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  1. #121
    Player
    Kaith's Avatar
    Join Date
    Apr 2012
    Posts
    39
    Character
    Kaith Laqueus
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Allyrion View Post
    The slashing debuff should just be considered constant regardless.
    If there's no WAR, there should be a NIN.

    While in some cases there might not be either, I don't think that would be the default assumption when comparing.
    Either you always compare both with and without the debuff, or with the debuff as a constant since it's not exclusive to WAR.
    I disagree with that but I understand opinion is going to differ there. I just don't like the notion of people having to play certain jobs which is probably why I feel that way (mainly because I've hopped between jobs for static purposes multiple times now and it's annoying. So I wouldn't want to tell other people they can't play the job they want, they have to level up and play the job that best suits us instead)

    Like I said though, the main problem for me isn't PLD's OT damage, I'm fine with that. The problem for me is if you use a WAR MT instead of PLD right now for Alex Savage there isn't really any added risk of dying and the WAR will survive just fine. Which makes WAR better suited to both MT'ing and OT'ing for the most part due to the strict DPS checks. The advantages of taking a PLD MT aren't as relevant as doing more DPS right now (the mobs being ill suited to PLD's toolkit obviously doesn't help either)

    PLD's strengths exist, they just aren't as relevant on the endgame content right. Down the line that might change but we can only judge with the content that's in front of us right now.
    (0)
    Last edited by Kaith; 08-03-2015 at 12:19 PM.

  2. #122
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kaith View Post
    snip.
    It doesnt make WAR a must have, it means WAR or NIN are. There are plenty of classes you need to bring to get those one or two things you need.

    And once more you're making sweeping generalities and not entertaining any possibility other than the ones you say must happen.
    (1)

  3. #123
    Player
    Rei_Fails's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Xigbar Luxu
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Kaith View Post
    PLD's strengths exist, they just aren't as relevant on the endgame content right.
    Disagree, in this video you can see for yourself how the damage mitigation for PLD vs WAR is: https://www.youtube.com/watch?v=xuSEqjWfGFc
    I took much more damage than Shinzee did, bearing in mind he always had more/stronger mobs on him than I did. This is where one of PLDs underrated strengths comes in to play. PLD taking by far the least damage in most encounters, allows others to do more damage, ie: healers. You may also notice that I spent quite a large time in Deliverance in that video, purely because Shinzee's mitigation was strong enough to tank so much at once, which enabled me to DPS more. Even at the end of my video he deliberately takes mobs off me to allow me to change stance and push the phase, whereas I guarantee I would have required much more healing attention had I been the one to take from him.

    PLD is great, and is always relevant, since it brings a lot of strengths to groups that can't be measured in simple DPS numbers, as mentioned above. It'll always be the lowest DPS as MT, but since it's such a potent "safe" tank, it can effectively increase the groups performance.
    (2)
    Last edited by Rei_Fails; 08-03-2015 at 12:42 PM.
    Plz no

  4. #124
    Player
    Kaith's Avatar
    Join Date
    Apr 2012
    Posts
    39
    Character
    Kaith Laqueus
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Ok simple question.

    You're entering Alex Savage and have to keep the same composition for all stages (purely because of Eso gearblocks). Your options of MT are WAR or PLD, which do you take? (This is purely MT, the one you don't pick does not go to OT slot).

    The rest of the party composition can be anything you like so you can have a WAR OT or a NIN in the party if you want.

    I know that I personally would rather take the WAR regardless of the rest of the set-up.


    EDIT: For clarification I didn't see the below quoted post when I posted the above.

    Quote Originally Posted by Rei_Fails View Post
    Disagree, in this video you can see for yourself how the damage mitigation for PLD vs WAR is: https://www.youtube.com/watch?v=xuSEqjWfGFc
    I took much more damage than Shinzee did, bearing in mind he always had more/stronger mobs on him than I did. This is where one of PLDs underrated strengths comes in to play. PLD taking by far the least damage in most encounters, allows others to do more damage, ie: healers. You may also notice that I spent quite a large time in Deliverance in that video, purely because Shinzee's mitigation was strong enough to tank so much at once, which enabled me to DPS more. Even at the end of my video he deliberately takes mobs off me to allow me to change stance and push the phase, whereas I guarantee I would have required much more healing attention had I been the one to take from him.

    PLD is great, and is always relevant, since it brings a lot of strengths to groups that can't be measured in simple DPS numbers, as mentioned above. It'll always be the lowest DPS as MT, but since it's such a potent "safe" tank, it can effectively increase the groups performance.
    Isn't A2S the only place where this comes into play in current endgame though?

    It doesn't in A1S.
    In A2S it does as you showed.
    I don't have A3S experience to judge there but no group has cleared A3S with a PLD yet have they? I imagine next week with i200 weapons in play we'll see that though.
    I am assuming A4S is back to largely magical damage like A4 normal?

    So it only really comes into play for 1 of the 4 Alex floors doesn't it? If I'm wrong there, I'm happily admit it as I haven't personally stepped into A3S or A4S.
    (0)
    Last edited by Kaith; 08-03-2015 at 12:59 PM.

  5. #125
    Player
    Rei_Fails's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Xigbar Luxu
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Kaith View Post
    A2S is the only place where this comes into play in current endgame though isn't it? It doesn't in A1S.
    Not exactly, any encounter, adds being irrelevant, can be strengthened by a Paladin's simple ability to take less damage overall. In A1 yes you're correct, PLD doesn't bring much to the table, since it's a heavy magic damage based encounter, with Halone being a physical debuff. So naturally Storm's Path on one and Reprisal/Delirium on the other is quite strong. That said, PLD can easily mitigate through that entire fight with no problems due to the reliable nature of their CDs. Not as well as DRK, but still better than WAR, and in any encounter a stable secure tank does open up breathing room for others. Also, like I said, it's very easy to stance dance in that encounter, meaning PLD can easily match DRK dps.
    PLD is great in A3, and WAR does actually struggle in certain points of the fight where the other two don't.
    (0)
    Plz no

  6. #126
    Player
    Kaith's Avatar
    Join Date
    Apr 2012
    Posts
    39
    Character
    Kaith Laqueus
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Then I'll stand corrected on A3S. I haven't personally gone in there and was going off the fact that, to the best of my knowledge, no group has cleared it using a PLD due to the DPS check. Which will probably change next week with i200 weapons I'd guess.
    (0)

  7. #127
    Player
    Ayuris's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Eyuris Bluefire
    World
    Phoenix
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Allyrion View Post
    The slashing debuff should just be considered constant regardless.
    If there's no WAR, there should be a NIN.

    While in some cases there might not be either, I don't think that would be the default assumption when comparing.
    Either you always compare both with and without the debuff, or with the debuff as a constant since it's not exclusive to WAR.
    However chances are that you wont have the same benefits of the debuff regardless of there is a warrior and/or a ninja in the party.
    Take A1S for an exampe, when the second oppressor enters, the slashing debuff either stays or goes with the warrior.
    Meaning even if the entire party can benefit from the debuff, only the warrior and ninja is guaranteed to have the constant benefit since it will be applied to the their targets IF they are attacking.
    (0)

  8. #128
    Player
    Virin's Avatar
    Join Date
    Aug 2012
    Posts
    106
    Character
    Hallbjorn Hauk
    World
    Ultros
    Main Class
    Arcanist Lv 50
    And in what a month when gear is gathered and raids switch to single tank like they always do none of this matters
    (0)

  9. #129
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Virin View Post
    And in what a month when gear is gathered and raids switch to single tank like they always do none of this matters
    Single tanking never became viable in FCOB and given that Savage seems to have specific offtank mechanics (Oppressor 0.5, Quarantine, etc.) I doubt it will become here either.
    (0)

  10. #130
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    This topic is out of hand
    (1)

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