Quote Originally Posted by SpecialKK View Post
The problem with traits is it won't change how a job plays. And that's just not going to cut it for an expansion. It needs to be enough of achange that players will feel new. Adding skills gives new experience, but also bloat. It's a fine line.
If the traits provide a change to gameplay, then it'd be perfectly fine. Most obvious case would be something like Greased Lightning IV, or procs for other classes. Maybe Astro's can get something that allows them to use two cards at once, or some such thing. Black Mages can get Astral Fire IV, dragoons can get wheeling thrust to reset cooldown on Dragonfire Dive with a 50% chance while claw and fang resets elusive jump with 100% chance.