Almost sure they are using parsers, you can report people for that abuse, damage parsers can be used but people aren't allowed to mention it or thrash other players for it.



It's technically true. Parsers are against the ToS, so anytime you mention using one in game, if you are reported for it, you can face disciplinary action. However, Yoshi-P has all but implied they won't take action on the use of parsers so long as they aren't being used to harass other players.
Yes.Did the game get too complicated, or am I just an idiot?
PS: I always wanted to do that.![]()
So it's 'technically' against the ToS so use third party programs to somehow assist with gameplay then?It's technically true. Parsers are against the ToS, so anytime you mention using one in game, if you are reported for it, you can face disciplinary action. However, Yoshi-P has all but implied they won't take action on the use of parsers so long as they aren't being used to harass other players.
So if a healer doesn't heal; I can complain. If a tank doesn't keep threat; I can complain. Purely because I can determine so via the game client alone that they're not doing their job. But because the devs didn't include a way to track a damage dealer's metric, I'm not allowed to complain about a DPS not doing their job (within reason of course). Seems a tad unfair.
This takes a more bizarre twist when you realize the devs obviously balance the damage dealers (the melee group is very tight) through tracking their damage in some shape or form. God imagine pugging Sav Alex and not being allowed to call out people for their low-low DPS.
I guess it's flow on from them preventing other third party software to maintain the integrity of the game, but jesus if you're going to take that stance, at least provide an in-game way to track DPS. So bamboozling.
Last edited by RapBreon; 08-15-2015 at 01:15 PM.



It's not, really, as the primary signifier of DPS not doing their job is things not dying quickly enough. If things aren't dying quickly enough, you know the DPS aren't performing adequately. Is it sometimes difficult to pinpoint which DPS is underper-forming? Yes. But the same could be said of healers in Full Parties--you can't always tell which one at a glance isn't pulling their weight.So if a healer doesn't heal; I can complain. If a tank doesn't keep threat; I can complain. Purely because I can determine so via the game client alone that they're not doing their job. But because the devs didn't include a way to track a damage dealer's metric, I'm not allowed to complain about a DPS not doing their job (within reason of course). Seems a tad unfair.
It's also worth noting that, while not a perfect gauge of performance, you *can* use the enmity rankings to have a rough idea of how the DPS are ranked, which can often provide enough information to make a judgement as to which DPS is doing poorly. Is the DRG lower on the enmity meter than the BRD? He's probably not pulling his weight. You can't get a really detailed look in that regard, but you can get a general idea.
'Quickly enough' is very relative. I'm not interested in doing a boss for 62 minutes (hyperbole) purely because Square didn't feel it needed an enrage timer. And seeing as both tanks and healer contribute to the boss falling over; I would argue DPS is the best measure of their worth and their ability to complete their 'job' (exceptions and balancing withstanding). I can't tell you the amount of times DPS in dungeons (with gear) are doing less damage than the tank/healer. In this sense the tank/healer is covering for a DPS who really isn't doing their job adequately, for whatever reason. But I wouldn't know that if it weren't for my trusty parser.It's not, really, as the primary signifier of DPS not doing their job is things not dying quickly enough. If things aren't dying quickly enough, you know the DPS aren't performing adequately. Is it sometimes difficult to pinpoint which DPS is underper-forming? Yes. But the same could be said of healers in Full Parties--you can't always tell which one at a glance isn't pulling their weight.
It's also worth noting that, while not a perfect gauge of performance, you *can* use the enmity rankings to have a rough idea of how the DPS are ranked, which can often provide enough information to make a judgement as to which DPS is doing poorly. Is the DRG lower on the enmity meter than the BRD? He's probably not pulling his weight. You can't get a really detailed look in that regard, but you can get a general idea.
Then there is stuff with actual tight timers, which you essentially need a parser to gauge the performance of everyone within a relatively reasonable amount of time. Setting up a baseline with the tank relative others players using the enmity meter is...too cumbersome; which you'd need a parser to retain any kind of accuracy anyway. So much guesswork involved with that method. I dunno, I'm not seeing a stellar argument for why there isn't one included in-light of their stance.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



