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  1. #151
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    Mar 2011
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    Gridania
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    Although I'm partial to the grind myself, I do find good parties far too common right now. It's just too easy. FFXI was rigid in its party setups, and if you were fighting IT mobs with 5/6, then you could definitely feel the loss of that one member. It's exactly this that makes the grind less fun for me.
    (0)

  2. #152
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I am finding it funny how all the casuals are flipping out on this thread over XI/EQ style leveling being added.

    They are adding things for each play style.

    Want to solo quest grind they are adding more and more quest each patch, they even made a statement once the basic core changes are done the rate of quest will increase. They are adding dungeons which you can level in, Adding more story lines with company which give SP for rewards. Next patch you are getting public dungeons and bstmen encampments, as well as Ifrit... all might have SP related only time will tell.

    Want to group up with friends and explore the world and kill things in the field for great SP, you can go do it as well.

    It is sorta greedy for people to get pissed off when SE adds something a large portion of their XI player base wants to see, some might not want it 100% but I hear very very few who would be 100% against it if they had options. People need to get off WoW being the end all be all. Just like the hardcore XI fans need to realize a FFXI-clone is also not the answer it simply will no longer work, people are too use to mainstream now to go back.

    The fact of the matter is some people hate the Main Stream style.. it is not revolutionary to them it is pure 100% garbage, why there are several millions who consider wow to be one of the worst mmo ever developed. And on the flip side the new age mmo gamer considers oldschool MMO complete 100% garbage boring games. It is like asking what mmo is better WoW or FFXI, outside this forum the answer is easy... in game if you ask people online would probably be 5:1 FFXI being the preferred game.

    The game needs new players and the game needs to bring back their hardcore playerbase which stuck beside Square with XI for almost a decade. Only way to do that is options to add both styles. Choosing only mainstream or Oldschool will cause this game to end in 100% failure.

    So in closing why be excited? It is adding an element that a ton of players want, there for adding more options to the game. Adding more things you can do outside of questing and over all increasing the overall population which is a critical problem the game has atm. Square wants to make a game where you can log on and enjoy playing alone, and a game where you enjoy partying up with friends... this change is 100% needed. Atm they are fixing the main problem in the mainstream genre atm, lack of grouping. Once this is added all they need to do is add content... and all groups will be happy.
    (2)

  3. #153
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Quote Originally Posted by Verecund View Post
    Maybe if people were generally excited to get to max level because of all the unique, dynamic and engaging content that awaited them, there wouldn't be a problem. Oh wait.........
    lol no likes for youuuuu~~~~
    (1)

  4. #154
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Xatsh View Post
    I am finding it funny how all the casuals are flipping out on this thread over XI/EQ style leveling being added.

    They are adding things for each play style.

    Want to solo quest grind they are adding more and more quest each patch, they even made a statement once the basic core changes are done the rate of quest will increase. They are adding dungeons which you can level in, Adding more story lines with company which give SP for rewards. Next patch you are getting public dungeons and bstmen encampments, as well as Ifrit... all might have SP related only time will tell.

    Want to group up with friends and explore the world and kill things in the field for great SP, you can go do it as well.

    It is sorta greedy for people to get pissed off when SE adds something a large portion of their XI player base wants to see, some might not want it 100% but I hear very very few who would be 100% against it if they had options. People need to get off WoW being the end all be all. Just like the hardcore XI fans need to realize a FFXI-clone is also not the answer it simply will no longer work, people are too use to mainstream now to go back.

    The fact of the matter is some people hate the Main Stream style.. it is not revolutionary to them it is pure 100% garbage, why there are several millions who consider wow to be one of the worst mmo ever developed. And on the flip side the new age mmo gamer considers oldschool MMO complete 100% garbage boring games. It is like asking what mmo is better WoW or FFXI, outside this forum the answer is easy... in game if you ask people online would probably be 5:1 FFXI being the preferred game.

    The game needs new players and the game needs to bring back their hardcore playerbase which stuck beside Square with XI for almost a decade. Only way to do that is options to add both styles. Choosing only mainstream or Oldschool will cause this game to end in 100% failure.

    So in closing why be excited? It is adding an element that a ton of players want, there for adding more options to the game. Adding more things you can do outside of questing and over all increasing the overall population which is a critical problem the game has atm. Square wants to make a game where you can log on and enjoy playing alone, and a game where you enjoy partying up with friends... this change is 100% needed. Atm they are fixing the main problem in the mainstream genre atm, lack of grouping. Once this is added all they need to do is add content... and all groups will be happy.
    Don't pretend that there are a "ton" of people who want to grind. That's all the game currently is, and I don't see it very populated do you? A miniscule fraction wants sitting in one spot killing respawns. I'd love for you to show me where this 'ton' of people is hiding. Most people I talk to want actual content, not EXP modifiers on kills.
    (3)

  5. #155
    Player
    odintius's Avatar
    Join Date
    Mar 2011
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    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I'll say it again every game has some short of grind to it depends on the player if they enjoy that kind of grind. Example you have to get enough experience point to level up by defeating X number of monster's or complete X number of quest. It a matter of how they go by making the game fun and challenging to the player. Can anyone come up with a different method's for those two example's that can be done differently raid's are included. Again refer to first sentence and read it again thanks enjoy your type of grind hopefully they add a variety of them and have option's in how we level or develope.
    (0)

  6. #156
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by odintius View Post
    I'll say it again every game has some short of grind to it depends on the player if they enjoy that kind of grind. Example you have to get enough experience point to level up by defeating X number of monster's or complete X number of quest. It a matter of how they go by making the game fun and challenging to the player. Can anyone come up with a different method's for those two example's that can be done differently raid's are included. Again refer to first sentence and read it again thanks enjoy your type of grind hopefully they add a variety of them and have option's in how we level or develope.
    Yeah, sure, every game has a "grind". But FFXI and FFXIV are the only ones that have a naked grind where no lore or story progression is given to the player while leveling up. That's bad.
    (2)

  7. #157
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by DirtyHard View Post
    Why is anyone excited about chain xp and grinding incentives? Wowee! Bonus xp for killing 1 enemy type in X seconds or less is soooooooo much better than doing actual quests. Gosh, Let's all sit in one area killing the same thing over and over again. I realize all games have grinding, and yea sometimes it's not bad to camp out and grind out a level. But having to do it from start to finish is not ok.

    How about instead of feigning excitement for this let's get some quests that are worth completing. Not a quest that sends you to some obscure location to kill 3 mobs, then return for as much xp as 1 mob gave you. Hell, I'd rather sit in one spot and kill the same thing over and over again than do that, at least then i'm getting some real xp out of the same time investment.

    For those of you about to tell me "This has been talked about, use the search feature." Don't really care if this has been discussed a million times before. You know how things get fixed? You keep bringing it up and talking about it.
    For those of you about to say "troll attempt 2/10" congrats on lurking in forums and offering nothing but a stale joke that's been beaten into the ground.
    Also, for the diehards: please stop telling people "stfu, it's a free game. If you don't want to play don't, it's free. GWAAAAHHHHhhh!" Well I've got news for you... might be shocking... you bought the game. I bought this game at launch. I've paid money for it, so stop yelling at people that are upset about wasting their money.
    You never played FFXI did you >_>
    (0)

  8. #158
    Player
    odintius's Avatar
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    Mar 2011
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    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wolfie View Post
    Yeah, sure, every game has a "grind". But FFXI and FFXIV are the only ones that have a naked grind where no lore or story progression is given to the player while leveling up. That's bad.
    If you doing the mission's and quests it very much does tell a story but I agree that to proceed with those you have to be a certain level to do those and grind party's exist but not everyone is the same it an opinion like your statement. FFXI/FFXIV are not centered on quest based story telling that gives experience it's centered on if you go and do the mission quest it gives you rewards and a dam good plot for completeing them. Again it up to the individual players out there if the like it or not could it be tweak sure it's an mmo but enjoy your grind style.
    (1)

  9. #159
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by odintius View Post
    If you doing the mission's and quests it very much does tell a story but I agree that to proceed with those you have to be a certain level to do those and grind party's exist but not everyone is the same it an opinion like your statement. FFXI/FFXIV are not centered on quest based story telling that gives experience it's centered on if you go and do the mission quest it gives you rewards and a dam good plot for completeing them. Again it up to the individual players out there if the like it or not could it be tweak sure it's an mmo but enjoy your grind style.
    Dude, what?

    Of course doing quests gives you story progression.

    What I'm saying is, there's no reason quests shouldn't also give you character progression (leveling) and there's no reason why devs should be pushing a character progression model that doesn't give you story progression (grinding).
    (0)

  10. #160
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wolfie View Post
    Dude, what?

    Of course doing quests gives you story progression.

    What I'm saying is, there's no reason quests shouldn't also give you character progression (leveling) and there's no reason why devs should be pushing a character progression model that doesn't give you story progression (grinding).
    Yes I can agree with you view but I've also said ffxi/ffxiv is not centered on that concept completely in a counter they shouldn't be pushing everyone into quest character progression leveling concept. It should be a combination of both quest and misson, etc type of story base grind's in blance sort of way not completely driving by one sided concept. Could they add a better reward system for quest driving think they kinda did already not to your satifaction but it could be better but its not centered on what your expecting and I do think it should change and made better on rewards for quests imo.
    (0)

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