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  1. #31
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Decided to run some tests, pretty much heal spam x50 w/o considering crits, making a average and dividing the difference between the stats to determine how much each affects healing points. This is pretty much what could be concluded.

    5 det = 1 mnd
    8 mnd = 1 WD

    1 WD = +~39 heal points
    1 mnd = +~4.7 heal points
    1 det = +~0.9 heal points

    With this, the average healing from swapping from hive to AF2 should increase 50 points. Meanwhile the setup i described on my previous post increases the average healing by 100 points. Obviously this doesn't take in account 2 things, crit rngeesus and limit break dmg. Crit is too random to be measured properly and LB, lol.

    SS, DPS, DoT and HoT wise, I really don't feel like to beat the crap out of a dummy 200 times and watch dots tick another 400 to measure how much SS and det affects dots/hots
    (3)
    Last edited by mp-please; 08-06-2015 at 09:51 AM.

  2. #32
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Ahh. The good thing about being a healer. We can put vanity first

    Meaning I'm getting my white mage gear first then I'll get my cane. But by then, we might have relics out.
    (0)

  3. #33
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    I personally picked out the Eso Weapon(even though Gordian Staff is clearly the winner in stats). But I'm going to chuckle if Relic 3.1 is going to require Esoteric Weapons. But anyway, the bit of cures as well the extra damage(if you're Cleric Dancing) is quite useful in Savage. What I feel is that the body is outdone by Gordian and Prototye(Both are Spell Speed and Piety). Most of the Fabled gear is better than your Gordian Counterparts from what I've seen though which is a change up as Raid gear usually favored WHM over SCH.
    (0)

  4. #34
    Player
    Zoberraz's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Shune Nelhah
    World
    Behemoth
    Main Class
    White Mage Lv 80
    I went for Chest first. This week, I'm going for boots. My feeling was that these two pieces contributed in large part to the WHM AF2 look.

    Another reason I chose to delay getting the Antiquated Seraph Cane was because of the investment I had already put into trying to earn the Hive Cane. I completed BismarkEx, and then RavanaEx, and I've so far gotten 5 of the 10 totems I need to obtain the Hive Cane. Had I gone for the Antiquated Seraph Cane right away, I would've kind of devalued that past effort.

    So, in the meantime, I'll gather esoterics for other pieces. Once I'll obtain my Hive Cane, I'll use it for a bit. I figure, as the weeks pass, that eventually I'll run out of other things to buy for esos and then buy the Antiquated Seraph Cane, or patch 3.1 will hit and I'll be able to obtain this "Primal" weapon thing which is supposed to succeed my Nirvana Zeta.

    That is, as long as there doesn't seem to be a pressing need for the extra stats given by the Antiquated Seraph Cane. But so far my companions and I have managed past the Faust DPS check. I've yet to complete A1S, and it's true that it's very demanding in healing, but I want to see how the Hive Cane will help cope before I commit to an eso grind that'll have a payout only 3 weeks later (over which I'll likely glamour my Nirvana Zeta... so it'd only be for stats and not for looks).
    (0)
    Last edited by Zoberraz; 08-07-2015 at 12:27 AM.

  5. #35
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mp-please View Post
    Decided to run some tests
    Thanks for sharing those
    (0)

  6. #36
    Player
    Litner's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    89
    Character
    Litner Lior
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by mp-please View Post
    Decided to run some tests, pretty much heal spam x50 w/o considering crits, making a average and dividing the difference between the stats to determine how much each affects healing points. This is pretty much what could be concluded.

    With this, the average healing from swapping from hive to AF2 should increase 50 points. Meanwhile the setup i described on my previous post increases the average healing by 100 points. Obviously this doesn't take in account 2 things, crit rngeesus and limit break dmg. Crit is too random to be measured properly and LB, lol.
    Code:
    1 WD = +~39 heal points
    1 mnd = +~4.7 heal points
    1 det = +~0.9 heal points
    
    78 (WD) + 42.3 (MND) = 123  (Antiquated Seraph Cane)
    
    51.7 (MND) + 51.3 (DET) = 111 (Legs + Head)
    Using your own table on page 2 of this thread and the values in your own post. Please check your own calculations.
    (0)

  7. #37
    Player
    Legacy_Wolfwood's Avatar
    Join Date
    Aug 2013
    Posts
    278
    Character
    Legacy Wolfwood
    World
    Siren
    Main Class
    Machinist Lv 80
    I'm going with ->my<- BiS buy order for Eso:
    Code:
    Esoteric Buy Order:
    w1: -
    w2: Orion Skirt
    w3: Orison Hood
    w4: Fabled Belt of Healing
    w5: Orison Fingerless Glove
    w6: Fabled Ring of Healing
    w7: Fabled Earrings of Healing
    afterwards, depending on what I am missing from Savage, the priority will be:
    Code:
    Weapon>Chest>Feet>Ring 2>Necklace>Bracelet
    Currently, as of week 3 i have 2 options:

    i200 weapon with i190 head and i190 pants:
    Total:
    Code:
    Weapon Damage: 102
    Defense: 269
    Magic Defense: 470
    Vitality: 221
    Mind: 240
    Piety: 148
    Spell Speed: 33
    Critical Hit Rate: 193
    OR

    i190 weapon with i200 head and i200 pants:
    Total:
    Code:
    Weapon Damage: 100
    Defense: 291
    Magic Defense: 509
    Vitality: 226
    Mind: 242
    Piety: 149
    Spell Speed: 95
    Determination: 137
    Now, I don't know what the new 3.0 stat weighs are (if it is was actually changed, I thought determination was only changed for auto attacks), but originally 1 wd is about 8 mind with 1 mind about 5~7 determination.

    using my 2 build comparisons we have:
    i200 weapon with i190 head and i190 pants:
    Total:
    Code:
    Weapon Damage: +2
    Defense: -22
    Magic Defense: -39
    Vitality: -4
    Mind: -2
    Piety: -1
    Spell Speed: -62
    Critical Hit Rate: +193
    Determination: -137
    VS

    i190 weapon with i200 head and i200 pants:
    Total:
    Code:
    Weapon Damage: -2
    Defense: +22
    Magic Defense: +39
    Vitality: +4
    Mind: +2
    Piety: +1
    Spell Speed: +62
    Critical Hit Rate: -193
    Determination: +137
    So if the original formula is correct, 2 WD = 16 mind. That 16 mind - 2 mind =14 mind left "above" build 2. 137 determination/ 8 Determination(just in case its a little higher) = 17.125 mind. so 14 mind - 17 mind(round down cause i like clean numbers lol) = -3 Mind over Build 2.

    So Build 2 with i190 Weapon with i200 Head and Legs has roughly a +3 Mind Advantage. (and it could be bigger since i used "8", if you use "7" its about +5, if you use "6" its about an +8~9, and if you use "5" its about +13. Hell, even if you used "9" its +1 and if you used "10" its just about break even LOL). Not only that, it also has an advantage in EVERY stat other than Critical Hit Rate, which the RNG Gods dont like me anyways lol...

    Plus, Spell Speed has been buffed to enhance your HoTs. Which is a pretty good increase making Sp.Spd a nice stat to stack up on.

    (note: again my math may be bad, so if other want to correct me please do lol but this is how i am going about my Esoterics)
    (1)
    Last edited by Legacy_Wolfwood; 08-07-2015 at 03:35 AM. Reason: Character Limit

  8. #38
    Player
    BushWookie's Avatar
    Join Date
    Jul 2015
    Posts
    61
    Character
    J'karr Nbolo
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    So I went ahead and picked up the Eso cane and glamd the hive cane over it.

    Best of both worlds.
    (1)

  9. #39
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Litner View Post
    Code:
    1 WD = +~39 heal points
    1 mnd = +~4.7 heal points
    1 det = +~0.9 heal points
    
    78 (WD) + 42.3 (MND) = 123  (Antiquated Seraph Cane)
    
    51.7 (MND) + 51.3 (DET) = 111 (Legs + Head)
    Using your own table on page 2 of this thread and the values in your own post. Please check your own calculations.
    You forgot to subtract the det from passing from hive to AF2
    (0)

  10. #40
    Player
    Menardy's Avatar
    Join Date
    Oct 2014
    Location
    Somewhere over the Rainbow~
    Posts
    95
    Character
    Menardy Winternight
    World
    Shiva
    Main Class
    Astrologian Lv 90
    well, i know this is a bit early, but i calculated my personal bis 210 gear which i want to use and getting 918 crit (which is about 100 crit more than a sch can get by default) is reason enough for me to get the eso cane.
    (1)

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