Neither? Though it is kinda funny watching this thread, so don't mind me. ^^
Neither? Though it is kinda funny watching this thread, so don't mind me. ^^
Except if they're played as aggressively as a WAR or DRK and have slashing rebuff, either from WAR or a NIN, then they're still competitive to the point that the damage difference is negligible unless you're pushing for clears while under geared.
The only thing PLD needs is an adjustment to enmity to allow them to use their other combos without fear of losing aggro and an adjustment to clemency since as it stands the skill is almost useless due to getting interrupted or having the person you're healing getting topped off before your cast is done.
Last edited by Tyrial; 08-26-2015 at 01:08 AM.
I think I have to agree here really. Our dps in optimal situations where we're allowed to fully dps is pretty decent, just we often -can't- because our dps rotation is the lowest threat output of the tanks, coupled with losing far more potential dps than the other tanks by swapping in our threat rotation. If a Paladin was more consistantly able to do the Goring/Royal/Royal combo in sword oath without fear of losing threat if they hadnt spent 30 seconds doing Shield oath Halones then it would help a tonne.The only thing PLD needs is an adjustment to enmity to allow them to use their other combos without fear of losing aggro and an adjustment to clemency since as it stands the skill is almost useless due to getting interrupted or having the person you're healing getting topped off before your cast is done.
I still feel like somehow the answer is in Shield Swipe, as paladin OT DPS is okay bar the TP drain. If we could get some kind of TP reduction on par with the Blood Weapon buff then we don't need any actual DPS more as an OT. As an MT though, maybe buffing Shield Swipe to be a DPS increase to hit when tanking and buffing its threat so we need to Halone less would solve all the issues.
Right now Shield Swipe is purely for easing TP drain, as it's both a DPS loss AND a threat loss over alternative options. If it was always the best button to push (even by a tiny amount) we'd be in a much better place.
PLD 55, XIV pads has a snapshot of WAR from when it was 50, no dreadwyrm. At a guess I'd chalk it up to a lack of progression experience rather than anything else.
Doesn't matter either way, let's not derail.
The tank meta is, last I checked, "DPS DPS DPS DPS DPS DPSDPS DPS DPS DPS DPS DPS DPS DPS DPS DPS DPS HOW'S MY PARSE?", or at least that's the impression I'd get if I only looked at your thread. The actual meta is to stack enough survivability as to survive the strongest hit plus an auto attack, then to put the rest into damage, adapting for the healers needs as necessitated.
Aka Holmgang + DPS!The tank meta is, last I checked, "DPS DPS DPS DPS DPS DPSDPS DPS DPS DPS DPS DPS DPS DPS DPS DPS DPS HOW'S MY PARSE?", or at least that's the impression I'd get if I only looked at your thread. The actual meta is to stack enough survivability as to survive the strongest hit plus an auto attack, then to put the rest into damage, adapting for the healers needs as necessitated.
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