
You paid 3 consecutive months in the specified time frame ?
If so, and you don't have the Legacy status, contact support and make your case.
If you believe the time frame is unfair, well, I understand where you're coming from...


Did you pay for 3 months during the campaign they gave us? If you didn't then you don't deserve, now if you did then something went wrong with your character. I feel strange for your character just disappear like that when they take really dear our data (just look at when you transfer servers or something take some time to make effect, to make sure nothing is lost in the process), even if you went MIA for 2 years to return in heavenward you should have your legacy character there.
And that established lore of the game already says that his character (and all of our characters) were there regardless. Some characters were there and got a tattoo from it. Other characters were there and did not get a tattoo from it. The difference isn't in the character's story. It's in whether the player was there playing that character.Further still, that you feel wanting to pretend (roleplay)your character was there is somehow worthy of equal,or even greater, consideration to having actually been there, underscores it. You clearly don't care about, and happily ignore the established lore of the game. Lore that informs and affects the entire world, the story and everyone in it.
For some of us, the whole Calamity is simply backstory that we're given to explain what was happening with our characters and the world they live in before the start of the game. For others, it was an actual part of the game that they played through, and they get a special tattoo to commemorate that fact. But the lore is the same either way. I don't get how having a tattoo to commemorate it would change his roleplaying any.
Personally, I think the legacy tattoo should either stay as it is or expand to account-wide but still be only for those players who were in 1.0. It's there to commemorate having played the original game, and wouldn't have that meaning to new players. ("New players" includes me in this context, by the way. I started with ARR.)
Other tattoo options for everyone would be nice, but SE has said they can't expand character customization enough for Au Ra characters to select their face and horns as two different options because they're already running at the limit of how much customization data their servers can handle for each character. I really doubt a new configuration option for tattoos can be added if they can't even do that (which I think is a lot more widely wanted).

To be honest, I don't know how many months I paid in 1.0 without going back and looking at actual statements. I know I played at the beginning, during the free period, and some time at the end. However, I know I didn't play right at the very end of 1.0.
Though, I do recall that after 1.0 had ended and 2.0 was going to be entering in to beta, I attempted to access my account. However, for about a month or longer, I was not able to access my account through Square-Enix at all. It was simply as if my account had vanished and the email I had registered under was no longer recognized as an account holder. This was around the same time that Square-Enix had begun transferring data over to MogStation (or whatever had happened when they began switching over to that newer system when 2.0 was beginning). I tried to get access through password changes (but with my email no longer being recognized, the emails couldn't be sent.), and attempted to login in with numerous emails and passwords I used to make sure I that maybe I wasn't just forgetting my details.
Nothing worked.
Then, as if it couldn't get more strange, my account started working again. However, when I checked my information, any record of my 1.0 subscription was gone. So, I dug through my stuff and found the key for my 1.0 Collector's Edition and reentered it because they were still valid for use for 2.0. The system recognized my key and I was granted with a 2.0 Collector's Edition. The system acted as if I had never registered that information before.
I play the beta, I get early access, I log in for 2.0 when it starts. However, my character from 1.0 was never there. As I've pointed out before, all of her character creation data exists. When I pull up the creation templates, there is a specific data that is labeled "Version 1.0" along with my Alpha and Beta character templates. The character herself, apparently, was lost in The Calamity.
That isn't entirely accurateAnd that established lore of the game already says that his character (and all of our characters) were there regardless. Some characters were there and got a tattoo from it. Other characters were there and did not get a tattoo from it. The difference isn't in the character's story. It's in whether the player was there playing that character.
For some of us, the whole Calamity is simply backstory that we're given to explain what was happening with our characters and the world they live in before the start of the game. For others, it was an actual part of the game that they played through, and they get a special tattoo to commemorate that fact. But the lore is the same either way. I don't get how having a tattoo to commemorate it would change his roleplaying any.
While all characters are implied to have been alive at the time of the calamity (age wise) there is a clear distinction between characters that were actually part of the battle of Carteneau (those marked by the brand of the twelve aka 1.0 players) and those who weren't actively adventuring or in Eorzea yet (2.0 players).
In fact it's a major plot point that all 2.0 and forward characters are not the original warriors of light referenced by the NPCs to haven been present at the fall of Dalamud (1.0 players) and by the end of the 2.0 MSQ all new players are referred to being new warriors of light (1.0 players are remembered as the originals).
There's a good breakdown of this already:
Explaining the Term Warriors of Light
Last edited by Ryel; 08-20-2015 at 01:53 AM.

Except for that one scene where your character is clearly portrayed as the Warrior of Light from 1.0 when it shows Cid's memory of obtaining his goggles from you.That isn't entirely accurate
While all characters are implied to have been alive at the time of the calamity (age wise) there is a clear distinction between characters that were actually part of the battle of Carteneau (those marked by the brand of the twelve aka 1.0 players) and those who weren't actively adventuring or in Eorzea yet (2.0 players).
In fact it's a major plot point that all 2.0 and forward characters are not the original warriors of light referenced by the NPCs to haven been present at the fall of Dalamud (1.0 players) and by the end of the 2.0 MSQ all new players are referred to being new warriors of light (1.0 players are remembered as the originals).
There's a good breakdown of this already:
http://forum.square-enix.com/ffxiv/t...iors-of-Light?
He even appears shocked and he recalls that "It was you..." in reference to your character's past. So, yeah, aside from that one clear example that the game still wants to recognize you as the Warrior of Light, I guess you're not? I mean, you just appear from a ball of light to Cid in the past and give him one of his most defining aesthetic pieces, but you're totally not the same Warrior of Light from before.
No, the only major difference I see is that Hydaelyn either never removes the veil from your friends or she does.
The thread that i linked literally explains the dialogue difference that a 1.0 and 2.0 player receives during that scene with Cid, i suggest you read it.
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