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  1. #1
    Player
    LandricFrey's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Landric Frey
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Colt47 View Post
    Don't get the wrong idea: I'd love to be able to have a choice in how I can play monk or Dragoon rather than be stuck with just one way to play the job. However, that's basically asking for multiple flavors of the same class, which would add considerable workload to the dev team who are already busy bringing samurai and blue mage to the game.
    See this is exactly why I think bigger things are coming. Samurai is an easy melee dps spot but Blue Mage? (and Yoshi-P has stated his fondness of Red Mage in the past.) Those two jobs are historically melee, caster, healer, support jobs all rolled into one. To implement those jobs they's have to at the very least add a Role Checker system to the duty finder, or a support role. Or at worst, force them into one role. *throws up a little*
    (1)
    Last edited by LandricFrey; 08-07-2015 at 01:31 PM.

  2. #2
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by LandricFrey View Post
    To implement those jobs they's have to at the very least add a Role Checker system to the duty finder, or a support role.
    I honestly wish they would just outright do that. Yeah it would make dealing with older content a pain in the neck in figuring out how to factor in potential supports. But just adding that fourth role to the game would open up a lot.
    (0)