Hi! To come directly to the point: I really think the game should implement new cross class skills. And they should come with a high level requirement (like level 52 or 54).
Here are my Pros and Cons, why I think this would be a good idea:
Pros:
- More incentive for leveling up alternative classes / jobs
- Cross class skill unlocking is a long time goal and a big reward for leveling up
- This gives players a lot to do while waiting for new content
- Also: More interesting choices / more build varity / more individualization
Cons:
- Balancing issues, cross class skills get to strong, imbalanced
(therefore I tried to suggest cross class skills that not influence dps or hps at all, but are more general useful tools)
Some concrete Ideas:
Marauder / Gladiator:
Level: 54
Cast Time: Instant
Cooldown: 90s
Range: 0
Radius: 0
Description: Next Attack has increased emnity
Additional Effect: Does not affect skills with already increased emnity
Idea behind it: If Provoke is on Cooldown you can use this in emergency situations together with a non-emnity attack, to gain back aggro, can also be useful for tank switches during fights
Conjurer / Arcanist:
Level: 52
Cast Time: Instant
Cooldown: 2.5s (gcd)
MP Cost: 5 (MP Cost is based on a level 1 character. As you level up, MP Cost of spells will increase.)
Range: 25y
Radius: 0
Description: Emnity gets reduced by 30% for selected target
Idea behind it: If e.g. shroud of saints is on cooldown and a new spawned add attacks you, you can sacrifice a gcd for reducing emnity on the selected target
Pugilist / Lancer:
Level: 52
Cast Time: Instant
Cooldown: 90s
Range: 0
Radius: 0
Description: Preventing knockback and draw-in effects for the next attack for 10s.
Idea behind it: Works like Tempered Will of Paladin, but only the knockback and draw-in effect part. Also it counts only for the next incoming attack. So it needs to be timed pretty precisely.
Archer/ Rogue:
Level: 54
Cast Time: Instant
Cooldown: 180s
Range: 0
Radius: 0
Description: The next sprint does not cost any TP for 10s.
Idea behind it: Sprinting should be useful and possible in certain situations. If you are not a mage, you can not use sprint during fights at all. With this skill you get a 10s buff, that will allow you to sprint without loosing any TP, can only be used every 180s, so you have to use it with care. Since it is a Archer Cross Class Skill it will be very intersting for Machinists, but for Machinists only.
Hope you dig the ideas.
Greetings, Bju