Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 59
  1. #41
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ramath View Post
    I am so sick of hearing "MCN cleared [content]!" As if that alone justifies its very existence. Are people really too stupid to think past that single claim?

    Just because a party can clear something with a MCN on the roster doesn't mean it's fine and not deserving of adjustments.

    Learn how to fk'ing think!
    I mean, highest solo burst in the game, sustained DPS of a bard, moderately high skill-cap, and the class is pretty fun. Sounds fine to me. If anything they could make the turret affect Wildfire damage \o/
    (1)

  2. #42
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Odowla View Post
    I mean, highest solo burst in the game, sustained DPS of a bard, moderately high skill-cap, and the class is pretty fun. Sounds fine to me. If anything they could make the turret affect Wildfire damage \o/
    Please Odowla you and I both know that MCH would be OP'ed at that point.
    (1)

  3. #43
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lavieh View Post
    Please Odowla you and I both know that MCH would be OP'ed at that point.
    SHH DON'T TELL THEM
    (1)

  4. #44
    Player
    Laptopmenace's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Mtk Montauk
    World
    Leviathan
    Main Class
    Archer Lv 70
    I really think that Machinist would be perfect if not for the rng combo factor. Or if they removed the factor with GB enabled
    (0)

  5. #45
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Honestly, the RNG isnt so bad. Usually on a dummy run i'll finish around the same DPS 7/10 time, same proc rate, etc. It really doesnt flux that much
    (1)

  6. #46
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Laptopmenace View Post
    I really think that Machinist would be perfect if not for the rng combo factor. Or if they removed the factor with GB enabled
    I don't think the RNG factor is a problem. It may be a tad frustrating when learning the class but once you get it down it is really easy to master and it doesn't hurt the class that much.

    I've said it before but the only thing that MCH could use is a tiny boost to the % amount of damage that Hypercharge increases. (5-7% would be perfect).

    Their personal damage is absolutely on par with BRD and with a DRG can surpass mages at times.
    (2)

  7. #47
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Odowla View Post
    Honestly, the RNG isnt so bad. Usually on a dummy run i'll finish around the same DPS 7/10 time, same proc rate, etc. It really doesnt flux that much
    I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
    (0)

  8. #48
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Velhart View Post
    I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
    The best thing I think would be if they took 10 potency from Split Shot and Slug Shot, made it a 100% proc rate and just added the 20 potency difference to Clean Shot. Then we would have no "mid-cast procs" to worry about and it wouldn't be just a 11111 spam.

    Split Shot Potency 140-130
    Slug Shot Potency 180-170
    Clean Shot Potency 200-220
    (0)
    Last edited by Typhoria; 08-04-2015 at 02:25 AM.

  9. #49
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Typhoria View Post
    snip
    Perhaps, or make it that Split to Slug is 75% and Slug to Clean is 50% and adjust the potency accordingly. It is understandable that MCH needs a proc like system, but this way may save us on the TP side of things. Not asking for a damage boost or anything, just help alleviate some of the RNG.
    (0)

  10. #50
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Velhart View Post
    I think I am more against the principle of the design than the execution itself. It by no ways makes me think less of the job, I have not enjoyed a job this much in a long time. The RNG is just something that bugs me. When I hit 111111 and Split Shot never procs to Slug Shot, it just makes me sad. I won't lose sleep over it if it stays though.
    It also irks me from a judgement point of view. If you're in an RNG step; everything on cooldown, waiting for stuff to come around again and another player is close by, they can easily be looking at you mashing #1 over and over, and I guarantee their first thought it not "lol RNG", it's "Ugh, frickin' LOLMCH mashing one attack. Not commending that noob".

    It was quite embarrasing earlier in A4 in the containment area with this Paladin patiently tanking the jagddoll while I hit 4 or 5 split shots in a row because everything else is on CD.

    That said, I disagree with OP on MCH needing a buff. MCH is in a pretty good spot right now, and the main "woes" suffered by MCH are the same "woes" suffered by BRD (Relatively low DPS ceiling), and from a game design standpoint I can understand why (Imagine if BRD and MCH's DPS was more comparable to BLM/SMN DPS. There'd be no reason to run those classes anymore. While our support skills and range advantage do not directly make up for 20% lower base DPS, they do discourage all-MCH/BRD parties, and keep caster DPS relevant), which is why I don't think a direct buff is what we need. What we could benefit from, is some general quality of life tweaks.
    (0)
    Last edited by RyuujinZERO; 08-04-2015 at 06:35 AM.

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast