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  1. #1
    Player
    Ondori's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Narm Tamaraith
    World
    Gilgamesh
    Main Class
    Conjurer Lv 63
    Did a guy on here really say that the time should not change if the node had a 100% spawn rate? Some ppl just cry for EZmode. I do agree it need to be changed with less RNG. I have done some where I get 5 and 2 HQ's and others where I get 1.. that sucks a bit lol.
    (0)

  2. #2
    Player
    falberto's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Blind Ajihad
    World
    Behemoth
    Main Class
    Archer Lv 70
    When will be 'fixed'? next Tuesday?
    (0)

  3. #3
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by falberto View Post
    When will be 'fixed'? next Tuesday?
    They have not said when they will adjust this, only that they are planning the adjustments.
    (0)

  4. #4
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ondori View Post
    Did a guy on here really say that the time should not change if the node had a 100% spawn rate? Some ppl just cry for EZmode. I do agree it need to be changed with less RNG. I have done some where I get 5 and 2 HQ's and others where I get 1.. that sucks a bit lol.
    Why even do the nodes period. My problem isn't obtaining the gathering scrips and it isn't the RNG component of the materials, it's that I don't want invest so much time doing something so needlessly mindless. Either make the crafting mats just cost rowena gathering tokens or replace the favors with satchels that you open for random drops. I'm fine with either.

    There is no reason to make these Favors take so much time other than to discourage people from doing them via time sink.
    (2)

  5. #5
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Sibyll View Post
    Why even do the nodes period. My problem isn't obtaining the gathering scrips and it isn't the RNG component of the materials, it's that I don't want invest so much time doing something so needlessly mindless. Either make the crafting mats just cost rowena gathering tokens or replace the favors with satchels that you open for random drops. I'm fine with either.

    There is no reason to make these Favors take so much time other than to discourage people from doing them via time sink.
    I suspect that a second reason for this system is to force players to gather as many ordinary items as possible to put onto the market, hence the need to completely deplete a node. It'll force prices for some basic materials to stabilize at a lower price faster.
    (0)

  6. #6
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MN_14 View Post
    I suspect that a second reason for this system is to force players to gather as many ordinary items as possible to put onto the market, hence the need to completely deplete a node. It'll force prices for some basic materials to stabilize at a lower price faster.
    This is what I also suspected, and it makes great sense for things like Void Nuts (Birch Logs) and the ooid in the hinterlands (Hardsilver ore), but then you have things like Wyvern Wart (Dandelions), red ooids (citrite), both forelands (star ruby/sapph and coneflower) and others I can't think of.

    Maybe if it were along the lines of any node in the area rather than only level 60 nodes. I could see myself mining red ooids where mythrite ore spawns, but citrite is already dirt cheap.
    (0)

  7. #7
    Player
    NirichElric's Avatar
    Join Date
    Nov 2013
    Posts
    8
    Character
    Nirich Elric
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Personally I think this is all a plot to kill the RMT shard market long term. Not saying that's the sole reason for this system but it's certainly a hidden purpose.

    Between Ephemeral Nodes giving shards and crystals, favors allowing you get farm crystals, and actual favor items giving clusters.....I'm not sure about everyone else but I'm swimming in all the above currently.
    (1)

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