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  1. #1
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    Other poster is correct...we want the Warriors on our side...right...come on don't call for them to be nerfed. On another note...this game is cyclicle and I bet you in the next floor of Alexander Paladin we be shining next. All jobs get their turn and we will see differences in the patches to come you can be sure.
    (4)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  2. #2
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Mikedizzy View Post
    Other poster is correct...we want the Warriors on our side...right...come on don't call for them to be nerfed. On another note...this game is cyclicle and I bet you in the next floor of Alexander Paladin we be shining next. All jobs get their turn and we will see differences in the patches to come you can be sure.
    You play PLD? Because I don't see it. All I see is WAR 60.

    Quote Originally Posted by Miggiwoo View Post
    snip
    I don't know if this is your alt and you have a geared 60 tank class doing end-game content, but a lot of what you've said just seems irrelevant.

    1. Tanks don't "roll" their cooldowns in any content that matters. They time and stack them specifically to mitigate encounter based tank busters. In that regard, all the tanks are the same in practice.

    2. Mitigation or HP are all the same thing. They're all just part of a larger eHP calculation and in that regard, the three tanks are, again, virtually equal. It's not coincidence, they were designed to be different but equal.

    3. When SE tuned content, they did so factoring in 20% human error. Meaning that compared to their perfect set-ups, human players were expected to be at 80% efficiency. The best of us exceeded that by SE's own admission. So yes, dummy parses are dummy parses. But, when you have done the same fight hundreds of times and the same rotations thousands of times with the only goal being to perfect your play, you get pretty close.

    4. You'd probably have to dig deep to find a comp without a WAR / NIN / BRD / MCH. But, we can easily show you one without a PLD. Rage of Halone's debuff isn't even kept up by PLDs in most cases. It's that meaningless. BRDs singing for 1 person is a DPS loss. Bringing a NIN to a group that has a PLD / WAR set up means you lose the INT debuff unless you bring NIN / MNK and that would be a DPS loss because of no DRG (top DPS + piercing debuff for BRD/MCH). You notice what's happening? You quickly get pigeon-holed into comps because of balance issues.

    5. Yea, there will be statics and PF groups that still take PLDs. There are also a lot of statics and PF groups that don't because they view the job as weaker than DRK and WAR. The same unfortunately goes for MNKs (an unfortunate victim of PLD's weakness) and ASTs. It's not a healthy situation.

    New to this tier is an apt description because you really have no clue what you're talking about.
    (13)
    Last edited by Brian_; 08-19-2015 at 02:46 PM.

  3. #3
    Player
    Miggiwoo's Avatar
    Join Date
    Aug 2014
    Posts
    21
    Character
    Vortmos Zethrama
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Brian_ View Post
    Snip
    1. Rolling cooldowns is an effective way to smooth damage. Ensuring your better CD's are up on big hits is important, but using minor cooldowns WAS a big part of tanking. If this has changed, I take your point.
    2. eHP is not an effective method of tank survivability as it is based on the assumption that all damage is equal. Large health pool with large healing requirements and spiky damage is objectively worse than smaller health pool and smoother damage (in WoW they call it TMI - not sure that anyone has dug deep enough in FF to measure it).
    3. My point with dummy parses is that point blank aoe and invincibility phases break the comparison.
    4. Does this maybe have to do with how many people play the class? I see a lot of the other classes, still lots of pallys but much less.
    5. My point remains that statics recruiting (on my server) looking for tanks are by and large after a pally. The class is nowhere near as underpowered as people make out.
    (0)