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  1. #1
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zfz View Post
    Snip
    And if the DPS can't AoE down the entire pack before you run out of cooldowns/HP then the DPS isn't good enough for you to be multipulling.

    Edit: Let me put it another way:

    If you AREN'T doing AoE rotations, why pull multiple packs? The only reason to do so is to AoE them down and kill them faster, but if you're doing 8 mobs and single target DPSing them all down you kill them at the same rate as if you had pulled the two-three packs seperately. SLOWER actually, because you aren't getting out of combat TP/MP regen between kills, which can become a problem on large packs.
    (3)
    Last edited by Krylo; 08-26-2015 at 01:56 PM.

  2. #2
    Player
    Lantia's Avatar
    Join Date
    Jun 2015
    Posts
    121
    Character
    Tihomir Avesna
    World
    Lich
    Main Class
    Bard Lv 65
    Quote Originally Posted by Krylo View Post
    snip
    Sorry but are you serious about this?
    8 Mobs as NIN:
    Start Fight:
    Rotation: Katon + Kassatsu Doton
    Should I now cast deathblossom until I can recast Katon/Doton? Wuhahahaha never ever. To less dmg on single targets. As a poster was posting above: 3200 dmg every 3 secs just because you would like to be "faster" and kill all at the same time is insane as healer cannot do DPS and tank will also have a hard time. Totally social

    Take the 20 Secs more per pack and life with it.
    (2)

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lantia View Post
    Sorry but are you serious about this?
    8 Mobs as NIN:
    Start Fight:
    Rotation: Katon + Kassatsu Doton
    Should I now cast deathblossom until I can recast Katon/Doton? Wuhahahaha never ever. To less dmg on single targets. As a poster was posting above: 3200 dmg every 3 secs just because you would like to be "faster" and kill all at the same time is insane as healer cannot do DPS and tank will also have a hard time. Totally social

    Take the 20 Secs more per pack and life with it.
    Not to mention that you'd be running out of TP even with Invigorate incredibly quick, and if you're continually pulling large group after another then that's a bad idea.
    (1)

  4. #4
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Krylo View Post
    If you AREN'T doing AoE rotations, why pull multiple packs?
    As I said way back in my first comment of this thread, I'm not talking about using single-target skills to burn down those. Trash is trash and they can be annoying, at worst you can wipe if people are running it absent-minded (I believe most of us are, by the 100th time we're running the same dungeon).

    What I'm talking about, is your single-target skills. For example the BLM will still do Fire 3 after Transpose to go back into Astral Fire. There are often single-target skills within AOE rotations. Those skills should land on the most annoying/dangerous targets, to take them out a few seconds earlier.

    I'm not talking about focus fire on single targets in a pack of 6. I'm talking about AOEing and dumping your single-target parts of that AOE rotation onto priority targets.
    (2)
    Last edited by Zfz; 08-26-2015 at 09:10 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway