Quote Originally Posted by Kosmos992k View Post
I don't know how many times. But since you've completely avoided the fact that I wasn't talking about end-game, I guess it will be at least once more.

How a job plays out in end-game, what it's numbers are, may be of great interest to you and raiders/end-gamers in general, but it's not to me. What is interesting to me is how the role looks and feels during mainstream story content, NOT end-game content.
My statement wasn't exclusive to raids. By "raid healing" I am referring to AE healing/getting multiple people healed up quickly. The other points I made didn't even have anything to do with endgame at all. So I didn't "avoid" anything. That's their identity. If you don't like that identity, level another class. It's really as simple as that. Whm is the same it was in ARR as it is now, save the loss to protect (which was a must change anyway), and stoneskin (which I personally don't think was necessary to change). So if you liked it then, there is no reason to not like it now. If you don't like it now, then it's not the class for you.

I played whm a lot in ARR and prefered it's playstyle over sch's by a lot. It's role in groups and its identity in general are exactly the same now as it was then, save two minor changes and 5 new tools to help do what we did before even better.