Quote Originally Posted by Eidolon View Post
I mean, it's how they have fun - they enjoy being that group on the bleeding edge. It's not for me - clearly it isn't, or maybe it is with the right people (Left an FC over the fact that I just didn't have fun doign exactly that with them.)

But some people don't find the casual content to be enjoyable. That's a matter of fact. So what's wrong with enabling the hardcore to enjoy their raids, while simultaneously enabling the casual gamer to enjoy the story?
OK, however, that is the problem with playing a game, especially an MMORPG, with such a narrow focus. It limits your expectations and almost guarantees dissatisfaction in the long run.

Quote Originally Posted by Eidolon View Post
Keep in mind, the whole purpose of Story mode wasn't to hinder the Savage mode players - it was to enable the players who were left behind on story in Raids to be able to see that very self-same story. At the moment, you're now in turn requiring people to either wait weeks on end to do a raid (To get full eso) or to grind out Alexander Story for 5 weeks to get entry into Alexander Savage. This required grind - and forced gating - cheapens the experience for the Savage mode player, who wants to see unique mechanics, strong gameplay, and enjoy exploring new content.

I love the story mode. I just honestly wish it was a sidegrade option to Law and was just as unlimited as Law instead of being a step up from Law.
If anyone's subscription and playtime in this game is predicated on Alexander Savage mode alone, they really, really need to do one of two things. Either resolve yourself to the fact that this is a very limited selection of the available content and deal with it, or find something else to do with your time. I'm not saying that to annoy or insult, but seriously if the 4 floors of Alex Savage are the sole reason for someone to play, I honestly think that they would be better quitting FFXIV and finding something more suited to their taste.

The fact is that this MMORPG serves a very wide audience and has content covering every level of ability in that audience. If you imagine the content as a pyramid with Alex Savage as the capstone at the top. Think about how little of the pyramid Alex Savage mode represents. If someone is paying for and playing this (or any other game) and that capstone is the only part of the game they enjoy, isn't it self evident what course of action they should take?