Going by your rather poor logic, the census shows that 4-11% of battle jobs (not including the new ones) are above level 50. So maybe SE shouldn't bother putting resources developing 51+ content that only 10% of the players can do?Now lets look at this from a different point of view. Over 200,000 people have done alexander normal, this is obviously content worth producing as a decent portion of the assumed playerbase has done it. Does that justify the cost and time of creating Alexander Savage that 35,000 doing? The Models, zones, and animations were all there, 90% of the coding was there, so I would say yes since probably 90% of the cost would have went to generating Normal mode anyway and more than 10% of those players went on to hard mode.
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