Quote Originally Posted by RiceisNice View Post
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Ok lets break it down using mnk as example. Job moves: Rockbreaker, Shoulder tackle, Fist of fire, One ilm punch, Dragon kick, Form shift, Meditation/FC, Elixer Field,Tornado Kick, Purification. So no long range period, no burst period, less dmg, no debuff, no shifting no aoe. Gameplay and performance are hand in hand can't seperate them. Not to mention you get stat buff from just equipping the crystal. You can rotate all day you won't be of any use. Paladin: Sword O., Shield O., Cover,Spirits, Hallowed Ground, Sheltron, Divine viel, Clem, Royal. No SO so no dps. No ShO so good luck even trying to keep aggro from any dps past 3 seconds. No Hallowed. You can't do a rotation if you can't hold aggro. Middle ground solution. Have new branch jobs get their own crystals that alter previous base moves to fit the standard. You get new moves almost entirely that you can't access till you get the job so low lvl is safe and its still a branch.