Quote Originally Posted by Terribad View Post
Wouldn't the same problem still exist?
The causal/bad that's scared of numbers is just simply going to be scared of colors now. Even with the color bar the person that doesn't know their rotation by now most likely doesn't care to. So we're back in the same situation, someone is the weak link, we don't know who, no one is going to step up so we can't correct the problem.
Where does this hateful conservative meme come from anyway?

I've been playing these games since 2005 and I've never met this mythical player that doesn't care, wants to get carried, and 'whines to daddy'. The only people who 'whine to daddy' are the ones who claim everyone else does, when they get called on it.

Not everyone is as super amazing as you. But that doesn't meant they don't try or don't want to get better. They just haven't gotten there yet.

Either they don't know how, they lack the resources to figure out how (time, skill, agility, able-bodied-ness, whatever), or they are not aware of what they're doing wrong. Or quite often, they have been burned and intimidated by those who's so-called-advice is sharply toned and full of negative slams. Ok, so maybe you learn best by being punched in the gut and told you're worhtless... I grew up in a ghetto and got out, so I can relate to that. But not everyone works that way. You don't need to sugar coat things because life isn't binary... but you don't need to urinate on people when you talk to them either...

But I've never met a moocher except for the rich girl that wanted to make me her latin pool boy when I was 22...

This negative attitude against other players is the real problem... Get over it that other people are not at your pace... Help them get there, or shut up about it.

As for meters...

I really like the color codes idea. But I'm thinking the colors might work best with red as 'more DPS than needed', orange as just right, yellow as a bit low, and green as not enough - like the enmity meter works.