Page 3 of 13 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 121
  1. #21
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by captainpicard View Post
    I really would like to see the dev team stop adding content, stop adding quests, stop adding dungeons and start fixing the game at its core.

    Adding content to a broken game doesn't really make it more fun, at least not in the long run. As long as you continue to have to cope with fundamental problems, the frustration that grows with those issues eventually outweighs any temporary fun you derive from events, or dungeons (which have limited replay value, even in the most polished games)
    You do know that's an awful, awful idea right? If they stop adding content it doesn't matter how fast they fix the battle system, people will be gone. They need to add content concurrently with fixes otherwise people will very quickly lose interest and quit. All the fixes in the world don't mean much to players if there's no new content, that's what kills a lot of MMOs.

    The battle system is mostly fixed at this point aside from the stat allocations and some balancing/tweaking, the core of it is done. If you don't like the outcome that's unfortunate for you because this is pretty much it, aside from the above mentioned and jobs.

    The crafting system is about to see its major overhaul and after that, aside from some tweaking and balancing, it'll also mostly be in a finished state.

    After that yes they do have to address LS, server, optimization and graphics issues.
    (9)

  2. #22
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Seikninkuru View Post
    You need to fluff to keep people's mind off the issues at hand. It's reality television for MMORPGs.

    It's okay that you don't know this yet, when you become an adult you will.
    Right friend. Maybe when I grow up I'll be able to overlook complete absurdity if someone gives me a lollipop to distract me.
    (0)

  3. #23
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Arcell View Post
    You do know that's an awful, awful idea right? If they stop adding content it doesn't matter how fast they fix the battle system, people will be gone. They need to add content concurrently with fixes otherwise people will very quickly lose interest and quit. All the fixes in the world don't mean much to players if there's no new content, that's what kills a lot of MMOs.

    The battle system is mostly fixed at this point aside from the stat allocations and some balancing/tweaking, the core of it is done. If you don't like the outcome that's unfortunate for you because this is pretty much it, aside from the above mentioned and jobs.

    The crafting system is about to see its major overhaul and after that, aside from some tweaking and balancing, it'll also mostly be in a finished state.

    After that yes they do have to address LS, server, optimization and graphics issues.
    If they had any brains, they would stop trying to please the PC audience. This game is free to play. Now is the time to fix these issues. Their profits, other than the cash they robbed from me at release, will come from PS3 subs and PS3 boxed sales.

    If all the PC people up and left, well, as the developer, why would I really care? They are not paying to play this game, and they have had a year of free play already. It is time to fix this thing.

    If the current battle system is it, then this thing is woefully doomed anyway, as its not nearly as responsive as its older cousin, FF11. Battle currently is not even fun and requires no skill to succeed. If thats the master plan, then there is no saving this.
    (1)

  4. #24
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by captainpicard View Post
    And as I have said before, if you have any understanding of at all of how Corporate Enterprise project management works, then you realize that resources are finite. Period. Projects have a defined scope. Estimated cost, and so forth. That said, every "resource" that is working on these events, is a resource that is not working on fixing the game. So the old "separate team doing x" is just a drain on finite resources that could be doing y.

    Let's not derail this thread with SE and Yoshi P fanboyism, can do no wrong, everything is okay, I drank the kool-aid nonsense please.

    Its an honest question I pose.
    I think it's you who lacks understanding of how software projects are managed. Adding more staff to the problem isn't always the right solution. It can actually end up slowing things down by the time staff are taken off the project to train up the new staff and get them started. Whether it's worth it depends on how far away the deadline is.
    (9)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  5. #25
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Xenor View Post
    I think it's you who lacks understanding of how software projects are managed. Adding more staff to the problem isn't always the right solution. It can actually end up slowing things down by the time staff are taken off the project to train up the new staff and get them started. Whether it's worth it depends on how far away the deadline is.
    Since its what I do for a living, I have a fair understanding of it. Although I agree adding resources isn't ALWAYS the right solution, in this case, it definitely would have been the appropriate solution, starting 1 year ago. Had they added resources then to work on the core issues, they would be ramping up well on the code base at this point and be able to start delivering fixes much more rapidly.

    And since you went there


    I direct you to the June 22, 2011 shareholder notes

    http://www.square-enix.com/eng/news/...0110622_01.pdf

    Q4. Please explain how it was possible for FFXIV to be released even though user tests saw various needed points for improvement in the game, which resulted in your inability to begin billing for the service. Also, please explain when billing may begin for the game.

    A4. To make an online game successful, game ideas, the technology to realize those ideas, and large-scale project organization management skills are necessary. Among these, project organization management skills were problematic. Furthermore, the function of internal quality review was also weak. In addition to the reorganization of our structure to solve these issues, we are continuing service operation while simultaneously improving the game's content. There has been much improvement already, and thus we are now trying to determine the conditions necessary for billing.
    (1)
    Last edited by captainpicard; 09-04-2011 at 12:01 AM.

  6. #26
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    @captain

    1 thing to remember

    the problem with your line of thinking in this thread

    yes, resources of finite
    BUT

    ALOT of people enjoy the events, and every resource they take out of something someone else really likes(that would go into the game anyway) is only just to put something into a secion of the game which DOES NOT need fixing.

    content is content, your graphics are just padding something that is already great and will not benefit the game in the longrun compared to more stuff to do (even if its a limited time event, when its done yearly itl recycle itself)
    (10)

  7. #27
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by captainpicard View Post
    Right friend. Maybe when I grow up I'll be able to overlook complete absurdity if someone gives me a lollipop to distract me.
    You may not like it, but it's the reality of the situation.
    (6)

  8. #28
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    I think this is of low priority, at least in my opinion. But then again, I wouldn't use extra graphics options, as my PC already complains enough, as is.

    If I recall correctly, regarding the spend-all-resources-on-fixes argument, Yoshida himself said throwing more people and money at a problem doesn't necessarily speed things up.
    (10)

  9. #29
    Player

    Join Date
    Jun 2011
    Location
    gridania
    Posts
    29
    i would like to sunbeams shinning through the tree's in the black shroud. it would totaly make the black shroud a fantastical place to be i think.
    (1)

  10. #30
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Some people happen to LIKE the events, thank you very much...
    (7)

Page 3 of 13 FirstFirst 1 2 3 4 5 ... LastLast