


Your opinion is that SE is wrong; which you are of course entitled to. You don't know how it will turn out, in fact none of us do, since the system isn't even out yet and none of us know the full details behind it. You don't honestly think that SE is moving forward with this choice without doing substantial internal research into and how it may/may not affect the current population do you?
SE is working out stratagems for their current housing structure because they have no intentions of changing the system regardless of how flawed you think it is. Those of us that advocate for these changes (e.g. a decay timer) do so knowing that it won't give everyone a house but we understand the value in keeping the existing structures wards full with active players (it's a recycle system) and not having SE spend needless money on servers for additional wards when the current ones are half dead. Couple the inactive housing removal with the house sharing feature and they are steps in the right direction for the current housing model.
Last edited by Syrehn; 08-25-2015 at 02:44 AM. Reason: Seriously Character Limit... Go Away!
It's pure numbers. Compare how many theoretical housing plots there are versus how many players there are. Yes, I suppose if SE doesn't do any other change to their housing system, freeing up inactive plots will... do slightly more than zero. But why the heck continue to defend their cruddy housing system? We should be pushing them to improve it in far better ways.



Looking at it practically, we're 2 years into FC housing and a year into personal housing, so the likelihood of your efforts at pushing them to improve a.k.a "change to an entirely different housing structure where it's all instanced and everyone gets as many houses as they want" is zero.It's pure numbers. Compare how many theoretical housing plots there are versus how many players there are. Yes, I suppose if SE doesn't do any other change to their housing system, freeing up inactive plots will... do slightly more than zero. But why the heck continue to defend their cruddy housing system? We should be pushing them to improve it in far better ways.
As previously stated, they're going to work with the current structure and attempt to provide solutions for said structure regardless of how some individuals feel about it or not.
Last edited by Syrehn; 08-25-2015 at 03:00 AM.



Unless you work for SE directly, this is a pretty definitive statement. They could very well tack on instanced housing to the current housing, similar to how they added other/new features to current housing (airships, private rooms, etc).



It's a definitive statement because SE is already making steps in the direction that will continue to support their current model. These steps are the inactivity timer, house sharing, and that they'll be adding more wards once they iron out their housing transfer system.
No I don't work for SE but, but as mentioned in my previous post, considering that we're 2 years into FC housing (released in 2.1) and 1 year into personal housing (released in 2.38) it's highly unlikely any instanced housing changes will be made (who knows though I could be wrong). IMO, if they had any intentions of altering their system to incorporate instanced housing it would have been done already.
Last edited by Syrehn; 08-25-2015 at 03:59 AM.



They were not even sure the game was going to succeed in the reboot, so they were probably just using what resources they had to see if there was enough interest to continue with it. Heck, we are /just now/ getting the ability to try on multiple items. Or get a proper EU datacenter. I think we are just beginning to see proper structual revamps and system/QoL changes.
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