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  1. #131
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Maybe after the melee bring a few down you should just switch back to single target DPS instead of complaining about something that obviously isn't important.
    (4)

  2. #132
    Player
    Lantia's Avatar
    Join Date
    Jun 2015
    Posts
    121
    Character
    Tihomir Avesna
    World
    Lich
    Main Class
    Bard Lv 65
    Quote Originally Posted by Krylo View Post
    snip

    But, like I said, I don't care what you do. Just don't pretend that what you're doing is optimal or people that swap targets/AoE are doing it wrong. Because they aren't.
    Yeah and this is why you post so frequently that AoE in AoE Pulls is the only way to go until your last post were suddenly also single DPS is ok... seems legit

    As I said: I refresh Doton and kill nearly two or three monsters in the time doton is active... was the case in every dungeon/primae fight I ever was so I do not think to change it just because to give the AoE DPS Classes a better number plopping.

    You know I am a social DPS... I also have some def skills in my bar
    (0)

  3. #133
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lantia View Post
    Snip
    You realize you're also getting yourself and the tank and the healer better numbers right?

    It's a full raid DPS increase. The Scholar's shields into instant shadowflare into dots into bane before their first heal get to go full out. The WHMs early fight swiftcast holy -> presence of mind Aero 3 -> cure 2 -> holy -> holy gets to hit every enemy. The Pld's circle of scorn hits every enemy and gets to dot out, the warrior's overpower + bloodlust + berserk self healing/damage gets to hit every enemy longer.

    That's an increase in total raid DPS and equals faster kill time.

    I don't care if you're not optimal. It just bothers me when people call OTHER people garbage for doing what IS optimal. Which is like 90% of this thread insulting the OP for asking people to play better. I have no issues carrying your bad DPS. I don't care. Just as long as you don't talk trash about it.

    Edit:
    Quote Originally Posted by Zfz View Post
    As I said way back in my first comment of this thread

    [. . .]

    Those skills should land on the most annoying/dangerous targets, to take them out a few seconds earlier.

    I'm not talking about focus fire on single targets in a pack of 6. I'm talking about AOEing and dumping your single-target parts of that AOE rotation onto priority targets.
    Quote Originally Posted by Krylo View Post
    with exceptions like the iskalions and divine sordes etc. that are super annoying and must die
    I don't know why we're even arguing then.
    (2)
    Last edited by Krylo; 08-27-2015 at 03:05 PM.

  4. #134
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by Lantia View Post
    Yeah and this is why you post so frequently that AoE in AoE Pulls is the only way to go until your last post were suddenly also single DPS is ok... seems legit

    As I said: I refresh Doton and kill nearly two or three monsters in the time doton is active... was the case in every dungeon/primae fight I ever was so I do not think to change it just because to give the AoE DPS Classes a better number plopping.

    You know I am a social DPS... I also have some def skills in my bar
    What you're doing is obviously fine, if your healers/tanks are struggling with the pulls. If they're not, doing aoes/rotating dots will always be a dps increase and the optimal thing to do. There's no arguing against that.

    You should only need those defensive cooldowns on raids/trials. If you're relying on the during dungeons, either your healtanks are incompetent again, or you're eating a ton of unnecessary damage.
    (2)

  5. #135
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lumidus View Post
    Great idea. lets keep all 6+ mobs up til they all die at the same time.
    There is almost no pull in the game, where you get 6+ mobs, except you pulled at least two groups. Why do you pull more than one group, when you expect the dps to take them out 1 by 1?!

    Haha, "survival > dps"..
    1. You pull 3 mobs -> If you die to them, the group is really, really bad, regardless if they used AoE or single target.
    2. You pull more than 1 group: Why did you even do it, if you want "survival > dps".

    Really, what's the reason behind this as many people here are speaking of 6-8 mob pulls but insist on using single target dps?!?! I really want to know this.

    • If the tank pulls a single group (3+ mobs): Do AoE, if they don't hit hard and concentrate all single target on the main target of the tank. If they hit hard, finish them one by one or at least the stronger ones first (e.g the Juggernaut in Fractal first pull).
    • If the tank intentionally pulls more than one group you're expected to do AoE (or the tank is kinda stupid). If there is a Naga/bee or somehting like this, finish it off first. E.g. as SMN, since Mana is no issue in dungeons, I do mostly Ruin3 at those things, while doing AoE.
    • Use the goddam LB on mobs. -.- Noone needs them on bosses, really.
      It's far more effective to use a caster lb on the chimarae pull in Fractal than on the following boss, especially with high gear (you'll kill boss in what.. 30s after the first add?!). Heck, most times we pull 2 of the 3 groups there together and use mage lb.. instant idk 45+k damage anyone? Same for Enkindle on SMN, it's almost everytime on CD when we reach a boss.
    • Use Virus (on enemies like Juggernauts), E4E (after(!) the tank got hate for less phys. damage), Shadowflare (slow).
    • PLEASE, have a watch at what other players are actually doing (you know, those dudes in your team). You don't need to finish of this 5% add with your instant oGCD if your BLM is casting on it anyway. Don't waste his GCD just for "I want to kill it!!!". If you don't have a cast, but you counterpart has, react to it.
      Same for DoTs.. If there are 6 DoTs (from SMN and SCH) and it's almost down, let it be.
    • Have a watch on your hate... if you get [cast]yellow->[cast]orange.. then switch target for at least one cast!!
      The same for tanks, but other way round.
    • Tanks are expected to use their mitigation CDs if they do big pulls, as I am expected to do my CD dps-skills. A tank which has never used his biggest CD in a dungeon (at least on the biggest pull), because their might be a better situation, is like a dps who never hit his biggest dps-CDs, because their might be a better situation. Leading to "gets never used at all" most of the times.
    • Have in mind what maxes out the dps for your dps-classes in the team. A monk will enjoy it, if you don't take long between pulls 'cause of GL, A SMN/SCH may enjoy it, if you wait 10-15s occasionally for filling up Aetherflow ( in general they need it at least 6-7s after beginning a fight with several mobs, else dps-loss), etc...
    • Regarding AoEs... most mobs do one AoE, before they die. Why, as a healer, should you care at all about dps losing 2-3k of their 12k life if there is no incomming damage for at least 30s on them?
      "OH NO, the Naga did his AoE" - "So what, it's the only AoE at all here... -.-"
      People are not dying from not being at 100% health, really they don't. I have never see a dps fall to those Naga/Ixalis AoEs, regardless if the healer is healing them or not. And I'll never will, because 1-2 AoEs can't kill a player (who didn't unneccesary eat indicated AoEs).
    (1)
    Last edited by Neophyte; 08-27-2015 at 04:40 PM.

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