Page 1 of 2 1 2 LastLast
Results 1 to 10 of 315

Hybrid View

  1. #1
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by LineageRazor View Post

    Anyone who actually thought that crafts would no longer depend on high level gathered or crafted materials from other classes was fooling themselves. As it currently stands, SE has delivered on their promise: it is no longer required to level every class in order to craft high-level recipes effectively. The drawback is exactly the same thing that non-crafters have had to deal with since day one: if you don't craft, you have to pay others to make the things you want. If you craft just one craft, then you have to pay other crafters to make the things you want. This is as it should be.
    That's the biggest load of BS I've ever heard.

    Here are ONLY 1 star recipes that you can make with JUST weaver (and appropriately leveled gatherers).

    Imperial Operative Dalmatica
    Militia Tights
    Carpenter's Hood
    Weaver's Gibus

    With only a level 25 alchemist requirement (natron) with low level mining mats you can make pretty much every other 1 star item because of the requirement for undyed felt, which can also just be gathered from maps (also the few recipes requiring darksteel and rose gold nuggets can also just be crafted this way).

    Here's a list of 56-60 recipes (you know, the stuff you make to level) that you can make with weaver + gatherers only
    Crawler Silk

    You're absolutely right, why would anyone assume that when previously you could craft the high level stuff with just the current class (or gathered from maps), that all of a sudden even leveling crafts would require a 50+ armorer, goldsmith, and alchemist to make a single piece of weaver level 59 gear for a level 58 DoM piece. It's always been that way. *rolls eyes*
    (0)
    Last edited by Hanmerreborn; 08-06-2015 at 09:53 AM.

  2. #2
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Hanmerreborn View Post
    You're absolutely right, why would anyone assume that when previously you could craft the high level stuff with just the current class (or gathered from maps), that all of a sudden even leveling crafts would require a 50+ armorer, goldsmith, and alchemist to make a single piece of weaver level 59 gear for a level 58 DoM piece. It's always been that way. *rolls eyes*
    You're not listening. The expectation is that you BUY the ingredients that you can't craft yourself. The problem with single-craft prior to Heavensward wasn't that you needed other crafts and gatherers in order to craft the ingredients you need. The problem was that level 50 cross-class skills like Byergot's Blessing and Piece-by-Piece were REQUIRED to have any kind of decent shot at HQ. SE has removed the requirement to level crafts for their level 50 cross-class skills, That is all.

    Prior to Heavensward, how many level 50 1- and 2-star Weaver crafts could you create with only Weaver at 50? ALL OF THEM. How about 3-star crafts? You can still make them all, but HQing without Byergot's, Comfort Zone, Piece-by-Piece was a nightmare. 4-star? Good luck even getting the book to unlock them. That was what SE set out to fix.

    People have this mindset that if they can't obtain/create all the ingredients themselves, then they can't craft at all. That's stupid. We're spoiled in this game, because crafts are easy to level and there are no restrictions on how many classes you can max out. Not all MMOs work that way; instead, you're expected to buy from or trade with other crafters to get the ingredients you can't produce yourself.

    SE STILL hasn't gone that far. We're still allowed to max every craft (excluding specialist skills, which most agree are a waste of time anyway), so we continue to be spoiled. A sufficiently determined crafter/gatherer can still produce every ingredient they need.

    What SE has done was make crafting less daunting to casual players, by providing alternatives for some of the most important level 50 cross-class skills. The alternatives provided aren't necessarily as good, but they're still miles beyond what crafters had available to them before. Byregot's Brow may be terrible compared to Byregot's Blessing, but compared to Advanced Touch? It's miraculous.

    The fact that you CAN'T buy ingredients for level 60 2-star crafts due to scarcity is a problem - but it is a seperate, unrelated problem. Even omnicrafters are having problems getting all of the ingredients; it's a matter of them being too much of a grind to obtain. If you COULD obtain them, though, it's possible for a solo crafter (perhaps with a sprinkling of level 15 cross-class skills) to HQ even the new level 60 2-star crafts at a decent rate without having to take any other craft to 50, let alone to 60. That was the promise SE meant to deliver on.
    (2)

  3. #3
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by LineageRazor View Post
    What SE has done was make crafting less daunting to casual players, by providing alternatives for some of the most important level 50 cross-class skills.
    Why was it needed?

    For non-casual crafters it takes 7 days to get all crafts to 50 assuming you have capped leve allowances.

    It is/was hardly difficult and even a casual crafter could get them all 50 pretty fast.

    I'm a BLM main and I'm too lazy to level a tank/heal class to 60, does this mean I should be given tanking/healing skills that are "almost as good as" the true lvl 60 ones?

    What's crazy is people siding with SE over Favor's/scrips saying they are "to help casuals", but also defending the specalist system because getting lvl50 cross class skills "is too much for casuals". If any "casual" can gind out their favors/scrips, they certainly could have got all their crafts to lvl50 quickly!
    (2)
    Last edited by scarebearz; 08-06-2015 at 11:18 PM.

  4. #4
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by LineageRazor View Post
    You're not listening. The expectation is that you BUY the ingredients that you can't craft yourself. The problem with single-craft prior to Heavensward wasn't that you needed other crafts and gatherers in order to craft the ingredients you need. The problem was that level 50 cross-class skills like Byergot's Blessing and Piece-by-Piece were REQUIRED to have any kind of decent shot at HQ. SE has removed the requirement to level crafts for their level 50 cross-class skills, That is all.
    Obviously you never even tried to craft a 2 star HQ material

    one word: wrong
    (3)

  5. #5
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by scarebearz View Post
    Why was it needed?
    Your definition of casual still isn't nearly casual enough. A casual crafter is one who feels exhausted after weeks spent leveling a single craft to 50. After getting all that done, they feel they've earned the right to craft anything their craft has to offer. Sure, they might have to get good gear before they can access the toughest things, but that's fine; it's no different than gearing up making you more powerful as a combat class. Anyone who considers leveling a single craft to 50 to be easy simply doesn't have a casual mindset.

    Some here may feel that that kind of casual is simply too casual to be worth considering - but they're out there, they're plentiful, and SE wants them to not dismiss crafting as something not even worth trying because it's too hardcore.

    Your BLM analogy falls short in that a BLM only cross-classes abilities that help a BLM. A BLM doesn't need tanking skills, and has only minor use for healing skills. If that if you really want to compare it to crafting classes, make it so that some of BLM's most important skills come from level 50 cross classes from ARC, GLD, CNJ, PGL, LNC, and ACN. It's not a matter of BLM performing a bit better by getting these cross-classes, it's a matter of a BLM completely failing at their role in high-level content unless they level six other classes to max level. Byregot's Blessing, and to a lesser extent CS2, PbP, and arguably a few others, were simply that important.

    Quote Originally Posted by Magistrella View Post
    Obviously you never even tried to craft a 2 star HQ material

    one word: wrong
    Clearly, still a slave to Byergot's Blessing. Thankfully, we do have folks out there actually experimenting with new methods that don't rely on old expectations.

    Even if the method used in that link doesn't turn out to be a usable solution, it shows that at least some crafters are still willing to experiment.
    (0)

  6. #6
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    The person you quoted as not using BB is still using a multitude of other CC skills, including rumination, comfort zone, ingenuity 2 and muscle memory at a glance. Sorry but I think you've been sorely mislead if you believe 2 star crafts are accessible to those without a multitude of high level crafting classes. They are anything but casual unless your casual crafter was sitting on a full set of red scrip gear. If you think that was what SE was aiming for, then they failed miserably.
    (2)

  7. #7
    Player
    andreopalomino's Avatar
    Join Date
    Aug 2015
    Posts
    19
    Character
    Gorpo Katrash
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Thrustie View Post
    The person you quoted as not using BB is still using a multitude of other CC skills, including rumination, comfort zone, ingenuity 2 and muscle memory at a glance. Sorry but I think you've been sorely mislead if you believe 2 star crafts are accessible to those without a multitude of high level crafting classes. They are anything but casual unless your casual crafter was sitting on a full set of red scrip gear. If you think that was what SE was aiming for, then they failed miserably.
    Level 60 2 stars recipes are nothing but a dream if you don't have all cross class skills. Just take out all cross class skills on a class you're specialist and try to craft one 2star HQ item.
    (0)

  8. #8
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by andreopalomino View Post
    Level 60 2 stars recipes are nothing but a dream if you don't have all cross class skills. Just take out all cross class skills on a class you're specialist and try to craft one 2star HQ item.
    I came to 2.00 with 3 characters. A 50 Weaver, Armorer 50 and Goldsmith 40. The Weaver went Omni but I kept the Armorer and Jeweler just Armor and Jeweler. The problem I see is, even if I took the Armorer and Jeweler to 60 and just that to 60 (I'd be doing it with lower NQ exper but I could actually do it)
    The big problem I see is, I can do it but I require more crafts and more mats to do it. Everything about HeavensWard from 51 forward reduces Material availability. Suddenly the 'casual' becomes the hard core. For me to move my Exclusive Armorer forward is going to be 10X harder than moving my Omni forward.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  9. #9
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by LineageRazor View Post
    Your definition of casual still isn't nearly casual enough. A casual crafter is one who feels exhausted after weeks spent leveling a single craft to 50. After getting all that done, they feel they've earned the right to craft anything their craft has to offer. Sure, they might have to get good gear before they can access the toughest things, but that's fine; it's no different than gearing up making you more powerful as a combat class. Anyone who considers leveling a single craft to 50 to be easy simply doesn't have a casual mindset.

    Some here may feel that that kind of casual is simply too casual to be worth considering - but they're out there, they're plentiful, and SE wants them to not dismiss crafting as something not even worth trying because it's too hardcore.
    You are totally missing my point.

    If someone is that casual are they going to grind 10 hours of scrip/favor gathering to craft 1 item?

    If it takes a "casual" 1 week to get a single craft to 50, then whats so bad about it taking 2 months or more to have all at 50?

    Quote Originally Posted by LineageRazor View Post
    Clearly, still a slave to Byergot's Blessing. Thankfully, we do have folks out there actually experimenting with new methods that don't rely on old expectations.

    Even if the method used in that link doesn't turn out to be a usable solution, it shows that at least some crafters are still willing to experiment.
    This reply shows us how much you actually know about the crafts your talking about ;D
    (2)

  10. #10
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by LineageRazor View Post
    Some here may feel that that kind of casual is simply too casual to be worth considering - but they're out there, they're plentiful, and SE wants them to not dismiss crafting as something not even worth trying because it's too hardcore.
    Even many hardcore omnicrafters are looking at this system and dismissing it as not even worth trying because it's too hardcore. Gearing up a single crafter is more time consuming and expensive than leveling all of them to 60. SE missed their mark, to say the least.
    (3)

Page 1 of 2 1 2 LastLast