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  1. #1
    Player
    Jaber's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Sienna Akhabila
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Azurymber View Post
    again...
    then why not have insta-level button. No one forces you to use it, you can still grind for a month.
    Why not have insta boss-kill. no one forces you to use it, you can still die 50 times tryin to take out that hard boss for good gear
    Why even have an economy ? make a list and let players choose all the equipment they want
    Show of hands, who here is wanting to play this game not to fight enemies nor build their character up nor explore nor do raids nor progress through the story, but to hold W for an hour and run around the market wards all day?

    What we have here is a lack of understanding. More specifically, you lack an understanding of how games work.
    Working together with your party to take down a strong enemy is fun. Idling on an airship for ten minutes is not.
    Building up your character is fun. Spending a halfhour running through those hugeass straightaways Gridania is riddled with is not.

    More to the point:
    PURPOSELESS DELAYS ARE NOT A GAMEPLAY ELEMENT
    They are not something you can base a successful game around
    "Lots of pointless waiting before we let you do the thing you actually want to do!" is not something you can put on the back of the box
    (6)
    Last edited by Jaber; 09-09-2011 at 01:20 PM.

  2. #2
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by Jaber View Post
    Show of hands, who here is wanting to play this game not to fight enemies nor build their character up nor explore nor do raids nor progress through the story, but to hold W for an hour and run around the market wards all day?

    What we have here is a lack of understanding. More specifically, you lack an understanding of how games work.
    Working together with your party to take down a strong enemy is fun. Idling on an airship for ten minutes is not.
    Building up your character is fun. Spending a halfhour running through those hugeass straightaways Gridania is riddled with is not.

    More to the point:
    PURPOSELESS DELAYS ARE NOT A GAMEPLAY ELEMENT
    They are not something you can base a successful game around
    "Lots of pointless waiting before we let you do the thing you actually want to do!" is not something you can put on the back of the box
    what you call "purposeless delays" i call "immersion", which last i checked was a huge mechanic in gameplay.
    (2)


    http://youtu.be/CFRfL0fmAOU

  3. #3
    Player
    Jaber's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Sienna Akhabila
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bled View Post
    what you call "purposeless delays" i call "immersion", which last i checked was a huge mechanic in gameplay.
    I'll tell you what, I'll go make a game where you win by fighting enemies and getting gear, and you go make a game where you win by idling on an airship with a scrolling background for ten minutes then holding W for the next halfhour, and we'll go see which is more popular.

    I'm all for immersion. It's one of the main reasons I play games; to escape to a different world and different life. Idling on a boat and excessive travel times are not going to immerse me, they're going to do the exact opposite by causing me to instead spend that time playing MHP3 on my PSP. I don't want to spend my time in another world waiting. I can do that in this one, and it won't cost me twelve bucks a month to do it.
    (2)
    Last edited by Jaber; 09-09-2011 at 01:30 PM.

  4. #4
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by Jaber View Post
    I'll tell you what, I'll go make a game where you win by fighting enemies and getting gear, and you go make a game where you win by idling on an airship with a scrolling background for ten minutes then holding W for the next halfhour, and we'll go see which is more popular.
    Neither would be popular... to be a good game one mechanic can not be exclusively intended there needs to be a balance of all mechanics.

    “media contents are perceived as ‘real’ in the sense that media users experience a sensation of being spatially located in the mediated environment.”

    Breaking down the above sentence, fighting monsters, running raids, buying items, and insta teleport does not make up a game exclusively. Rather the extension of the world needs to create a second reality for you, rather then o hey i just killed x amount of what even monster for sp value.
    (1)


    http://youtu.be/CFRfL0fmAOU