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Thread: #nofunallowed

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  1. #1
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    The OP does have a point.

    When everything is a massive grind the player is forced to focus on only 1 or 2 aspects of the game to achieve anything, that means that for each individual player most of the content in the game goes unused. When you force players to focus on just a few aspects of the game instead of allowing them to have fun and achieve things in many different content, that rapidly leads to them burning out and getting sick of the game.

    I agree with Alberel. That's how Sightseeing should have always been.

    Don't even get me started on the abolute crap they turned crafting and gathering into. I actually like to play on my DoH and DoL, but SE is making me hate the game with all the grind they introduced into it.

    Quote Originally Posted by ElHeggunte View Post
    And while the card grind for TT can be a pain, isn't that exactly how it worked in all the single player FF games that had a card mini-game? You had to fight mobs and do dungeons to earn cards, especially the good ones. That's not an excuse for how frustratingly grindy it is, but it is kind of what people begged for.
    Umm, you need to play FFVIII and IX again then. Getting cards in those games was MUCH easier.
    (16)
    Last edited by Gilthas; 08-09-2015 at 10:15 AM.

  2. #2
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gilthas View Post
    Umm, you need to play FFVIII and IX again then. Getting cards in those games was MUCH easier.
    Where did I say anything about difficulty? Mechanically the system is the same: you go to x location, kill y mob, hope for a card to drop. Rinse and repeat until you get what you want. It's only more "difficult" here because it's a single-player system being tied to multiplayer content, but the concept is the same.
    (0)
    With this character's death, the thread of prophecy remains intact.