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  1. #1
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kosmos992k View Post
    That's not the same situation. The majority of issues with FFXIV 1.0 were not related to the story, were they? The things that 'killed' the game were the ridiculous platform requirements and performance. I'm not aware of what complaints there were about content or battle system - or whatever else - because a) I never played v1.x and b) they were not the primary reasons for the problems that FFXIV 1.0 faced..
    That's not the point I cited that as people will defend issues no matter what, and even so, at least post crap launch when Yoshi P took over, at least FFXIV 1.0 had some depth in it's stats and gear, more over so than just simplistic stats, at least gear wasn't boring as hell, with just one possible combination of the best which is what there is right now, 2.0 system is just so bare bones that even the profile page displays so much redundant and useless information, that much alone, tells you how they basically went back on their word that on a expansion the system would have a bit of depth but it din't, Are you a monk? well stack STR as a main stat, then Crit, Det got nerfed a bit so it's not as important anymore, but skill speed is, but doesn't change the fact that only one gear combination is good, the relic is pointless to have customization that you can add other stats or vitality, whatever you want to add it because it's pointless and sub-optimal, these are issues with the game and popular ones now that I have actually stopped to read what other people and comunities think and surprise surprise, they are my issues too.
    (8)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Evtrai View Post
    That's not the point I cited that as people will defend issues no matter what, and even so, at least post crap launch when Yoshi P took over, at least FFXIV 1.0 had some depth in it's stats and gear, more over so than just simplistic stats,
    You want the elemental wheel back so that certain casters become mandatory for some content and others are completely undesirable?
    Quote Originally Posted by Evtrai View Post
    at least gear wasn't boring as hell, with just one possible combination of the best which is what there is right now,
    Armor is armor, weapons are weapons, they accomplish the same thing, without horizontal progression, the only difference is how they look. In that regard, they are hardly boring as hell. As far as horizontal progression is concerned, if you don't want disenfranchised players, you can't create situations where one class/job is dramatically preferred to others in content, which makes Horizontal progression much more difficult to implement and balance.

    Quote Originally Posted by Evtrai View Post
    2.0 system is just so bare bones that even the profile page displays so much redundant and useless information, that much alone, tells you how they basically went back on their word that on a expansion the system would have a bit of depth but it din't,
    If this is your main complaint, then why is your post full of hand waving about cookie cutter designs and complaints about raiding content?

    Quote Originally Posted by Evtrai View Post
    Are you a monk? well stack STR as a main stat, then Crit, Det got nerfed a bit so it's not as important anymore, but skill speed is, but doesn't change the fact that only one gear combination is good, the relic is pointless to have customization that you can add other stats or vitality, whatever you want to add it because it's pointless and sub-optimal,
    If you read my post;
    Quote Originally Posted by Kosmos992k View Post
    Since there is only 1 stat that boost damage done, then the relics do in fact offer opportunity for some side-grades to secondary stats, even if it's just boosting VIT or PIE a bit for more HP or MP.

    I absolutely agree about secondary stats, and the nerfing of parry and block really bugs the hell out of me because that's kind of where Paladins are coming from, blocking and parrying for maximum defensive benefit. And yet now, we're by no means the best at parrying, parry itself has been made worthless as a secondary stat, and our ability to block damage has been nerfed considerably. You'd think that since we are by far the crappiest damage dealer in the game, we would at least have been left with superior parry and block capabilities....
    Then you'd already know I agree that secondary stats are a problem, but that isn't what you complained about in your original post. You're shifting the ground here, but acting like this is what you always meant.

    Quote Originally Posted by Evtrai View Post
    these are issues with the game and popular ones now that I have actually stopped to read what other people and comunities think and surprise surprise, they are my issues too.
    It's no surprise that there are issues with the handling of secondary stats. It is however, surprising to read you saying this is your issue, in light of your original post - in which the main complaint was quite literally having to run Alex Savage until the next patch and not secondary stats.
    (4)

  3. #3
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kosmos992k View Post
    snip
    If you actually read my post, I clearly stated my main post with the most strong issues that there are others, but those are the ones that push me into unsubbing, I can work around the core system, I dislike the core system but it's not a gamebreaking issue for me, but you are bringing up matters as positive that are tailed also as my negatives, and you are bringing the worst ideas as what would entail on adding depth on the system such as the elemental wheel, there's so many things that could be added besides the elemental wheel, but you decide to post the elemental wheel as a counter argument.
    (11)

  4. #4
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Quote Originally Posted by Kosmos992k View Post
    You want the elemental wheel back so that certain casters become mandatory for some content and others are completely undesirable?
    No... Just no, there are dozens of ways to make the elemental wheel a part of the gameplay without rendering the others useless in some case, removing the wheel is just a lack of creativity or fear of complexity and to be fair, removing the wheel is actually what makes caster closer to being mandatory than having a wheel,if they lash out the same damage no matter what they do, then it becomes even easier to make em mandatory.
    (11)