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  1. #541
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Brian_ View Post
    Your encounters tend to be shorter when you deal more DPS and kill stuff faster. Hence the importance of DPS.
    I have beaten every SMN on that leaderboard by far in A1S, with a shitty comp, and I can tell you having a high score doesn't mean anything about class balance. Why? Because my gear and my kill time are superior to anyone else trying right now. The results are pretty skewed right now, everyone's got a different scenario going. My point by that is, I wouldn't use that as proof of anything since it's a situation with a lot of variables, like gear, kill time, comp, who actually uses the class (I coulda gone BLM and have never beaten these people in the SMN category because I didn't play it).

    The biggest flaw in pointing at that leaderboard and saying oh my, PLD DPS sure can't happen in a real fight in any way, is the top groups are running DRK anyway. DRK's in a better spot, this is undeniable, so your speed pushers, your groups trying for good DPS, are going to use DRK since it's better for the encounters in question. I am sure some of those 900+ WARs and DRKs could, if they so chose to gear and use PLD, get very close using the same tactics, but they're not going to for a while. It's a bit like looking at healer DPS and saying, the top AST is doing way less than SCH/WHM, when 99% of groups run SCH/WHM to begin with, though of course not that extreme.

    You'll also get some people who do well who DGAF to post their numbers. I guarantee that is not the creme de la creme of PLD DPS.
    (4)
    Last edited by Sleigh; 09-05-2015 at 12:49 AM.

  2. #542
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sleigh View Post
    You'll also get some people who do well who DGAF to post their numbers. I guarantee that is not the creme de la creme of PLD DPS.
    The thing about paladin dps though is it's incredibly -easy-. DRK and WAR actually have quite a bit of thought in their dps rotation - managing when to fell cleave within berserk windows, the mana/wrath management, so many different options for Dark Arts, multiple DPS cooldowns on Warrior....

    ... on Paladin you literally sit in Sword Oath as much as possible and just go Goring/Royal/Royal, keeping FoF, Circle and Spirits on cooldown, with a teeny bit of optimisation on the first FoF to ensure you get two Gorings and two Circle out of it. That's it.

    Whilst I don't disagree with your point, Paladin DPS is very very easy to optimise in terms of the mechanical play of the Paladin. The tricky part is in actually having windows in which you can DO that rotation. The fact that we've seen no paladins approaching the values of WAR and DRK just shows more that it's very difficult to find the windows in a fight that allow that, more than saying the paladins on the leaderboard need to git gud.

    It's why most Paladins arent actually crying for a Potency Increase, we're just wanting threat/quality of life boosts that let us sit in our DPS stance and actually do our dps rotation without losing huge amounts of DPS every time we need to worry about hate.
    (1)

  3. #543
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Sapphidia View Post
    Whilst I don't disagree with your point, Paladin DPS is very very easy to optimise in terms of the mechanical play of the Paladin. The tricky part is in actually having windows in which you can DO that rotation. The fact that we've seen no paladins approaching the values of WAR and DRK just shows more that it's very difficult to find the windows in a fight that allow that, more than saying the paladins on the leaderboard need to git gud.
    I don't believe the PLDs on that leaderboard who are doing significantly less than the DRK/WARs in A1 and A3 are necessarily playing sub-optimally or need to git gud, TBH. They are probably doing their rotation with 95-100% efficiency. It's all about comp and kill speed and gear, once you've settled on going Sword Oath as much as possible, and that's where I think the major difference is going to be. As I mentioned I believe, a lot of these good groups including mine who've beaten A1S and A3S in good clear times just aren't using PLD period because there's not much point.

    Don't get me wrong, I've experienced PLD Sword aggro, it's terrible and needs to get buffed pretty bad. I agree with most of the people at this point who want a little love on PLD, but it has to be in the right places; TP, Shield Swipe potency, and aggro. Just, posting leaderboard results as proof that PLD's potential is 70% of DRK and WAR is very flawed to me.
    (4)

  4. #544
    Player
    AIex's Avatar
    Join Date
    Dec 2013
    Posts
    38
    Character
    Alexander Kawakami
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Adrasteia View Post
    It may be my old-fashioned ways, but a difference of 346 DPS between the top WAR and the top PLD in A1S does not actually seem to be "negligible."
    Oh hey, that PLD is me!! I'm sure I can push over 800, but I don't get a slashing down because of our A1S tactic since we split our DPS 2-2 and our NIN stays on the WAR's to Aeolian spam. I spent a total of 2 GCD's on one stance dance the entire fight because I saw a messy situation where the healers needed help right before the tank buster, but even then it shouldn't have been a major dps loss. Riot > Sentinel > Goring + tankbuster starts cast > ShO > SwO > back to the good fight

    That aside, me pushing a theory-800 still pales in comparison to top WARs and DRKs. I understand doing a lot less than a WAR, but I honestly don't feel like it's fair being 150 dps behind a DRK because of a shield that doesn't have amazing returns in savage + a 7 minute cd feasible maybe once (yeah yeah, sometimes twice) a fight + lacking the ability to reliably lower raid magic damage (don't give me that "divine veil" arguement, Cascade in A3S is every 70 or so seconds and dv is on a 150 cd vs Delirium + a good chance to proc reprisal with a well timed dark dance).

    Quote Originally Posted by Sleigh View Post
    I guarantee that is not the creme de la creme of PLD DPS.
    Also, I don't feel like im "creme de la creme", but I only spent 1 GCD (that didn't even break my combo luckily, see above) that in shield oath. Potted twice and put my FoF's behind goring. Outside of having getting the NIN to dancing edge for me (so that he gets a dps loss instead lol?), I don't see how I can push that number much further (aside from gear obviously). I definitely agree with adjustments to TP / Shield Swipe / Aggro, but potency+offensive adjustments do need to be made too. Getting an extra 50 potency auto attack that doesn't even affect my weaponskills does not even slightly compare to WAR's x1.05 deliverance + x1.20 maim and DRK's x1.15 darkside modifiers that apply to all their weapon skills AND auto attacks.
    (0)
    Last edited by AIex; 09-05-2015 at 07:50 AM.

  5. #545
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by AIex View Post
    Also, I don't feel like im "creme de la creme", but I only spent 1 GCD (that didn't even break my combo luckily, see above) that in shield oath. Potted twice and put my FoF's behind goring. Outside of having getting the NIN to dancing edge for me (so that he gets a dps loss instead lol?), I don't see how I can push that number much further (aside from gear obviously). I definitely agree with adjustments to TP / Shield Swipe / Aggro, but potency+offensive adjustments do need to be made too. Getting an extra 50 potency auto attack that doesn't even affect my weaponskills does not even slightly compare to WAR's x1.05 deliverance + x1.20 maim and DRK's x1.15 darkside modifiers that apply to all their weapon skills AND auto attacks.
    Well, you're admitting you could have a better parse if the NIN was on you, regardless of if you feel it's the right decision or not; guarantee any DRK or WAR at the top had a NIN on them. Speaking of that, you should probably have the NIN on your Oppressor IMO, the NIN loses a little DPS but if you're in Sword Oath, your active 80+ DPS gain while he's applying DE will be more than he loses by going away from WAR. That applies to DRK too.

    A1's a goofy fight. It's not even just about how many jumps you get, it's about how long you spend in a phase after jumps too. From a 6:50ish clear I'm guessing you had 2 jumps and a bit of time into your phase. Anyone getting 1 jump and getting a bit into their phase is going to destroy you no matter what if they play on point, because they don't have to stand around for literally 30s doing nothing. You'll push that number much further when you skip jump 2. You'll notice some of the top numbers are distinctly 5m or less, which is why they're so inflated compared to most of the parses on there.

    At the end of the day, DRK is just plain better A1S, it's designed at its core to be a WAR WAR or WAR DRK. Arguably A3S, definitely A4S. More DPS from PLD won't fix that, but it will make future content rougher to balance if PLD's scoring DRK level damage in Shield Oath.
    (1)
    Last edited by Sleigh; 09-05-2015 at 09:31 AM.

  6. #546
    Player
    Xyphon's Avatar
    Join Date
    Nov 2011
    Posts
    99
    Character
    Shira Tempest
    World
    Ridill
    Main Class
    Gladiator Lv 90
    I've said this since 2.0, flash should never have been allowed to be cross classed as an AOE move.

    In 1.0, the "aoe" part of flash was a trait you learned as you lvled up. Now, the trait you get is "added blindness". Which, also is really silly because it only works on trash (bosses either resist it *current titan*, or have such high accuracy its ineffective). To top it off "blindness" is only a -% to accuracy to the mob, and not a straight miss.

    Flash in ff11 was a guaranteed chance that the mob would miss the next physical attack; though it was only single target. So in that case, it was both an enmity and a mitigation move.

    Obviously now, there's very little reason for war/drk to use flash; unlike how it was used pre-heavensward. This is another example of stuff left over by the devs that hasn't been updated/flushed out yet.

    I've seen tons of ideas going around about how to change pld, and most of them are probably better than what the dev team will come up with. I'm still baffled that pld being the supposed "highest mitigation tank" has the exact same physical/magical defense as the other two tanks.

    I never was a fan of the shield system that was implemented, and found the variety of shield types to be extremely flawed. I also still find it hilarious that a pld is unable to hide behind their shield, to block ranged magic projectiles. Apparently the devs are scared that the shield would melt on contact.
    (3)
    Last edited by Xyphon; 09-05-2015 at 09:40 AM.

  7. 09-05-2015 09:47 AM

  8. #547
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xyphon View Post
    I've said this since 2.0, flash should never have been allowed to be cross classed as an AOE move.

    I've seen tons of ideas going around about how to change pld, and most of them are probably better than what the dev team will come up with. I'm still baffled that pld being the supposed "highest mitigation tank" has the exact same physical/magical defense as the other two tanks.

    I never was a fan of the shield system that was implemented, and found the variety of shield types to be extremely flawed. I also still find it hilarious that a pld is unable to hide behind their shield, to block ranged magic projectiles. Apparently the devs are scared that the shield would melt on contact.
    Amen my friend, you are 100% correct. This post has around 540 replies, and 40k views, and yet not in the dev tracker. Its like our PLD suggestion are just going nowhere.
    (0)

  9. #548
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    Each tank has to have it's own trade off and that is just the way it will be. You cannot have them all doing the same dps when their other skills are vastly different. I think once their is more gear people will go back to Pally for the defensive cooldowns that can make the fights much easier.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  10. #549
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Mikedizzy View Post
    I think once their is more gear people will go back to Pally for the defensive cooldowns that can make the fights much easier.
    This is just what we needed—More fodder! This post needs to reach 600! LET THE BATTLE BEGIN ANEW!
    (1)
    YouTube.com/c/iBluairjgr

  11. #550
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Mikedizzy View Post
    Each tank has to have it's own trade off and that is just the way it will be. You cannot have them all doing the same dps when their other skills are vastly different. I think once their is more gear people will go back to Pally for the defensive cooldowns that can make the fights much easier.
    a bard talking bout PLD please k. Only those who have been PLDs for a while can say what PLD needs or doesn't need. People who are PLD wouldn't be saying these stuff it they weren't true. I don't see any war saying anything bout WAR, why? because they are already good.
    (0)

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