Feel like you never did coil. There were several fights that, when you were the appropriate gear level, you would be able to limit break multiple times.

Turn 10 comes to mind. You had to do a caster LB3 and then later on you'd do a melee LB3.

Quote Originally Posted by Canadane View Post
I really, REALLY wish people didn't think like this.
I don't need someone doing a LB that takes off 8% of the bosses HP when the boss has 2% HP left.
More people need to start using LBs as soon as they are available, so we have a chance of building a second one, or even better, using AOE LB's to clear off large pulls to just speed up the whole process.

Trying to be the flashy hero that saves the day isn't winning you any points in my book, DPS. I often will use the tank LB if the boss falls to 5% HP only to remind you of this.
I could not agree with this more, and I do the same with the healer LB.