Quote Originally Posted by Farendol View Post
I really think they let the Bard (and machinist) classes down by adding movement restrictions. There must have been a better way to buff the class without adding an entirely new play style.

On Moogle server, at least, its created a bit of a gap in bard numbers. I regularly see posts on PF advirtising to fill the support role that now, seemingly no one but the dedicated few, are playing.
I'm sure I've said it before, but given that other than T11 and maybe one other instance where I HAD to stay on the move throughout the fight, there's never been reason I needed to move around that much. The freedom is nice, yes, but necessary? No. When you add to that the fact that you can still move within the last .30 sec of a cast freely without interrupting your attack, movement is still possible, albeit not constant. This is something I'd done as both a WHM and BLM who have longer cast times too.

By now, someone somewhere is thinking "yes yes, that's been said, whatever", fact is, having level MCH to 60 and casually getting BRD to 54 (just got Empyrial Arrow and fell in love all over again) I've tested each and every new skill, and my ability to use it smoothly, and I've done exactly that. I'm not saying Minuet doesn't have its clunky moments, but it's not so unusable or game-changing for someone that didn't waste movement before. If anything, it's a reward for being adaptable, and I'm grateful for it.