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  1. #11
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    I think Clem should be 1.5s cast because they are a tank.

    No, bugs should be "fixed" there is no reason a heal should not work with something. Less you suddenly want to make other tank stances not work with some types of damage.
    Is this an accepted bug or something you personally want? (Spoiler: It's not a bug) There is a big difference between those two things.
    Is it maybe not a coincidence that WAR became so powerful at the same time a lot of the new healing skills introduced were abilities?
    What about Convalescence?

    Quote Originally Posted by eagledorf View Post
    This is an issue when you compare Scholar that gets 1800 potency a minute in the form of instant heals that don't get buffed + extra stacks from Dissipation compared to White Mage that only gets 700 or Astrologian that only gets 600 (400/40s). Defiance is already 5% less effective in buffing heals than Shield Oath or Grit so Warrior doesn't need to be even more disconnected from the healers.

    If WAR needs a nerf, it should come as an adjustment elsewhere. It shouldn't be just leaving in a bug that's poorly balanced like this.
    Either quote the whole argument or don't quote at all. Context.

    Also, see my response to the previous quote. Include fact I already pointed out in my original post that most serious healers can get around this problem with little difficulty, or that before we consider that the scholar could just heal the other tank. Or the ever so convenient heal that comes with inner beast.

    So lets put that context back in. If you insist on fixing this 'bug' (that actually seems suspiciously deliberate - see the above) then we get back to end of my post where i said something else has to give way.

    So.......you agree with me.

    I would rather it was 'fixed', because the heal bonus is a non issue with proper forward planning on the healers part, and buffing it in exchange for lowering something else might actually level the playing field a bit.

    But seriously, it's NOT a bug, it was a conscious decision made by the dev team and is working as they intended at the time whether you like it or not.
    Don't try and justify anything by it being a bug.
    Otherwise you have put so much of the emphasis of your argument on a statement that simply isn't true.
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    Last edited by MeeYow; 09-03-2015 at 11:52 AM.