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  1. #31
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Ayerinn View Post
    *SNIP*
    You picked one of the most expensive items to cap out on and honestly that would be better served in another thread deploring the inequities of Red Scrip costs across the various crafting professions. Seems we've digressed into the underlying issue of certain crafts being highly palatable to cap out on vs. others; which lends credence to the fact that capping out on CUL is a waste of time/money. Even if you're spending 500k+ more making Aurum Staffs you've also gained the opportunity to craft 30+ other HQ items to sell in the same amount of time you would have still been sitting there on your arse crafting Oke. dishes.

    Quote Originally Posted by Hanmerreborn View Post
    And that is somehow different from every other profession...how?

    Let's not just point out the fact that CUL is the only one that benefits having all their items being gatherable, meaning it only takes a single time investment in something you already should have completed.

    To do scripts on every other class requires maxing another class or an actual physical cost in gil.
    The current system disproportionately burdens people who picked CUL as their first 60, versus say someone who picked CRP or ALC, as they are investing extra time that would be better spent doing other things. As per Aye's example, pertaining to our server, Aur. Reg. Staffs would cost 350k more to make than Oke Dishes yet 30+ less crafts to make. If all you did was make Darksteel nuggets in that same amount of time you could have recouped your loses almost completely.

    Mind you I don't agree a salad should give the same scrips as a Noble Gold but there does need to be an adjustment here somewhere.
    (2)
    Last edited by Laurell; 08-20-2015 at 01:06 PM.

  2. #32
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Laurell View Post
    You picked one of the most expensive items to cap out on and honestly that would be better served in another thread deploring the inequities of Red Scrip costs across the various crafting professions. Seems we've digressed into the underlying issue of certain crafts being highly palatable to cap out on vs. others; which lends credence to the fact that capping out on CUL is a waste of time/money. Even if you're spending 500k+ more making Aurum Staffs you've also gained the opportunity to craft 30+ other HQ items to sell in the same amount of time you would have still been sitting there on your arse crafting Oke. dishes.



    The current system disproportionately burdens people who picked CUL as their first 60, versus say someone who picked CRP or ALC, as they are investing extra time that would be better spent doing other things. As per Aye's example, pertaining to our server, Aur. Reg. Staffs would cost 350k more to make than Oke Dishes yet 30+ less crafts to make. If all you did was make Darksteel nuggets in that same amount of time you could have recouped your loses almost completely.

    Mind you I don't agree a salad should give the same scrips as a Noble Gold but there does need to be an adjustment here somewhere.
    No it really doesn't. The fact that you think it does shows that you haven't looked at the other script turn ins. CUL is rewarded more than every other craft. At least now it's slightly balanced.

    Quote Originally Posted by Hanmerreborn View Post
    Not really. Say I'm trying to do my weaver turn in, the coif of aiming.

    I need 2 felt, which requires 2 natron, for a total of 4 crafting actions

    Crystal glass, which requires another natron, so 2 crafts.

    Grade 1 dex dissolvent, 1 craft

    Amp leather, 1 craft

    Regis nugget, 1 craft.

    So to make it requires 10 actions, for around 50 scripts. To hit cap requires 90 crafting actions.

    CUL on the other hand requires 45 10 script turn ins, for half the work
    Quote Originally Posted by RiceisNice View Post
    And I also believe you can't quick syn crystal class either...

    And that's not dipping into how many and what raw items you need, compared to something like morel salad




    And a morel salad without star gives around 10 scrips last I checked, or 45 crafts total. Before the change, something like the coif would only give somewhere around 19. It was very very cost/mateiral inefficent compared to morel salad before the change was implemented.
    (0)
    Last edited by Hanmerreborn; 08-20-2015 at 01:40 PM.

  3. #33
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Hanmerreborn View Post
    No it really doesn't. The fact that you think it does shows that you haven't looked at the other script turn ins.
    Didn't you reply to me earlier after I mentioned making Birch Rods to cap on the cheap? I'm aware of the cost vs. gain here as it has been my whole argument. Also after looking at your lodestone your "list of actions/crafts you needed" could be reduced mainly to "clicking buy" on the MB.
    (2)

  4. #34
    Player LongsunZhao's Avatar
    Join Date
    Jul 2015
    Posts
    124
    Character
    Longsun Zhao
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Culinarian is NOT balanced. Everything else has the luxury being able to craft armor and stuff. I don't get that. Yet my armor costs 45 items a week. Culinary getting the SAME would balance this out. Comin Square Enix. Open your eyes. This difference between CUL and other crafts isn't there. Give us culinarians something for our work. Either that. OR START TELLING US IN ADVANCE WHAT YOU DOING SO IT DOESN'T DESTOY 100s OF POUNDS WORTH OF GAME. WE CANNOT MIND READ. YET I HAVE TO PICK UP PIECES. FEEL TOTALLY ROBBED.
    (0)

  5. #35
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Wow get a grip man. The luxury? It's a function of their class... That's like saying Culinarian has the luxury of cooking food when others can't. Cul is easily the most profitable and useful crafting class of this patch cycle so you look a bit silly complaining about them getting the shaft. People who only levelled one of the other crafting classes are probably in worse shape when it comes to expense to cap red scrips than Cul is.
    (0)

  6. #36
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Laurell View Post
    You picked one of the most expensive items to cap out on and honestly that would be better served in another thread deploring the inequities of Red Scrip costs across the various crafting professions.
    And what if I was only GSM and CUL? Those were my actual options yesterday...sigh, lol.

    We shall agree to disagree - maybe they should just put in an npc you can spend 30 seconds picking up and turning in a weekly quest that gives you your weekly allotment of red scrips, sound good? Red scrip allotments are determined by the ingredients that go into recipe, both quantity and the level of the item - if you can't see that there IS a method to the madness then I can't help you. It has nothing to do with "value" as that is determined by the marketplace - either live with it or level a new job. Excuse me while I go make 11 Noble Codex to cap out using ALC... I don't like red scrips but I deal with it.
    (0)
    Last edited by Ayerinn; 08-20-2015 at 11:23 PM.

  7. #37
    Player LongsunZhao's Avatar
    Join Date
    Jul 2015
    Posts
    124
    Character
    Longsun Zhao
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    End of the day. They made us wait for scripts etc. Told us nothing. And I leveled Culinarian based on believing it would be equal. Its not my fault Square enix tell you nothing before hand. But now. I have to change my whole play style to suit a game I'm paying for? That means going another role. Leveling it. And in the meantime. I'm not advancing. Give us a high level craft and the same scripts. Its simple. We cant make armor. We can make Gil but no where near enough to purchase these armors and tools. And I believe it should be changed. I didn't know it was going to be bad for Culinarian. But now I have to change everything to suit this game and its not fair. I had no warnings or nothing. And yet somehow I'm at fault!!!! This system needs changing!!
    (0)

  8. #38
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Ayerinn View Post
    And what if I was only GSM and CUL? Those were my actual options yesterday...sigh, lol.
    According to your Lodestone you have 60 in every craft so I can't understand how those were your options.

    Quote Originally Posted by Ayerinn View Post
    We shall agree to disagree - maybe they should just put in an npc you can spend 30 seconds picking up and turning in a weekly quest that gives you your weekly allotment of red scrips, sound good?
    Well that was rather gauche and extraneous considering I never advocated for culinary scrips to be equal or superfluously easy to acquire.

    Quote Originally Posted by Ayerinn View Post
    Red scrip allotments are determined by the ingredients that go into recipe, both quantity and the level of the item - if you can't see that there IS a method to the madness then I can't help you. It has nothing to do with "value" as that is determined by the marketplace - either live with it or level a new job.
    I'm sorry but the current system disproportionately favors certain crafts above others and I personally see little to no methodology to the madness. I agree that pre-patch things were eschewed towards Culinarian but considering that specific issue has been rectified I believe they need to re-examine everything as a whole. For instance why does Clam Chowder yield the same amount of scrips as Morel Salad? Personally I think they could add a 1star item to the culinary list, like say something such as Urchin Loaf, and have it give 24 scrips.

    Quote Originally Posted by Ayerinn View Post
    Excuse me while I go make 11 Noble Codex to cap out using ALC... I don't like red scrips but I deal with it.
    Noble Gold is very easy to deal with though.
    (0)
    Last edited by Laurell; 08-21-2015 at 02:45 AM.

  9. #39
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Laurell View Post
    According to your Lodestone you have 60 in every craft so I can't understand how those were your options.
    Go look up the term "What If" as you clearly have no idea what that means

    Quote Originally Posted by Laurell View Post
    Noble Gold is very easy to deal with though.
    Oh really? Maybe you should level Alchemy then? Oh wait, you would need GSM too... it's fine this comment is all I need to know - back to not wasting my breath. I had no idea you were trolling this whole time, 10/10.
    (0)

  10. #40
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Ayerinn View Post
    Go look up the term "What If" as you clearly have no idea what that means
    You specifically stated: "Those were my actual options yesterday...sigh, lol."

    Quote Originally Posted by Ayerinn View Post
    Oh really? Maybe you should level Alchemy then? Oh wait, you would need GSM too... it's fine this comment is all I need to know - back to not wasting my breath. I had no idea you were trolling this whole time, 10/10.
    How am I trolling? It only takes 11 synths to cap on Nobel Gold and buying the GSM materials uncraftable at 50 on the MB isn't vastly higher then the mats for Deep Fried Oke. Tail.
    (1)

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