posted by Kosmos992k View Post
Since there is only 1 stat that boost damage done, then the relics do in fact offer opportunity for some side-grades to secondary stats, even if it's just boosting VIT or PIE a bit for more HP or MP.

I absolutely agree about secondary stats, and the nerfing of parry and block really bugs the hell out of me because that's kind of where Paladins are coming from, blocking and parrying for maximum defensive benefit. And yet now, we're by no means the best at parrying, parry itself has been made worthless as a secondary stat, and our ability to block damage has been nerfed considerably. You'd think that since we are by far the crappiest damage dealer in the game, we would at least have been left with superior parry and block capabilities....
Then you'd already know I agree that secondary stats are a problem, but that isn't what you complained about in your original post. You're shifting the ground here, but acting like this is what you always meant.

Quote Originally Posted by Evtrai View Post
these are issues with the game and popular ones now that I have actually stopped to read what other people and comunities think and surprise surprise, they are my issues too.
It's no surprise that there are issues with the handling of secondary stats. It is however, surprising to read you saying this is your issue, in light of your original post - in which the main complaint was quite literally having to run Alex Savage until the next patch and not secondary stats.