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  1. #1
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Leonus View Post
    Well, the introduction of the 50/50 proc makes the class fun for me. If they change it, especially when there is technically nothing wrong with it, would upset me immensely.
    Merge WT into F&C and call the buffs "enchanced fang" for back and "enchanced claw" for flank, and make something else out of WT.

    As it stand WT is a downgrade for F&C which just doesn't feel right when player are given one mechanic at 56 only to have it altered at 58.
    (0)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Merge WT into F&C and call the buffs "enchanced fang" for back and "enchanced claw" for flank, and make something else out of WT.

    As it stand WT is a downgrade for F&C which just doesn't feel right when player are given one mechanic at 56 only to have it altered at 58.
    It's not "one mechanic", it's 1 part of a 4-part mechanic that isn't realized until lv60. more and more it sounds like people just want easy mode.
    (0)

  3. #3
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Merge WT into F&C and call the buffs "enchanced fang" for back and "enchanced claw" for flank, and make something else out of WT.

    As it stand WT is a downgrade for F&C which just doesn't feel right when player are given one mechanic at 56 only to have it altered at 58.
    That's patently false on multiple leves.

    First you lose nothing. Every time you use Fang and Claw, you have a flank attack. What you get, is the added direction from Wheeling Thurst, which again, while RNG, gives us alternating angles from attack. It is debatable that Rear is more useful than Flank given that it lines up directly with our Chaos Thrust, our only required 3rd hit positional. I'm more annoyed when Fang and Claw procs than Wheeling Thrust.

    Second, your mechanics alter with every introduced skill. That's like saying the mechanic of Fang and Claw and Wheeling thrust are both undermined by GK, because it forces you to re-balance the mechanic, or any major introduction really. Impulse Drive changed the way you DPS until you get Life Surge, then it's change again when you get Disembowel, and again when you introduce the directional from Chaos Thrust. If a player has problems adjusting to mechanical and rotational changes at they level, they probably should not be playing RPGs.

    Anyways, this is all really pointless griping. Dragoons are not suffering in the least.
    (1)

  4. #4
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Hyrist View Post
    Second, your mechanics alter with every introduced skill.
    Altered by a mechanic that servers no purpose other than making a already established skill tedious.
    All other skills mentioned provides some sort of improvement and progress to the job while WT does neither.
    (0)

  5. #5
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Altered by a mechanic that servers no purpose other than making a already established skill tedious.
    All other skills mentioned provides some sort of improvement and progress to the job while WT does neither.
    Blood of the dragon - Short CD to boost Jump and SSD damage
    Fang and Claw - an introduction to 4th tier combo system and way to extend BotD duration
    Wheeling Thrust - full 4th tier combo integration, extends BotD
    Geirskogul - CD that partially consumes BotD duration

    Looks like progress to me
    (1)
    Last edited by whiskeybravo; 08-04-2015 at 07:02 AM.

  6. #6
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Blood of the dragon - Short CD to boost Jump and SSD damage
    Fang and Claw - an introduction to 4th tier combo system and way to extend BotD duration, flank positional which procs 100% off of Chaos Thrust and Full Thrust
    Wheeling Thrust - full 4th tier combo integration, extends BotD duration, rear positional which nerfs the 100% proc of, and now competes with a 50%/50% random proc with Fang&Claw. Not only adds no utility over being level 56, but actually hurts the job by adding additional randomness for no benefit.
    Geirskogul - CD that partially consumes BotD duration

    Looks like regress to me
    FTFY
    /charlimit
    (0)
    Last edited by Jonnycbad; 08-04-2015 at 07:20 AM.

  7. #7
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Altered by a mechanic that servers no purpose other than making a already established skill tedious.
    All other skills mentioned provides some sort of improvement and progress to the job while WT does neither.
    You don't have to play the class. Nobody's forcing you.

    Tedious is subjective. And I've already listed the improvement for you: You have an additional angle now to complete the combo from for bonus damage. The trade off? It's random now.
    (0)