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  1. #111
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Azurymber View Post
    read 2 threads above yours. This is an -M M O- not diablo. The journey, even if its repetitive, is part of an MMO. Once you instant-port everything, the wonder of the world dissappears. Now no offence to FFXIV but they definately aren't winning people over with their battle system, so the "wonder of the world" or put another way "the classic FF world feel" is important.
    It's not just about you. Some people would like to skip it. You can't speak for the whole community. So stop with the self righteousness and acknowledge that just because there are a few loud mouthed sacred immersion keepers backing you up, you have several languages and players... who stay away from official forms like it's the plague that will probably disagree with you.

    The argument with immersion is ridiculous because it's personal and you can't argue other players personal game play, likes, dislikes, immersion, anything. The fact is: This is just you were talking about. So, let's cut the crap and accept that there will be choice to accommodate all players whose opinions all greatly vary. Maybe some people are not immersed as much as you are. It's not the same reflection from player to player to player.
    (6)
    Last edited by BruceyBruceyBangBang; 09-08-2011 at 02:01 PM.

  2. #112
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by BruceyBruceyBangBang View Post
    It's not just about you. Some people would like to skip it. You can't speak for the whole community. So stop with the self righteousness and acknowledge that just because there are a few loud mouthed sacred immersion keepers backing you up, you have several languages and players who stay away from official forms like it's the plague, that will probably disagree with you.

    The argument with immersion is ridiculous because it's personal and you can't argue other players personal game play, likes, dislikes, immersion, anything. The fact is: This is just you were talking about. So, let's cut the crap and accept that there will be choice to accommodate all players whose opinions all greatly vary.
    Yeah what this guy said!
    (1)

  3. #113
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    It's a game. You're not really in it. I'm sorry. Immersion level is 0
    News flash, Dynamis doesn't know what the word immersion means.
    (1)

  4. #114
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BruceyBruceyBangBang View Post
    It's not just about you. Some people would like to skip it. You can't speak for the whole community. So stop with the self righteousness and acknowledge that just because there are a few loud mouthed sacred immersion keepers backing you up, you have several languages and players... who stay away from official forms like it's the plague that will probably disagree with you.

    The argument with immersion is ridiculous because it's personal and you can't argue other players personal game play, likes, dislikes, immersion, anything. The fact is: This is just you were talking about. So, let's cut the crap and accept that there will be choice to accommodate all players whose opinions all greatly vary. Maybe some people are not immersed as much as you are. It's not the same reflection from player to player to player.
    Preach, Brucey. Preach.

    People who want immersion and to feel like they're in the game world should have options. People who don't want immersion and just want to play a game should also have options. No "my side should get what it wants and your side shouldn't", BOTH camps should have options. That's what will bring in players when they eventually push for a "relaunch" campaign alongside the PS3 version.
    (0)

  5. #115
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by AmyRae View Post
    Even FFXI's Xarcarbard, which you site as a "remote place," has at least three insta-warps available (teleport crystal, outpost, and abyssea). You're just remembering it wrong.
    I can't comment on Abyssea, but Outposts and crystals were far from easy to obtain they required you to walk to the area prior to teleportation. Outposts were even worse you needed to wait for the game to deem your nation great enough to control the zone and if Beastmen took over? Forget about using it.

    Thats the point teleportation was limited and restricted, you had to use resources to teleport. Anima is fine and dandy it functions alot like how much you were willing to spend on a teleport Vhalz or whatever.

    You used it up and your done, you have to walk, your easy ride was over for that day until you regenerate more anima. If your sucking up your anima faster than you generate it you might want to look at how you can tailor your playstyle to suit your resources instead of expecting SE to hand you a free ride.

    Quote Originally Posted by BruceyBruceyBangBang View Post
    So, let's cut the crap and accept that there will be choice to accommodate all players whose opinions all greatly vary. Maybe some people are not immersed as much as you are. It's not the same reflection from player to player to player.
    A wise man once said "if you chase two rabbits both will escape."

    It's not all about immersion either, it's about creating a game that feels good when you accomplish something. I hardly felt a twinge of "Awesome!" when my Marauder dinged 50, it was more of a "Ok...now what class next"

    I didn't stop and jump for joy that I was finally at the max level for my character I litterally thought "Well what now? I can't do anything usefull with my marauder now, I can't even level..." You can only play the Darkhold so many times before you get bored of that.

    Things like needing to walk place to place, earn your airship passes, having beatifull vistas to explore and look in every nook and cranny to find things, just looking around for the hell of it. These are the things SE needs to focus on in my opinion.

    I don't want instanced dungeons that drop gear for a job that I don't need to play anymore. I want areas that only my rank 50 job can explore because thats how strong things are! I want a dangerous vista where if I'm caught wandering around it any other level I'm as good as dead. I want an area that if I want to try and explore it as a lvl 1 bare ass nakid goldsmith I can and die a painfull death when I think "Ok that monster wont move again for a few seconds time to run!"

    I don't want to stand infront of a zone going over the droll tactics I went over yesterday, I want to explore, I don't want to teleport from city to city, I want a reason to walk from city to city!

    Far be it from me to speak "For the community" but the world in my opinion is far too droll and lacking in enviroment to even be called a proper world. The cities themselves have improoved by leaps and bounds with quests and events, the new outposts give a bit more life to the world but it's far from enough!

    I guess I can't blame people for finding the world too boring to walk around...but shouldn't you be complaining about that and not for ways to avoid it? You guys want the easy way out and it disheartens me when I see that. I want SE to creat a world where even if teleports were instant and in free supply people would say.

    "You know what...maybe I'll walk today, I just might leave a few minutes early so I can meet up with my party but still be able to catch my Chocobo instead of using my Anima."

    Thats what I want, I don't want a way around a droll world, I want a lively world where such things are used as a last resort.
    (4)
    Last edited by Jynx; 09-08-2011 at 03:23 PM.

  6. #116
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Azurymber View Post
    but people who need to do the final missions lets say are just payin ppl in town to port them and not getting to mor'dona themselves. or people who start in gridania just shout for a port to ul'dah.
    People are just short changing themselves. These are presumably the kind of people who don't appreciate the kind of gameplay you do anyway. Unfortunately there's no way to make them appreciate taking their time in the game and really enjoying it. I find that the game offers a good mix between pure enjoyment and something for those of no patience.
    (0)

  7. #117
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Jynx View Post
    I can't comment on Abyssea, but Outposts and crystals were far from easy to obtain they required you to walk to the area prior to teleportation. Outposts were even worse you needed to wait for the game to deem your nation great enough to control the zone and if Beastmen took over? Forget about using it.
    You're missing the point. It's not about the restrictions themselves to unlocking the warp points. It's that there are three distinct ways to instantly teleport to even the most "remote" area in FFXI. No one makes that journey any more than what is minimally necessary to get these shortcuts unlocked.

    In FFXIV, you have to tag the Aetheryte crystals to be able to teleport to them (or get someone to teleport you to them in a party). But even you do that, you still have to walk to any of the smaller regional crystals if you haven't been to them before; there's no shortcut for those.

    It's a bit less restrictive, but FFXIV is focusing on getting the adventure started for those with limited time. This is the most important thing. No one logs in to spend dozens of minutes a day traveling just to begin their adventuring on top of all the other prep work they have to do in order to be properly prepared.

    But you still have to explore Eorzea to tag all the points there are to tag. And there is more to do than just leves at the big Aetheryte crystals, and there's going to be more added in the future where you need to visit the hamlets, outposts and dungeons outside the "safety" of the main bases.

    The situation does not resemble the complaint at all. You still have to explore, but no more than you would in FFXI to unlock the instant-teleportation options it has in abundance all over its world. And there's no one forcing you to take those shortcuts if you don't like them. Why impose this misery on others? What did they ever do to you?
    (0)
    (original by GalvatronZero)

  8. #118
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    And there's no one forcing you to take those shortcuts if you don't like them. Why impose this misery on others?
    This is what I dont understand. I AM DOING NOTHING TO HOW YOU ENJOY THE GAME WHY MUST YOU TRY AND RUIN MINE!?
    (0)

  9. #119
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by AmyRae View Post
    Why impose this misery on others? What did they ever do to you?
    If needing to walk from one place to another is a "Misery" then SE needs to get itself set straight and make it so doing something like that is not a "Misery".

    I rarely seen people saying they were miserable because they had their first walk to Jueno, even after 10 or so deaths. The Journy was worth it! the rewards were plenty! and it felt all the better when you got their.

    Exploration is not rewarded, hell the "Tags" as you call them Aetheral gates, the reachable ones at least are as safe as can be. They are at best a 2 minute walk from the nearest crystal and a newborn baby could navigate to them. How does this make anything fun for you? I'm simply at a loss at how someone could log in and say.

    "It's a good thing I walked a grand total of 10 steps to do everything I needed to do today" Time to log out because I'm out of precious time.

    Different strokes I guess, it's the new wave a MMO players and I'm being lost in the current of change. What was fun is now misery inducing. I just think SE has better things to do than make work arounds for a world that is in Dire need of some TLC.
    (3)

  10. #120
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Deal with it

    /sunglasses
    (0)

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