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  1. #1
    Player
    Shaddai's Avatar
    Join Date
    Jun 2015
    Posts
    30
    Character
    Ai Shaddai
    World
    Famfrit
    Main Class
    Monk Lv 60
    Quote Originally Posted by RiceisNice View Post
    Ok fine, drop it then. You keep putting words into my mouth anyway and it's honestly going nowhere now, and you're still missing the point that adding a branch does not deviate enough from the core to give its own distinct gameplay, only enough to add to it.
    So then why does scholar/summoner work? Also about performance and gameplay not being hand in hand is delusional. If your ilvl is not high enough you miss. You miss no 1-2-3 combo. Changes will be made regardless. Having brand new class with no base is OK but it's most definitely not the better idea. Having skill tree's that branch into different directions is the way to go. If your not creative enough to see it that's fine. The soul crystal alter idea would be more interesting and less grinding. If your arguing a technical stand point, factually you and the other guy are incorrect. You want new new new. I Propose evolution of old to new. Semantics so I'm done with this.
    (1)
    Is that so

  2. #2
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Shaddai View Post
    So then why does scholar/summoner work?
    Because they were designed with the split in mind and they dumped everything that you'd use for healing into the actual SCH skills except Physick.

    If your ilvl is not high enough you miss.
    Your ilvl is irrelevant to you missing. Your ACC is what matters. I just took my gear off and went and attacked a training dummy. Didn't miss a single hit. I put my gear back on. I attacked it again. Unsurprisingly, absolutely nothing changed in my rotation.

    Having brand new class with no base is OK but it's most definitely not the better idea.
    SE disagrees, thankfully. And that's probably because they have a bit more experience in making games than you do and know it'd be pointless to waste their time remaking everything that already exists when they could far easier make a completely new job that would actually retain its identity pre-30.

    less grinding.
    Yes, we all know that the only reason you want job splits is because you don't want to take the time to actually play the new jobs that you claim are so important for variety.

    I'm done with this.
    What is this, the third time you've been done?
    (0)