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  1. #1
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Fevelle View Post
    @EinherjarLucian I would be happy enough with more procs for "chain healing" just like we have for targeted healing (Cure > Freecure > Cure II > Overcure > Cure III) but for AOE. Enhanced Medica could proc with Medica or Medica II to make the next Medica spell have increased range to 20 yalms or cost less MP.

    There are a lot of things that can be done with only traits to make WHM more unique, like adding a "Cup of Life" Trait that returns X% of the overhealed amount to the caster, they could also add a single target Haste spell with long cooldown (most previous FF had Haste as a WHM spell), or create a "Pray" skills that heals for a minimal amount all the party members without costing any MP, so we could try and sabe our DPS friend who is stuck at 10% health at 90 yalms from you.

    For a bigger change, since everyone now have HoTs, and SCH is the Shield Healer, AST is the Lightspeed Healer, WHM could be even more of an AOE healer, with better range for all skills.
    Okay, here we go! These are great ideas. "Better AoE Radius". Maybe some CDs that give you a guaranteed proc of Freecure and/or Overcure, like the Reload mechanic for MCH, or like Sharpcast. Maybe a literal "chain heal" spell that bounces from target to target, like that spell in WoW; you can cast it on the closest person and it will bounce its way over to someone who really needs it. Whole-Arena or very-long-range heals (maybe a CD that gives you +100y radius and range on your next healing spell?)
    (1)

  2. #2
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EinherjarLucian View Post
    Okay, here we go! These are great ideas. "Better AoE Radius". Maybe some CDs that give you a guaranteed proc of Freecure and/or Overcure, like the Reload mechanic for MCH, or like Sharpcast. Maybe a literal "chain heal" spell that bounces from target to target, like that spell in WoW; you can cast it on the closest person and it will bounce its way over to someone who really needs it. Whole-Arena or very-long-range heals (maybe a CD that gives you +100y radius and range on your next healing spell?)
    Exactly! OF COURSE it would need balance, but if something like this was to be implemented, we could have three very different healers and AST wouldn't be just an hybrid also, so it's a win-win situation.
    (1)

  3. #3
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Fevelle View Post
    Exactly! OF COURSE it would need balance, but if something like this was to be implemented, we could have three very different healers and AST wouldn't be just an hybrid also, so it's a win-win situation.
    Except range buffs brings nothing new to the table as every class should be near the boss at all times for both dodging and more efficient healing. Ever wondered why conic aoes are getting larger on every patch?
    (1)

  4. #4
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mp-please View Post
    Except range buffs brings nothing new to the table as every class should be near the boss at all times for both dodging and more efficient healing. Ever wondered why conic aoes are getting larger on every patch?
    Range do make difference in various situations, and it's the best I can think without anyone screming "OVERPOWERED" to my face. But my post wasn't just about range, if you read it right, it's about going back to the root of a WHM and bring it to this game.
    (1)

  5. #5
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Fevelle View Post
    Range do make difference in various situations, and it's the best I can think without anyone screming "OVERPOWERED" to my face. But my post wasn't just about range, if you read it right, it's about going back to the root of a WHM and bring it to this game.
    It doesn't make any difference because positionals are part of the game. While not too straightforward as melee dps positionals, a good healer needs to know where to stand and a good ranged dps needs to know where to stand to get healed, dps and possibly buff everyone (for example, bards).
    Like i mentioned previously, conic aoes are getting bigger each patch to teach everyone to stand close to each other regardless arena size.

    About overpowered, White mage is fine and is quite balanced, the issue is that SE wants us to burst heal and burst dps and then we have accuracy and SE giving other healers our exact same core healing toolkit and easier methods to dps. And like i mentioned previously on this thread, overgear kills the need for burst heal and with our dps being unreliable the class becomes rather useless while still viable for content.
    (1)
    Last edited by mp-please; 08-29-2015 at 09:28 AM.

  6. #6
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mp-please View Post
    It doesn't make any difference because positionals are part of the game. While not too straightforward as melee dps positionals, a good healer needs to know where to stand and a good ranged dps needs to know where to stand to get healed, dps and possibly buff everyone (for example, bards).
    Like i mentioned previously, conic aoes are getting bigger each patch to teach everyone to stand close to each other regardless arena size.
    And what's your idea for differentiating us more without other healer jobs feeling frightened?
    (1)