Results 1 to 10 of 380

Hybrid View

  1. #1
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by RoseM View Post
    New patch made AST feels "dangerous": some of AST's skills now start to become more powerful than SCH/WHM in certain situations. Mana issue was a big reason AST were stopped from serious progression content. This patch didn't do anything related to AST's Mana management skills, but the problem was alleviated by giving several important healing skills potency boost, and bubble becoming useful. Regardless the quality of changes (lacks of originality ), I think AST is usable in serious raid contents now.
    Not at all. Also your first point makes little sense since adlo and aspected benefic have different potencies and there you're only aribitrarily comparing their shields as % of the base potency for whatever reason. Adlo is 600 potency 70% of the time (if we go with 30% crit rate and assume that a crit enhances your skill by 50% of its base potency) and 1350 potency 30% of time = 825 avg potency. Aspected Benefic is 262.5 + 341.25 shield = 603.75 potency 70% of the time and 906 30% of the time when it crits = 694 avg potency. True, it's instant, but that's doesn't really change anything since it's on GCD. AST's regen now is on par with WHM's regen, it should've been this way from the start. Disable has 6 seconds duration but a lower cd than virus. It's in no way better or worse, it's just different and may be more or less efficient depending on mechanics.
    Synastry is OP. It has to be. It's the only healing CD that increases an AST healing output and if we consider that AST has no oGCD abilities that can be conveniently used on CD like asylum/assize and all the fancy Aetherflow skills a SCH has (indomitability and assize are stupidly powerful emergency skills, deployment is the most powerful tool for damage mitigation ecc.), it's just fair. CU is now finally useful but it still poses restrictions that asylum/sacred soil don't, so you can't use it as freely. Again, fair trade-off.
    Astrologian is now a real healer. It's not as good as whm or sch in their respective fields, which is fine since it brings more utility thanks to cards...unless rng really hates you. Each healer will be able to shine in particular encounters and I can see different healers combinations being optimal for different fights which was ultimately the dev's objective. Now only one issue remains: is AST capable of increasing the raid dps enough, be it via own's dps or party buffs, to be at least as desirable as sch for raid progression? I honestly have no idea and rng can be a real issue here. We'll know when the next raid is released I guess.

    Quote Originally Posted by Zaj_Quilos View Post
    Yes. Every card has a use.
    If I keep drawing spires when my dps don't need it, it's no use. If I keep drawing spears, I'm just wasting my time. Let me tell you that dps don't love when we use cards on them that will mess their cd alignment. RNG is an issue and this is proved by the fact that SE gave as tools to control it. Sadly, these tools are not enough.
    (3)
    Last edited by Lastelli; 08-26-2015 at 12:01 AM.

  2. #2
    Player
    RoseM's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Rose Mary
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Lastelli View Post
    Adlo is 600 potency 70% of the time and 1350 potency 30% of time = 825 avg potency. Aspected Benefic is 262.5 + 341.25 shield = 603.75 potency 70% of the time and 906 30% of the time when it crits = 694 avg potency. True, it's instant, but that's doesn't really change anything since it's on GCD.
    Yes I was wrong about that. I don't use SCH stance anyway so I don't care that much. Instant cast does mean something when timing is tight.


    (indomitability and assize are stupidly powerful emergency skills)
    Assize is not really an emergency heal, it has a huge latency between u use the spell and everyone's HP go up.(1-1.5sec ish)

    it's just fair. CU is now finally useful but it still poses restrictions that asylum/sacred soil don't, so you can't use it as freely. Again, fair trade-off.
    No CU is arguably better. You have to stay in Asylum/Sacred soil all the time, whereas you only need to step into CU once and you get the buff.
    (0)

  3. #3
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by RoseM View Post
    No CU is arguably better. You have to stay in Asylum/Sacred soil all the time, whereas you only need to step into CU once and you get the buff.
    It is not. It's different. I A1S, a WHM has a few options on how to use Asylum. I just throw it on a tank + regens + possibly medica ii ticks for a lot of hot. I basically use it on cd since it's always useful. CU is much more situational. In A1S the only efficient way to use it is after the jumps to mitigate the damage and leave a hot on your party and that's it. Using it in other circumstances is a waste of time, so you'll use it 3 times during that encounter. I use Asylum 7-8 times in A1S. In A2S Asylum is probably better since you have to move a lot and there's no big aoe to mitigate. They have different uses. The fact that you can't throw the bubble is an important point that must be somehow balanced with a better effect when you CAN use it. Anyway, I believe that CU will be very powerful in A3S.

    Quote Originally Posted by Remilia_Nightfall View Post
    Ast and Whm have access to their arsenal all the time until MP last.
    Which is some major issue, not sure why you write at the end like it's not so important. Everything is mutually exclusive if you have to care about your MP...because MP is a scarce resource, you know, just like AF stacks. SCHs have a lot of skills oGCD with no MP cost, plus a different resource that allows them to use 3 very powerful skills every 60 seconds. As a consequence, SCHs have no MP issues, allowing them to use their spells more freely. It's a well thought system and it's very well balanced right now. Anyway SCH skills are not random. Think about your fairy skills being replaced by one single skill that triggers fey covenant...or illumination, or wind, caress, randomly, then you get the idea.
    (2)
    Last edited by Lastelli; 08-26-2015 at 12:54 AM.

  4. #4
    Player
    RoseM's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Rose Mary
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    CU is arguably better.
    Quote Originally Posted by Lastelli View Post
    It is not. In A1S the only efficient way to use it is.... In A2S Asylum is probably better since .... Anyway, I believe that CU will be very powerful in A3S.
    So.. not good in A1, good in A2, very good in A3.. I thought this was the definition of arguably better ?
    Are you saying no just because you enjoy saying it? lol
    (0)
    Last edited by RoseM; 08-26-2015 at 01:16 AM.