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  1. #11
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Brian_ View Post
    Naoki Yoshida's interview with Famitsu (2015-08-11):

    Interviewer: Hearing developers praise the players' skills like that, I can feel how good the relationship between both sides is.

    Yoshida: Normal people make mistakes all the time, so if you put eight of them together, they can at best achieve 80% of a machine's results. Or so we thought. Those people are doing 120% by turning the fact that they're a team into an advantage and playing off their job's synergies. The fact that they can collaborate well enough to achieve that is really impressive.
    That demonstrates a certain amount of ignorance/lack of experience with regards to 'hardcore' gaming populations. No-life nerds (humour does get overlooked - I'm kidding) get really good at stuff. Strange that they don't know this when they have years of previous MMOs lifespans to draw upon.

    Not even teams, some players are just amazing at leveraging mechanics to boost their own numbers.
    (1)
    Last edited by RapBreon; 08-19-2015 at 03:09 PM.

  2. #12
    Player
    Aegrus's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Aegrus Drache
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Funny that you think people that play well are "no life nerds." Some people just aren't terrible and have to fortune to have a group of other non terrible people to clear stuff. The ability to critically think cant be "grinded" some people just aren't retarded and are good. Stop diminishing skill so you feel better about your inadequacies.

    Tired of the community blaming everyone else for their incompetence.
    (2)
    Last edited by Aegrus; 08-19-2015 at 03:09 PM.

  3. #13
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aegrus View Post
    Funny that you think people that play well are "no life nerds." Some people just aren't terrible and have to fortune to have a group of other non terrible people to clear stuff. The ability to critically think cant be "grinded" some people just aren't retarded and are good. Stop diminishing skill so you feel better about your inadequacies.
    Hahaha, I was being facetious. I'm one of you.

    Relaxxxxxxxx.
    (0)

  4. #14
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by RapBreon View Post
    Given the choice. I'd choose to nerf WAR, not buff the other two. Powercreep is a pain in the ass.



    I don't know if Square used the phraseology you're using. But 20% human error? Lmfao, these guys underestimate how much spare time we have.
    You fix nothing by nerfing WAR, specially when it is how the other tanks should've been, not the other way around. WAR isn't over tuned, it's the only tank done right.

    And the people with enough spare time to perfect things fast are usually the minority. SE isn't underestimating that. They probably got it exactly right.
    (0)

  5. #15
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RapBreon View Post
    That demonstrates a certain amount of ignorance/lack of experience with regards to 'hardcore' gaming populations. No-life nerds (humour does get overlooked - I'm kidding) get really good at stuff. Strange that they don't know this when they have years of previous MMOs lifespans to draw upon.
    Also the game is entirely based on patterns. Even when there's RNG involved, it's just who will get targeted with what. You'll still know that someone is going to get targeted by this mechanic at this time.

    This applies to everything in the game. Some people start seeing the pattern and remembering the pattern quicker than others. Combine enough of those people together and you've got a WF progression group.
    (4)

  6. #16
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Phoenicia View Post
    You fix nothing by nerfing WAR, specially when it is how the other tanks should've been, not the other way around. WAR isn't over tuned, it's the only tank done right.
    You'd fix the whining. All classes would the whine equally! I kid, I kid.

    The reasoning behind my post is to keep the tier relevant longer. Buffing the tanks nerfs the tier indirectly. Almost always why I favour a nerf over a buff. But that's a personal preference of mine. I'm sure an overwhelming majority would prefer buffs so they can beat the tier easier.

    Beyond play-style adjustments. What strict balancing changes do the other two tanks need? I'm curious.

    Quote Originally Posted by Phoenicia View Post
    And the people with enough spare time to perfect things fast are usually the minority. SE isn't underestimating that. They probably got it exactly right.
    Uh? Isn't Alexander Savage supposed to be for the minority? That's what it was sold to me as.

    If it is, then yeah they got it wrong.
    (1)
    Last edited by RapBreon; 08-19-2015 at 03:30 PM.

  7. #17
    Player
    nyttyn's Avatar
    Join Date
    Dec 2014
    Location
    Dulmand
    Posts
    104
    Character
    Utsuho Reiuji
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    Beyond play-style adjustments. What strict balancing changes do the other two tanks need? I'm curious.
    Paladin needs more DPS in Shield Oath, more Enemity baked into Savage Blade/Rage of Halone, Clemency needs to be sent back to the drawing board, and they need something more than 'slightly more defense' to justify their spot in a raid. They also need more than their currently incrediby pathetic AoE damage.

    Dark Knight needs general clunkiness and contraditions in the kit to be patched up. Things like needing to be hit to restore MP, but having abilities that cost huge chunks of MP that raise evasion (??). They too also need something to justify their spot in a raid beyond "better than PLD."
    (1)

  8. #18
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by RapBreon View Post
    You'd fix the whining. All classes would the whine equally! I kid, I kid.

    Beyond play-style adjustments. What strict balancing changes do the other two tanks need? I'm curious.
    I like the whining fix! haha

    I made a massive post here about tank balance lol. Nyttyn got the very extremely short version.
    (0)

  9. #19
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Here we go again. . .
    (1)
    YouTube.com/c/iBluairjgr

  10. #20
    Player
    Noira's Avatar
    Join Date
    Dec 2014
    Posts
    206
    Character
    Alexa Nubara
    World
    Gilgamesh
    Main Class
    Alchemist Lv 50
    My honest question is...do PLDs really think SE is going to buff us without taking something away after all SE has been saying about PLD being the defense tank ?

    Something has to be nerfed.

    Pointing to War isn't an argument SE sees War as an Offensive Tank and PLD a Defense Tank, so if you want that dps increase something has to get nerfed.
    (1)

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