wm straight shot+blood letter is stronger than auto+wm off straight shot/bloodletter
you don't factor in iad2; which either doesn't affect autos, or it does, but their base potency is lower. anyway, its easy to see that minuet off raw sidewinder/2x blunt arrow (100 potency) is about 20% stronger than 1 auto
NO WM: Swing 1: AA445+BL813+SS719=1977, Swing 2: 451+762+738=1951, Swing 3: 448+813+763=2024, Swing 4: 423+821+726=1961
WM: Swing 1: 1069+954=2023, Swing 2: 1019+946=1965 Swing 3: 1027+933=1960 Swing 4: 1060+976=2036
Looks like they're the same at best, with WM being favored for a higher curve on damage range, though I don't really have much of a control group lol
Thanks though, somehow I didn't consider that at all and buff/crit scaling widen the gap.
Last edited by aabe; 08-19-2015 at 07:22 PM.

I really think they let the Bard (and machinist) classes down by adding movement restrictions. There must have been a better way to buff the class without adding an entirely new play style.
On Moogle server, at least, its created a bit of a gap in bard numbers. I regularly see posts on PF advirtising to fill the support role that now, seemingly no one but the dedicated few, are playing.
/raises hand :PI really think they let the Bard (and machinist) classes down by adding movement restrictions. There must have been a better way to buff the class without adding an entirely new play style.
On Moogle server, at least, its created a bit of a gap in bard numbers. I regularly see posts on PF advirtising to fill the support role that now, seemingly no one but the dedicated few, are playing.
I'm sure I've said it before, but given that other than T11 and maybe one other instance where I HAD to stay on the move throughout the fight, there's never been reason I needed to move around that much. The freedom is nice, yes, but necessary? No. When you add to that the fact that you can still move within the last .30 sec of a cast freely without interrupting your attack, movement is still possible, albeit not constant. This is something I'd done as both a WHM and BLM who have longer cast times too.I really think they let the Bard (and machinist) classes down by adding movement restrictions. There must have been a better way to buff the class without adding an entirely new play style.
On Moogle server, at least, its created a bit of a gap in bard numbers. I regularly see posts on PF advirtising to fill the support role that now, seemingly no one but the dedicated few, are playing.
By now, someone somewhere is thinking "yes yes, that's been said, whatever", fact is, having level MCH to 60 and casually getting BRD to 54 (just got Empyrial Arrow and fell in love all over again) I've tested each and every new skill, and my ability to use it smoothly, and I've done exactly that. I'm not saying Minuet doesn't have its clunky moments, but it's not so unusable or game-changing for someone that didn't waste movement before. If anything, it's a reward for being adaptable, and I'm grateful for it.
the potency difference is really minor. but again, with how buff scaling is multiplicative, with bfb/he (and rs if you use that opener) at the start, it amplifies the effectiveness of WM a bit more. anyway assuming autos are 100 potency after/not affected by IAD2 these are what the numbers in potency roughly look likeNO WM: Swing 1: AA445+BL813+SS719=1977, Swing 2: 451+762+738=1951, Swing 3: 448+813+763=2024, Swing 4: 423+821+726=1961
WM: Swing 1: 1069+954=2023, Swing 2: 1019+946=1965 Swing 3: 1027+933=1960 Swing 4: 1060+976=2036
Looks like they're the same at best, with WM being favored for a higher curve on damage range, though I don't really have much of a control group lol
Thanks though, somehow I didn't consider that at all and buff/crit scaling widen the gap.
no wm
100 auto+180 bloodletter+168 straight=448
wm
234 bloodletter+218 straight=452.4
no wm with bfb (+10%) and he (+15%~ estimate)
126.5 auto+227.7 bloodletter+212.52 straight=566.72
wm with bfb and he
296.01 bloodletter+276.276 straight=572.286
Last edited by Aiurily; 08-20-2015 at 03:25 AM.



As I've said, mobility is nice when wanting to set up Straight Shot's buff and your DoTs while getting into position (I don't stack near casters and heals, specially in fights with targeted telegraphs). Not to mention WM means bye bye multi-dotting (too much time spent casting that over attacking the focus target), which BRDs are more dependent on for BL procs (which aren't efficiently weaved in because those cast bars won't let you use off-GCD skills). The mob moving and you having to reposition and being able to refresh buffs/DoTs on the move while getting into position again (like you've been able to for 51 levels) is also gone. It sounds like minor stuff, but it does affect the flow of the job's gameplay.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
hahaha , it was called rage of halone for something![]()
i would love to the get back decoy or quickstride (speed buff back then , now could be changed to letting the bard cast while moving) and remove wardens paean for it
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote
) and remove wardens paean for it


