Quote Originally Posted by Alahra View Post
Shadewalker is decent enough, though I can't for the life of me figure out why they felt we needed two enmity toys. Shadewalker used at the beginning of a fight should cement enmity on the tank enough that it shouldn't be an issue beyond the opener. Even in the case of a tank death, Shadewalker can help to steady things again just fine.
Shadewalker is great, I'm not underselling it.
PLDs could really use it to cement hate since they have more issues with that.
DRK and presumably WAR can use it to skip into putting up their debuffs on the target as opposed to building at the start.

Even Smoke Screen is good for a solo-ing whm when the SCH is mostly dpsing.
Though 2 abilities is overkill, it does highlight us as a Tank's best friend in addition to tanks being the Goad targets and sharing slashing damage with them (plus WAR synergy).

Just the way the content is designed makes the hate abilities ignorable.
Which isn't necessarily a bad thing. They are helpful but I don't think it would be good if they made it so that Tanks needed a NIN to hold Hate.

As it stands, it's okay. NIN's are pretty good Tank support, kind of like BRD-MCH to healers.
Even if most don't like to admit it.