Quote Originally Posted by Kosmos992k View Post
The mentioned 'solution' to housing is not a solution at all, it might slightly ease the situation, but it fails to address the central issue, the number of plots per server is a small fraction of what is needed to give the majority of players any hope of getting a house. As much respect as Yoshida-san deserves, this is an abject failure on his part to address the situation and player concerns. I feel much the same way about his response to the loss of identity for WHM, he seems to thinK more powerful heals somehow fix the identity issue caused by homogonizing and nerfing many of the things specific to WHM. Removing their trait advantages on SS and Protect is a real kick in the nuts for WHM.
I think his point was the things WHM gets after 50 make up for it in Job identity. WHM is a very different healer to either SCH or AST. Its less subtle and more powerful. Homogenization is only an issue when the Jobs start to feel too similar. Granite skin and Protect are poor ways to define WHM.

WHM job identity is in raw powerful healing output. They are the BLM of healing pumping out heals on a scale the other healers cant match. Their major restricting factor is Mana. The post 50 abilities only strengthen this feeling of a healing artillery gun. They are the masters of reactive healing. How does damage mitigation make them less homogenized vs healing Jobs that specialise in mitigation?