

Did the XI development team even play test this boss before they released it? I cannot fathom the logic behind the encounter's design.....PW originally had 19 forms + final form it was later nerfed to 10 forms + final form and 2 hour time limit. The first group to get to the final form had no idea how to fight the final form which is why they lost. SE nerfed it to 10 forms and 2 hour time limit because they didn't want people who keep zombing and raising when they should of lost. When they took out 9 phases of the fight a lot more groups got it to the final form and were able to kill it after someone found out a strat. What made the final form hard was he every 25% he would summon all the avatars in the game and astralflow you which was instant death to everyone to get around this people used rotating bards and then had 3 summoners use Alexander perfect defense which gave invincible for 3 min so everyone could zerg him down and not be killed by avatars.
Had the first group realized the start they would of beat it for sure. I beat this fight post nerf and it wasn't that hard.
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