


I'm amused at your perspective.
The truth is: if you played a game that actually required any real effort to complete, you'd quit.
1 Jumping Jack for every 100 TP spent. Every Cooldown rotation requires a pull up, a sit up, or a squat.
A lap around the block for every AoE you fail to evade or mechanic you miss. Three if your party wipes.
Let's see you talk about real effort before you start looking down on things.
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Last edited by Hyrist; 08-23-2015 at 03:06 AM.
Or maybe there are people that would actually like something to work towards instead of doing the same old cap, cap, cap.... If the relic requires no effort to get, then 3.1 will be the dullest patch I've ever played in any MMO. And I've played a few!



So... you've completed Coil 2 Savage without relying on undersized.
You've done every single Beastman Daily quest and obtained all obtainable Tripple Triad Cards.
You've got max rank racing chocobo (That usually takes three generations of chocobos, wow! You're quite the breeder!) And collected all the Elemental Ponies with Kirin to top them all. With a level 30 normal chocobo.
You've defeated every dungeon released in the game and obtained their glamour items by only running Minimum Level Sync.
You're PvP Rank 50 strategic mastermind with 1000 wins listed under your belt (As a Maelstrom! Wow you're the only one in the game with it!)
Oh, and you've also Cleared Alexander Savage. SE just must have missed your greatness - it's understandable, they were looking for parties that achieved it, you did it solo.
Listen,
I've played my share of 'a few' MMOs. And I've met more than my fair share of your kind. Tooting your horn on how everything's too easy for you and how every patch is duller than the last - that there's nothing to do and nothing to work for. When that's a blatant lie. There's plenty of stuff to do to pass the time, plenty of achievements and goals to work for. The fact that your disinterested in it all is not the fault of the developer. They're appealing to sensibilities you don't have. Perhaps if you broadened your perspective you might be able to see beyond that narrow little scope of 'worthwhile' goals to work for and actually play a wider part of the game - instead of try-harding to be elite in a game that, by the numbers, couldn't really care less.
you'll keep pointing to savage, which is literally like 2% of the game and say "why aren't you satisfied?!?" All the while sub numbers keep dropping!
And you would be surprised how much of that content I have done. Not to mention beastman quests?!? nerfed! They doubled the allowances. Triple triad, god knows people have tried to nerf that too! Relic quest? Nerfed multiple times. Raids?!? All steamrolled!
If making this game piss easy is the key to success, how come we only got 300K subs?!? Embarrassing, FFXI had 200K subs, before MMOs were even popular!
Last edited by Whocareswhatmynameis; 08-23-2015 at 06:01 AM.



... Where are you basing your data? Alexander clears?
The people who are actually researching the acivity of characters on the game. Gave a numer approximating 820k active subscribers, higher than the 730k active subs that were made in his previous research compiling. And, given his criteria, his numbers are typically viewed as low estimates. By the way, this was 4 days ago.
We're not losing subs, we're gaining. Good going on the research and source citing there.
Oh, and if we're talking active subscriptions from FFXI? It had 550k average and only about 30% of it ever cleared its Chains of Promythia story-line after it was four years old. Just a little bit more for its FIRST expansion, Rise of the Zilart, in its first year.
So for 190k of 820k active subscribers managed to complete Alexander normal inside its first two months, SE's got a good pace going. The rest of the players, by the level average, aren't even to the point where they've cleared Heavensward yet.
Last edited by Hyrist; 08-23-2015 at 04:18 AM.

Some people like playing video games with mechanics, not just pushing buttons and getting the illusion of progress, it's like getting a trophy for just turning up to a sports event.I'm amused at your perspective.
The truth is: if you played a game that actually required any real effort to complete, you'd quit.
1 Jumping Jack for every 100 TP spent. Every Cooldown rotation requires a pull up, a sit up, or a squat.
A lap around the block for every AoE you fail to evade or mechanic you miss. Three if your party wipes.
Let's see you talk about real effort before you start looking down on things.
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