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  1. #1
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Aldwin View Post
    And second. Why does wanting my opinion of freedom from a game have to be assaulted with "gtfo".
    I didn't say gtfo I said go play a platformer if you want jump and other options.

    Quote Originally Posted by Aldwin View Post
    IMO rift has better graphics than this,.....
    Then I guess it IS a matter of opinion. I saw Rift and thought the graphics were just as crappy as Aion. Matter of fact, the games look almost similar. Personally, I think the gfx in XI are nicer in comparison. WHy you ask? Well, in AIon in order to see ANY detail, I had to be zoomed in almost on top of my toon; unacceptable. Also, the gear and characters themselves looked like crap. But that's imho and Rift looked amazing but sucked is your's.
    (1)

  2. #2
    Player
    Aldwin's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Geesus View Post
    I didn't say gtfo I said go play a platformer if you want jump and other options.



    Then I guess it IS a matter of opinion. I saw Rift and thought the graphics were just as crappy as Aion. Matter of fact, the games look almost similar. Personally, I think the gfx in XI are nicer in comparison. WHy you ask? Well, in AIon in order to see ANY detail, I had to be zoomed in almost on top of my toon; unacceptable. Also, the gear and characters themselves looked like crap. But that's imho and Rift looked amazing but sucked is your's.
    I think as far as graphics we are argueing the same point.

    Yes your character looks amazing. The poly count is huge (hence why the loading of character at a distance is horrible in this game, and was in xi), and the textures are very detailed. But what else looks great? The very dull design of towns and zones? There really is, nothing there except a few flat polygons with more high res textures.

    Running through zones, there is very small patches of low poly count grass scattered around. And each "patch" of grass or shrubs is nothing more than a copy/paste replica that was used over and over. Yes I know all games use this method. But it also has never been more obvious to me it was done as it has in this game.
    (0)