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  1. #41
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    For those who had such a horrid time with their relic, that killed a lot of it and I understand that with people. Just like how the beta \ alpha really didn't want me to register myself to Girdania. It was just too much time you were forced to be in there.

    The older dungeons, were lengthy. There's a lot that I figure they could cut out such as certain paths. Someone created a very good thread a while back about what to do with those who want to just run through and get the XP \ roulette vs those who want to run through it. To me it was a great idea and it mainly said that you would have a general main path that would give you a decent chunk of XP, so you can zoom through whether you're there for a quest or want to get a quick one in before reset.

    Then you have alternate paths that would give you a full completion bonus, compensate for the time you took in that dungeon. This also led to another discussion or set of discussions about how there should be options in dungeons that make it actually harder, such as taking an alternate path that gave a mini boss that let loose new mobs or a debuff / boost..but that goes into the entire dynamic of dungeons.

    For me I get tired of running the same thing but I take a very slacked, laid back approach to dungeons. I'm there to enjoy, look at the background but I understand those who ran this dungeon 80 times are burnt out and don't want to log out. Or they have to get this done before reset, or just trying to get a run in before baby wakes up, wife agro, or work demands you show up. The dungeons are getting a lot better though as we go on.
    (2)
    Last edited by Leigaon; 08-13-2015 at 10:54 PM.

  2. #42
    Player
    PogueX's Avatar
    Join Date
    Feb 2015
    Posts
    190
    Character
    Ivar Lyfjaberg
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    I hate doing the lower level dungeons, especially huakke manor cause it literally takes no skill to beat it. Those lower dungeons are very forgiven if you don't play your tank, healer or DPS roles. After Brayflox the game increases the difficulty and then you better know your role jabroni, i like doing the dungeons after brayflox and the primal fights on hard are a blast though
    (0)

  3. #43
    Player
    Jamafore's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    17
    Character
    Jamafore Ironguard
    World
    Lamia
    Main Class
    Dark Knight Lv 60
    There are really only 2 dungeons I dislike, Toto-Rak and AV, my biggest issues is usually the folks I find in duty finder. So i try to run dungeons with folks from my FC.
    (0)
    "Facts are chains that bind perception and fetter truth. For a man can remake a world if he has but a dream and no facts to cloud his mind."

  4. #44
    Player
    AylmerOfFamfrit's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    Aylmer Angelis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Cooperal View Post
    I think what I like the least of all though is a lack of diversity in the trash>boss>trash>boss>trash>boss>finish formula. Outside of boss battles, very nearly all the research I take in can be ignored. Environmental hazards are never threatening, trash just needs to be pointed away or sideways (which already happens by habit). The rest is just about keeping them there.
    I wish SE would include a puzzle with multiple soultions that change for each run with the answer hidden in the dungeon. Maybe random elemental based bosses that change every run and found inbetween the main bosses. Something to spice up the tradition formula being used. Also maybe dungeons that are only accessible with a rare item and a formed party.

    Also off topic I would like a few more dungeon at mid-levels that focus on aiding ppl to perfect their skills with tank, healer, and dps based mechanics. To help on future raids and dungeons. Sorry for rambling. Lol
    (1)

  5. #45
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Dungeons are the first thing that made me pay for FFXIV, I just love them.
    (3)

  6. #46
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by AylmerOfFamfrit View Post
    I wish SE would include a puzzle with multiple soultions that change for each run with the answer hidden in the dungeon. Maybe random elemental based bosses that change every run and found inbetween the main bosses. Something to spice up the tradition formula being used.
    I always thought that the Sunken Temple of Qarn especially, the "puzzle" to open up the last secret door before boss, should be random, so that people would have to pay attention to what that little monument thing by the entrance says. Was really disappointed after running it a few times, and noticing it is always the same. There are a number of cases like this.

    Quote Originally Posted by Fevelle View Post
    Dungeons are the first thing that made me pay for FFXIV, I just love them.
    Yep! I live in them.
    (1)

  7. #47
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AylmerOfFamfrit View Post
    I wish SE would include a puzzle with multiple soultions that change for each run with the answer hidden in the dungeon. Maybe random elemental based bosses that change every run and found inbetween the main bosses. Something to spice up the tradition formula being used. Also maybe dungeons that are only accessible with a rare item and a formed party.

    Also off topic I would like a few more dungeon at mid-levels that focus on aiding ppl to perfect their skills with tank, healer, and dps based mechanics. To help on future raids and dungeons. Sorry for rambling. Lol
    There actually is one, Sastasha. Not many people pay attention to it though. (The correct color of coral is told in a note in a side room) And I think that would be the future of any such element. It would be interesting few times, before people figure out solving it takes more trouble than just running in headlong and surviving whatever's the supposed penalty of doing it wrong.
    (1)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  8. #48
    Player
    AlternativeOne's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    159
    Character
    Haji Noirterel
    World
    Goblin
    Main Class
    Conjurer Lv 60
    I hate doing them, they should be open and have NMs in them to camp. I think my problem is more with that content being instanced making it pointless for anything other than farming tomestones. It feels like a chore not an adventure. Level sync and weekly tome caps make them even more unappealing to me.
    (1)

    http://na.finalfantasyxiv.com/lodestone/character/1712698/

  9. #49
    Player
    Yasminou's Avatar
    Join Date
    May 2012
    Posts
    850
    Character
    Yas Ticot
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sida View Post
    There actually is one, Sastasha. Not many people pay attention to it though. (The correct color of coral is told in a note in a side room) And I think that would be the future of any such element. It would be interesting few times, before people figure out solving it takes more trouble than just running in headlong and surviving whatever's the supposed penalty of doing it wrong.
    Then, combine Sastasha's and Sunken Temple of Qarn's puzzles: randomness of Sastasha's and real rewards --if successful on first attempt-- of Sunken Temple of Qarn's ^^.
    (1)
    Quote Originally Posted by Opodaopo View Post
    Plus qu'une terreur, une aide précieuse
    My question, suggested by my wife, at Paris 2019 Fan Festival: https://www.twitch.tv/videos/374470999?t=03h40m29s.

  10. #50
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    I love running dungeons. That's where I get my fun..
    (1)

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