I mean, highest solo burst in the game, sustained DPS of a bard, moderately high skill-cap, and the class is pretty fun. Sounds fine to me. If anything they could make the turret affect Wildfire damage \o/I am so sick of hearing "MCN cleared [content]!" As if that alone justifies its very existence. Are people really too stupid to think past that single claim?
Just because a party can clear something with a MCN on the roster doesn't mean it's fine and not deserving of adjustments.
Learn how to fk'ing think!
Please Odowla you and I both know that MCH would be OP'ed at that point.
I really think that Machinist would be perfect if not for the rng combo factor. Or if they removed the factor with GB enabled
Honestly, the RNG isnt so bad. Usually on a dummy run i'll finish around the same DPS 7/10 time, same proc rate, etc. It really doesnt flux that much
I don't think the RNG factor is a problem. It may be a tad frustrating when learning the class but once you get it down it is really easy to master and it doesn't hurt the class that much.
I've said it before but the only thing that MCH could use is a tiny boost to the % amount of damage that Hypercharge increases. (5-7% would be perfect).
Their personal damage is absolutely on par with BRD and with a DRG can surpass mages at times.
I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
The best thing I think would be if they took 10 potency from Split Shot and Slug Shot, made it a 100% proc rate and just added the 20 potency difference to Clean Shot. Then we would have no "mid-cast procs" to worry about and it wouldn't be just a 11111 spam.I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
Split Shot Potency 140-130
Slug Shot Potency 180-170
Clean Shot Potency 200-220
Last edited by Typhoria; 08-04-2015 at 02:25 AM.
Perhaps, or make it that Split to Slug is 75% and Slug to Clean is 50% and adjust the potency accordingly. It is understandable that MCH needs a proc like system, but this way may save us on the TP side of things. Not asking for a damage boost or anything, just help alleviate some of the RNG.
It also irks me from a judgement point of view. If you're in an RNG step; everything on cooldown, waiting for stuff to come around again and another player is close by, they can easily be looking at you mashing #1 over and over, and I guarantee their first thought it not "lol RNG", it's "Ugh, frickin' LOLMCH mashing one attack. Not commending that noob".I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
It was quite embarrasing earlier in A4 in the containment area with this Paladin patiently tanking the jagddoll while I hit 4 or 5 split shots in a row because everything else is on CD.
That said, I disagree with OP on MCH needing a buff. MCH is in a pretty good spot right now, and the main "woes" suffered by MCH are the same "woes" suffered by BRD (Relatively low DPS ceiling), and from a game design standpoint I can understand why (Imagine if BRD and MCH's DPS was more comparable to BLM/SMN DPS. There'd be no reason to run those classes anymore. While our support skills and range advantage do not directly make up for 20% lower base DPS, they do discourage all-MCH/BRD parties, and keep caster DPS relevant), which is why I don't think a direct buff is what we need. What we could benefit from, is some general quality of life tweaks.
Last edited by RyuujinZERO; 08-04-2015 at 06:35 AM.
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