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  1. #1
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70

    DRK Change in Patch 3.07

    From the patch notes:

    "Blood Weapon now applies an effect that reduces the TP cost of weapon skills by 20%."

    Assuming 0 skill speed (it won't be, but lets assume), without BW:

    15s = 6 abilities = 2 combos of 190 TP each = 380 spent. Recovery is 60TP every 3s, so 300 recovered for net -80TP

    With BW:

    15s = 7 abilities = 2 combos of 190TP plus an addition 70TP = 450 spent, less 20% = 360 spent. Net -60TP

    It seems to me as if the offset really doesn't help TP issues that much, but it's nice to know at least now using BW won't make you run dry even more quickly.
    (0)
    Last edited by Kydi; 08-25-2015 at 05:58 PM.

  2. #2
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Will be nice to try it out though, to see if the changes makes a impact. I suppose you will mainly notice this if you are OT.
    (0)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kydi View Post
    It seems to me as if the offset really doesn't help TP issues that much, but it's nice to know at least now using BW won't make you run dry even more quickly.
    Which is suspect is the point to the change.
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kydi View Post
    With BW:
    15s = 7 abilities = 2 combos of 190TP plus an addition 70TP = 450 spent, less 20% = 360 spent. Net -60TP
    With old BW :
    15 = 7 abilities = 2 combos of 190TP plus an additionnal 70TP = 450 TP spent. Recovery is 60TP every 3s, so 300 recovered for net -150TP.

    So you "save" 90 TP every 40s, not that bad. Doesn't do anything when MT'ing though. But I guess you could pop some Unmend to keep your TP afloat.
    (1)

  5. 08-25-2015 06:42 PM

  6. #5
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Reynhart View Post
    With old BW :
    15 = 7 abilities = 2 combos of 190TP plus an additionnal 70TP = 450 TP spent. Recovery is 60TP every 3s, so 300 recovered for net -150TP.

    So you "save" 90 TP every 40s, not that bad. Doesn't do anything when MT'ing though. But I guess you could pop some Unmend to keep your TP afloat.
    Ya will give it ago tonight, one more level to go on DRK. See the changes in effect.
    (0)

  7. #6
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by LordHousewife View Post
    You're saving 20 not 90 because 70 of that 90 is going to another Hard Slash. Without BW you get 6 GCDs in 15s. With BW you get 7 GCDs in 15s.
    With the old BW you also got 7 GCD.
    You're saving 90 when compared to the previous Blood Weapon.

    What's the point of comparing the TP drain with and without Blood Weapon ? You don't need to prove that you burn TP faster with BW...
    (0)
    Last edited by Reynhart; 08-25-2015 at 06:50 PM.

  8. #7
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Reynhart View Post
    With the old BW you also got 7 GCD.
    You're saving 90 when compared to the previous Blood Weapon.

    What's the point of comparing the TP drain with and without Blood Weapon ? You don't need to prove that you burn TP faster with BW...
    Blood Weapon will now be a (very minor) TP gain though. Without BW you have a net -80 over the 15s window, with BW a net -60 over the 15s window, so a slight reduction in TP spent.
    (0)

  9. #8
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kydi View Post
    Blood Weapon will now be a (very minor) TP gain though. Without BW you have a net -80 over the 15s window, with BW a net -60 over the 15s window, so a slight reduction in TP spent.
    It's still useless to compare the two...

    Blood Weapon IS a DPS gain, so, you'd have used it anyway.
    Before patch 3.07, it was a TP loss of 150TP, now it's a TP loss of 60TP.
    (1)

  10. #9
    Player
    Yamedo's Avatar
    Join Date
    Aug 2015
    Posts
    1
    Character
    Dee Piddy
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Uhh are you guys kidding me? You all trolling or something?
    Dark knight hardly needs to use TP, in fact this patch just shat on us.
    I use enough TP to maybe pick my nose and scratch my ass.
    Maybe it's just the macros I have set up? I doubt it.
    Even if I decided to ONLY use hard slash, I am STILL not using enough TP.
    So what are you all on about? Unless we get SS down to 0, i'll never use enough TP before it regenerates completely.
    What we need is the ability to use Blood Weapon no matter what.
    Abyssal drain needs a 2x buff to it's dark arts ability, LD need to freaking work, and Shadow Wall? That should cover the whole party, I'm sorry it just feels redundant to me atm.
    (0)
    Last edited by Yamedo; 08-25-2015 at 08:08 PM.

  11. #10
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Yamedo View Post
    Dark knight hardly needs to use TP, in fact this patch just shat on us.
    I use enough TP to maybe pick my nose and scratch my ass.
    That makes you unique compared to every other dark knight in the world then.

    Maybe when AOE tanking, sure, you're using a lot of mana abilities. But in a single target rotation on a boss DRK is the most TP intensive class of all - they need to use 70/60/60 TP every single GCD, they dont get invigorate/equilibrium and the game's passive TP regen is 60 every 3 seconds. In long fights you -will- run out unless there are substantial breaks for regen or you're getting perma goaded. Obviously this only applies to long fights on raid bosses.

    With zero skillspeed (so 2.5 GCD) doing your 70/60/60 rotation you use 190 TP every 7.5 seconds. That's 760 TP every 30 seconds. You regenerate 60 TP every 3 seconds, which is 600 every 30 seconds. Thus with zero skillspeed a DRK loses 160 TP every 30 seconds. 320 lost in one minute. 960 lost in 3 minutes. That means you can fight for just over 3 minutes before you completely run out of TP. Increasing skillspeed starts to reduce the time you can last even further.

    Paladins are in the same boat - they can ease this via Shield Swipe use when MTing but don't have the luxury when OTing as they wont proc it from blocks.

    Are you maybe putting in AOE abilities and Unmend into your single target rotations? This alleviate's TP loss, sure, but is a substantial DPS loss too. You mention macros too... what macros are you using? Are you macroing your combos together or something so they don't fire off at maximum speed?
    (5)
    Last edited by Sapphidia; 08-25-2015 at 08:29 PM.

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